msm8916-openwrt/target/linux/bcm27xx/patches-6.6/950-0738-drm-vc4-Drop-planes-that-are-completely-off-screen.patch
Álvaro Fernández Rojas 8c405cdccc bcm27xx: add 6.6 kernel patches
The patches were generated from the RPi repo with the following command:
git format-patch v6.6.34..rpi-6.1.y

Some patches needed rebasing and, as usual, the applied and reverted, wireless
drivers, Github workflows, READMEs and defconfigs patches were removed.

Signed-off-by: Álvaro Fernández Rojas <noltari@gmail.com>
2024-06-18 18:52:49 +02:00

64 lines
2.2 KiB
Diff

From f73b18eb0d489d17fb032bf15da74bc44f922321 Mon Sep 17 00:00:00 2001
From: Dave Stevenson <dave.stevenson@raspberrypi.com>
Date: Fri, 17 Nov 2023 14:43:44 +0000
Subject: [PATCH 0738/1085] drm/vc4: Drop planes that are completely off-screen
It is permitted for a plane to be configured such that none
of it is on-screen via either negative dest rectangle X,Y
offset, or just an offset that is greater than the crtc
dimensions.
These planes were resized via drm_atomic_helper_check_plane_state
such that the source rectangle had a zero width or height, but
they still created a dlist entry even though they contributed
no pixels. In the case of vc6_plane_mode_set, that it could result
in negative values being written into registers, which caused
incorrect behaviour.
Drop planes that result in a source width or height of 0 pixels
to avoid the incorrect rendering.
Signed-off-by: Dave Stevenson <dave.stevenson@raspberrypi.com>
---
drivers/gpu/drm/vc4/vc4_plane.c | 15 +++++++++++++++
1 file changed, 15 insertions(+)
--- a/drivers/gpu/drm/vc4/vc4_plane.c
+++ b/drivers/gpu/drm/vc4/vc4_plane.c
@@ -1108,6 +1108,12 @@ static int vc4_plane_mode_set(struct drm
width = vc4_state->src_w[0] >> 16;
height = vc4_state->src_h[0] >> 16;
+ if (!width || !height) {
+ /* 0 source size probably means the plane is offscreen */
+ vc4_state->dlist_initialized = 1;
+ return 0;
+ }
+
/* SCL1 is used for Cb/Cr scaling of planar formats. For RGB
* and 4:4:4, scl1 should be set to scl0 so both channels of
* the scaler do the same thing. For YUV, the Y plane needs
@@ -1623,6 +1629,12 @@ static int vc6_plane_mode_set(struct drm
width = vc4_state->src_w[0] >> 16;
height = vc4_state->src_h[0] >> 16;
+ if (!width || !height) {
+ /* 0 source size probably means the plane is offscreen */
+ vc4_state->dlist_initialized = 1;
+ return 0;
+ }
+
/* SCL1 is used for Cb/Cr scaling of planar formats. For RGB
* and 4:4:4, scl1 should be set to scl0 so both channels of
* the scaler do the same thing. For YUV, the Y plane needs
@@ -1994,6 +2006,9 @@ int vc4_plane_atomic_check(struct drm_pl
if (ret)
return ret;
+ if (!vc4_state->src_w[0] || !vc4_state->src_h[0])
+ return 0;
+
ret = vc4_plane_allocate_lbm(new_plane_state);
if (ret)
return ret;