1305 lines
36 KiB
C
Executable File
1305 lines
36 KiB
C
Executable File
/*
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* INET An implementation of the TCP/IP protocol suite for the LINUX
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* operating system. INET is implemented using the BSD Socket
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* interface as the means of communication with the user level.
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*
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* Definitions for the AF_INET socket handler.
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*
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* Version: @(#)sock.h 1.0.4 05/13/93
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*
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* Authors: Ross Biro, <bir7@leland.Stanford.Edu>
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* Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG>
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* Corey Minyard <wf-rch!minyard@relay.EU.net>
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* Florian La Roche <flla@stud.uni-sb.de>
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*
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* Fixes:
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* Alan Cox : Volatiles in skbuff pointers. See
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* skbuff comments. May be overdone,
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* better to prove they can be removed
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* than the reverse.
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* Alan Cox : Added a zapped field for tcp to note
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* a socket is reset and must stay shut up
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* Alan Cox : New fields for options
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* Pauline Middelink : identd support
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* Alan Cox : Eliminate low level recv/recvfrom
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* David S. Miller : New socket lookup architecture.
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* Steve Whitehouse: Default routines for sock_ops
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version
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* 2 of the License, or (at your option) any later version.
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*/
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#ifndef _SOCK_H
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#define _SOCK_H
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#include <linux/config.h>
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#include <linux/timer.h>
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#include <linux/cache.h>
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#include <linux/in.h> /* struct sockaddr_in */
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#if defined(CONFIG_IPV6) || defined (CONFIG_IPV6_MODULE)
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#include <linux/in6.h> /* struct sockaddr_in6 */
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#include <linux/ipv6.h> /* dest_cache, inet6_options */
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#include <linux/icmpv6.h>
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#include <net/if_inet6.h> /* struct ipv6_mc_socklist */
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#endif
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#if defined(CONFIG_INET) || defined (CONFIG_INET_MODULE)
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#include <linux/icmp.h>
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#endif
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#include <linux/tcp.h> /* struct tcphdr */
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#include <linux/netdevice.h>
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#include <linux/skbuff.h> /* struct sk_buff */
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#include <net/protocol.h> /* struct inet_protocol */
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#if defined(CONFIG_X25) || defined(CONFIG_X25_MODULE)
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#include <net/x25.h>
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#endif
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#if defined(CONFIG_AX25) || defined(CONFIG_AX25_MODULE)
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#include <net/ax25.h>
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#if defined(CONFIG_NETROM) || defined(CONFIG_NETROM_MODULE)
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#include <net/netrom.h>
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#endif
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#if defined(CONFIG_ROSE) || defined(CONFIG_ROSE_MODULE)
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#include <net/rose.h>
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#endif
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#endif
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#if defined(CONFIG_PPPOE) || defined(CONFIG_PPPOE_MODULE)
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#include <linux/if_pppox.h>
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#include <linux/ppp_channel.h> /* struct ppp_channel */
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#endif
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#if defined(CONFIG_IPX) || defined(CONFIG_IPX_MODULE)
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#if defined(CONFIG_SPX) || defined(CONFIG_SPX_MODULE)
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#include <net/spx.h>
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#else
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#include <net/ipx.h>
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#endif /* CONFIG_SPX */
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#endif /* CONFIG_IPX */
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#if defined(CONFIG_ATALK) || defined(CONFIG_ATALK_MODULE)
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#include <linux/atalk.h>
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#endif
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#if defined(CONFIG_DECNET) || defined(CONFIG_DECNET_MODULE)
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#include <net/dn.h>
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#endif
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#if defined(CONFIG_IRDA) || defined(CONFIG_IRDA_MODULE)
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#include <net/irda/irda.h>
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#endif
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#if defined(CONFIG_ATM) || defined(CONFIG_ATM_MODULE)
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struct atm_vcc;
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#endif
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#ifdef CONFIG_FILTER
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#include <linux/filter.h>
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#endif
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#include <asm/atomic.h>
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#include <net/dst.h>
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/* The AF_UNIX specific socket options */
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struct unix_opt {
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struct unix_address *addr;
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struct dentry * dentry;
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struct vfsmount * mnt;
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struct semaphore readsem;
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struct sock * other;
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struct sock ** list;
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struct sock * gc_tree;
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atomic_t inflight;
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rwlock_t lock;
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wait_queue_head_t peer_wait;
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};
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/* Once the IPX ncpd patches are in these are going into protinfo. */
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#if defined(CONFIG_IPX) || defined(CONFIG_IPX_MODULE)
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struct ipx_opt {
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ipx_address dest_addr;
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ipx_interface *intrfc;
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unsigned short port;
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#ifdef CONFIG_IPX_INTERN
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unsigned char node[IPX_NODE_LEN];
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#endif
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unsigned short type;
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/*
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* To handle special ncp connection-handling sockets for mars_nwe,
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* the connection number must be stored in the socket.
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*/
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unsigned short ipx_ncp_conn;
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};
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#endif
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#if defined(CONFIG_IPV6) || defined (CONFIG_IPV6_MODULE)
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struct ipv6_pinfo {
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struct in6_addr saddr;
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struct in6_addr rcv_saddr;
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struct in6_addr daddr;
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struct in6_addr *daddr_cache;
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__u32 flow_label;
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__u32 frag_size;
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int hop_limit;
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int mcast_hops;
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int mcast_oif;
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/* pktoption flags */
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union {
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struct {
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__u8 srcrt:2,
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rxinfo:1,
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rxhlim:1,
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hopopts:1,
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dstopts:1,
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authhdr:1,
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rxflow:1;
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} bits;
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__u8 all;
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} rxopt;
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/* sockopt flags */
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__u8 mc_loop:1,
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recverr:1,
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sndflow:1,
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pmtudisc:2;
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struct ipv6_mc_socklist *ipv6_mc_list;
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struct ipv6_fl_socklist *ipv6_fl_list;
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__u32 dst_cookie;
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struct ipv6_txoptions *opt;
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struct sk_buff *pktoptions;
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};
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struct raw6_opt {
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__u32 checksum; /* perform checksum */
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__u32 offset; /* checksum offset */
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struct icmp6_filter filter;
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};
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#endif /* IPV6 */
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#if defined(CONFIG_INET) || defined(CONFIG_INET_MODULE)
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struct raw_opt {
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struct icmp_filter filter;
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};
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#endif
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#if defined(CONFIG_INET) || defined (CONFIG_INET_MODULE)
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struct inet_opt
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{
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int ttl; /* TTL setting */
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int tos; /* TOS */
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unsigned cmsg_flags;
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struct ip_options *opt;
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unsigned char hdrincl; /* Include headers ? */
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__u8 mc_ttl; /* Multicasting TTL */
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__u8 mc_loop; /* Loopback */
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__u8 recverr;
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__u8 pmtudisc;
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int mc_index; /* Multicast device index */
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__u32 mc_addr;
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struct ip_mc_socklist *mc_list; /* Group array */
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};
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#endif
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#if defined(CONFIG_PPPOE) || defined (CONFIG_PPPOE_MODULE)
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struct pppoe_opt
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{
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struct net_device *dev; /* device associated with socket*/
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struct pppoe_addr pa; /* what this socket is bound to*/
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struct sockaddr_pppox relay; /* what socket data will be
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relayed to (PPPoE relaying) */
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};
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struct pppox_opt
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{
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struct ppp_channel chan;
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struct sock *sk;
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struct pppox_opt *next; /* for hash table */
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union {
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struct pppoe_opt pppoe;
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} proto;
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};
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#define pppoe_dev proto.pppoe.dev
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#define pppoe_pa proto.pppoe.pa
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#define pppoe_relay proto.pppoe.relay
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#endif
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/* This defines a selective acknowledgement block. */
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struct tcp_sack_block {
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__u32 start_seq;
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__u32 end_seq;
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};
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struct tcp_opt {
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int tcp_header_len; /* Bytes of tcp header to send */
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/*
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* Header prediction flags
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* 0x5?10 << 16 + snd_wnd in net byte order
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*/
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__u32 pred_flags;
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/*
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* RFC793 variables by their proper names. This means you can
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* read the code and the spec side by side (and laugh ...)
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* See RFC793 and RFC1122. The RFC writes these in capitals.
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*/
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__u32 rcv_nxt; /* What we want to receive next */
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__u32 snd_nxt; /* Next sequence we send */
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__u32 snd_una; /* First byte we want an ack for */
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__u32 snd_sml; /* Last byte of the most recently transmitted small packet */
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__u32 rcv_tstamp; /* timestamp of last received ACK (for keepalives) */
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__u32 lsndtime; /* timestamp of last sent data packet (for restart window) */
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/* Delayed ACK control data */
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struct {
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__u8 pending; /* ACK is pending */
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__u8 quick; /* Scheduled number of quick acks */
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__u8 pingpong; /* The session is interactive */
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__u8 blocked; /* Delayed ACK was blocked by socket lock*/
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__u32 ato; /* Predicted tick of soft clock */
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unsigned long timeout; /* Currently scheduled timeout */
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__u32 lrcvtime; /* timestamp of last received data packet*/
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__u16 last_seg_size; /* Size of last incoming segment */
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__u16 rcv_mss; /* MSS used for delayed ACK decisions */
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} ack;
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/* Data for direct copy to user */
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struct {
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struct sk_buff_head prequeue;
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int memory;
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struct task_struct *task;
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struct iovec *iov;
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int len;
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} ucopy;
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__u32 snd_wl1; /* Sequence for window update */
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__u32 snd_wnd; /* The window we expect to receive */
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__u32 max_window; /* Maximal window ever seen from peer */
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__u32 pmtu_cookie; /* Last pmtu seen by socket */
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__u16 mss_cache; /* Cached effective mss, not including SACKS */
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__u16 mss_clamp; /* Maximal mss, negotiated at connection setup */
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__u16 ext_header_len; /* Network protocol overhead (IP/IPv6 options) */
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__u8 ca_state; /* State of fast-retransmit machine */
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__u8 retransmits; /* Number of unrecovered RTO timeouts. */
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__u8 reordering; /* Packet reordering metric. */
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__u8 queue_shrunk; /* Write queue has been shrunk recently.*/
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__u8 defer_accept; /* User waits for some data after accept() */
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/* RTT measurement */
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__u8 backoff; /* backoff */
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__u32 srtt; /* smothed round trip time << 3 */
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__u32 mdev; /* medium deviation */
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__u32 rto; /* retransmit timeout */
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__u32 packets_out; /* Packets which are "in flight" */
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__u32 left_out; /* Packets which leaved network */
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__u32 retrans_out; /* Retransmitted packets out */
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/*
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* Slow start and congestion control (see also Nagle, and Karn & Partridge)
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*/
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__u32 snd_ssthresh; /* Slow start size threshold */
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__u32 snd_cwnd; /* Sending congestion window */
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__u16 snd_cwnd_cnt; /* Linear increase counter */
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__u16 snd_cwnd_clamp; /* Do not allow snd_cwnd to grow above this */
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__u32 snd_cwnd_used;
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__u32 snd_cwnd_stamp;
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/* Two commonly used timers in both sender and receiver paths. */
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unsigned long timeout;
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struct timer_list retransmit_timer; /* Resend (no ack) */
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struct timer_list delack_timer; /* Ack delay */
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struct sk_buff_head out_of_order_queue; /* Out of order segments go here */
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struct tcp_func *af_specific; /* Operations which are AF_INET{4,6} specific */
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struct sk_buff *send_head; /* Front of stuff to transmit */
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__u32 rcv_wnd; /* Current receiver window */
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__u32 rcv_wup; /* rcv_nxt on last window update sent */
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__u32 write_seq; /* Tail(+1) of data held in tcp send buffer */
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__u32 pushed_seq; /* Last pushed seq, required to talk to windows */
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__u32 copied_seq; /* Head of yet unread data */
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/*
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* Options received (usually on last packet, some only on SYN packets).
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*/
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char tstamp_ok, /* TIMESTAMP seen on SYN packet */
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wscale_ok, /* Wscale seen on SYN packet */
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sack_ok; /* SACK seen on SYN packet */
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char saw_tstamp; /* Saw TIMESTAMP on last packet */
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__u8 snd_wscale; /* Window scaling received from sender */
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__u8 rcv_wscale; /* Window scaling to send to receiver */
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__u8 nonagle; /* Disable Nagle algorithm? */
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__u8 keepalive_probes; /* num of allowed keep alive probes */
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/* PAWS/RTTM data */
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__u32 rcv_tsval; /* Time stamp value */
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__u32 rcv_tsecr; /* Time stamp echo reply */
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__u32 ts_recent; /* Time stamp to echo next */
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long ts_recent_stamp;/* Time we stored ts_recent (for aging) */
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/* SACKs data */
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__u16 user_mss; /* mss requested by user in ioctl */
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__u8 dsack; /* D-SACK is scheduled */
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__u8 eff_sacks; /* Size of SACK array to send with next packet */
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struct tcp_sack_block duplicate_sack[1]; /* D-SACK block */
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struct tcp_sack_block selective_acks[4]; /* The SACKS themselves*/
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__u32 window_clamp; /* Maximal window to advertise */
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__u32 rcv_ssthresh; /* Current window clamp */
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__u8 probes_out; /* unanswered 0 window probes */
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__u8 num_sacks; /* Number of SACK blocks */
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__u16 advmss; /* Advertised MSS */
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__u8 syn_retries; /* num of allowed syn retries */
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__u8 ecn_flags; /* ECN status bits. */
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__u16 prior_ssthresh; /* ssthresh saved at recovery start */
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__u32 lost_out; /* Lost packets */
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__u32 sacked_out; /* SACK'd packets */
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__u32 fackets_out; /* FACK'd packets */
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__u32 high_seq; /* snd_nxt at onset of congestion */
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__u32 retrans_stamp; /* Timestamp of the last retransmit,
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* also used in SYN-SENT to remember stamp of
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* the first SYN. */
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__u32 undo_marker; /* tracking retrans started here. */
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int undo_retrans; /* number of undoable retransmissions. */
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__u32 syn_seq; /* Seq of received SYN. */
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__u32 fin_seq; /* Seq of received FIN. */
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__u32 urg_seq; /* Seq of received urgent pointer */
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__u16 urg_data; /* Saved octet of OOB data and control flags */
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__u8 pending; /* Scheduled timer event */
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__u8 __empty;
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/* The syn_wait_lock is necessary only to avoid tcp_get_info having
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* to grab the main lock sock while browsing the listening hash
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* (otherwise it's deadlock prone).
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* This lock is acquired in read mode only from tcp_get_info() and
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* it's acquired in write mode _only_ from code that is actively
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* changing the syn_wait_queue. All readers that are holding
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* the master sock lock don't need to grab this lock in read mode
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* too as the syn_wait_queue writes are always protected from
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* the main sock lock.
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*/
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rwlock_t syn_wait_lock;
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struct tcp_listen_opt *listen_opt;
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/* FIFO of established children */
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struct open_request *accept_queue;
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struct open_request *accept_queue_tail;
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int write_pending; /* A write to socket waits to start. */
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unsigned int keepalive_time; /* time before keep alive takes place */
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unsigned int keepalive_intvl; /* time interval between keep alive probes */
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int linger2;
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};
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/*
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* This structure really needs to be cleaned up.
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* Most of it is for TCP, and not used by any of
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* the other protocols.
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*/
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/*
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* The idea is to start moving to a newer struct gradualy
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*
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* IMHO the newer struct should have the following format:
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*
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* struct sock {
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* sockmem [mem, proto, callbacks]
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*
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* union or struct {
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* ax25;
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* } ll_pinfo;
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*
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* union {
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* ipv4;
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* ipv6;
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* ipx;
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* netrom;
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* rose;
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* x25;
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* } net_pinfo;
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*
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* union {
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* tcp;
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* udp;
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* spx;
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* netrom;
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* } tp_pinfo;
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*
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* }
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*
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* The idea failed because IPv6 transition asssumes dual IP/IPv6 sockets.
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* So, net_pinfo is IPv6 are really, and protinfo unifies all another
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* private areas.
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*/
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|
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/* Define this to get the sk->debug debugging facility. */
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#define SOCK_DEBUGGING
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#ifdef SOCK_DEBUGGING
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#define SOCK_DEBUG(sk, msg...) do { if((sk) && ((sk)->debug)) printk(KERN_DEBUG ## msg); } while (0)
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#else
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#define SOCK_DEBUG(sk, msg...) do { } while (0)
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#endif
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/* This is the per-socket lock. The spinlock provides a synchronization
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* between user contexts and software interrupt processing, whereas the
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* mini-semaphore synchronizes multiple users amongst themselves.
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*/
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typedef struct {
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spinlock_t slock;
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unsigned int users;
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wait_queue_head_t wq;
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} socket_lock_t;
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|
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#define sock_lock_init(__sk) \
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do { spin_lock_init(&((__sk)->lock.slock)); \
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(__sk)->lock.users = 0; \
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init_waitqueue_head(&((__sk)->lock.wq)); \
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} while(0);
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|
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struct sock {
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/* Socket demultiplex comparisons on incoming packets. */
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__u32 daddr; /* Foreign IPv4 addr */
|
|
__u32 rcv_saddr; /* Bound local IPv4 addr */
|
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__u16 dport; /* Destination port */
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unsigned short num; /* Local port */
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int bound_dev_if; /* Bound device index if != 0 */
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|
|
/* Main hash linkage for various protocol lookup tables. */
|
|
struct sock *next;
|
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struct sock **pprev;
|
|
struct sock *bind_next;
|
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struct sock **bind_pprev;
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|
|
volatile unsigned char state, /* Connection state */
|
|
zapped; /* In ax25 & ipx means not linked */
|
|
__u16 sport; /* Source port */
|
|
|
|
unsigned short family; /* Address family */
|
|
unsigned char reuse; /* SO_REUSEADDR setting */
|
|
unsigned char shutdown;
|
|
atomic_t refcnt; /* Reference count */
|
|
|
|
socket_lock_t lock; /* Synchronizer... */
|
|
int rcvbuf; /* Size of receive buffer in bytes */
|
|
|
|
wait_queue_head_t *sleep; /* Sock wait queue */
|
|
struct dst_entry *dst_cache; /* Destination cache */
|
|
rwlock_t dst_lock;
|
|
atomic_t rmem_alloc; /* Receive queue bytes committed */
|
|
struct sk_buff_head receive_queue; /* Incoming packets */
|
|
atomic_t wmem_alloc; /* Transmit queue bytes committed */
|
|
struct sk_buff_head write_queue; /* Packet sending queue */
|
|
atomic_t omem_alloc; /* "o" is "option" or "other" */
|
|
int wmem_queued; /* Persistent queue size */
|
|
int forward_alloc; /* Space allocated forward. */
|
|
__u32 saddr; /* Sending source */
|
|
unsigned int allocation; /* Allocation mode */
|
|
int sndbuf; /* Size of send buffer in bytes */
|
|
struct sock *prev;
|
|
|
|
/* Not all are volatile, but some are, so we might as well say they all are.
|
|
* XXX Make this a flag word -DaveM
|
|
*/
|
|
volatile char dead,
|
|
done,
|
|
urginline,
|
|
keepopen,
|
|
linger,
|
|
destroy,
|
|
no_check,
|
|
broadcast,
|
|
bsdism;
|
|
unsigned char debug;
|
|
unsigned char rcvtstamp;
|
|
unsigned char userlocks;
|
|
int proc;
|
|
unsigned long lingertime;
|
|
|
|
int hashent;
|
|
struct sock *pair;
|
|
|
|
/* The backlog queue is special, it is always used with
|
|
* the per-socket spinlock held and requires low latency
|
|
* access. Therefore we special case it's implementation.
|
|
*/
|
|
struct {
|
|
struct sk_buff *head;
|
|
struct sk_buff *tail;
|
|
} backlog;
|
|
|
|
rwlock_t callback_lock;
|
|
|
|
/* Error queue, rarely used. */
|
|
struct sk_buff_head error_queue;
|
|
|
|
struct proto *prot;
|
|
|
|
#if defined(CONFIG_IPV6) || defined (CONFIG_IPV6_MODULE)
|
|
union {
|
|
struct ipv6_pinfo af_inet6;
|
|
} net_pinfo;
|
|
#endif
|
|
|
|
union {
|
|
struct tcp_opt af_tcp;
|
|
#if defined(CONFIG_INET) || defined (CONFIG_INET_MODULE)
|
|
struct raw_opt tp_raw4;
|
|
#endif
|
|
#if defined(CONFIG_IPV6) || defined (CONFIG_IPV6_MODULE)
|
|
struct raw6_opt tp_raw;
|
|
#endif /* CONFIG_IPV6 */
|
|
#if defined(CONFIG_SPX) || defined (CONFIG_SPX_MODULE)
|
|
struct spx_opt af_spx;
|
|
#endif /* CONFIG_SPX */
|
|
|
|
} tp_pinfo;
|
|
|
|
int err, err_soft; /* Soft holds errors that don't
|
|
cause failure but are the cause
|
|
of a persistent failure not just
|
|
'timed out' */
|
|
unsigned short ack_backlog;
|
|
unsigned short max_ack_backlog;
|
|
__u32 priority;
|
|
unsigned short type;
|
|
unsigned char localroute; /* Route locally only */
|
|
unsigned char protocol;
|
|
struct ucred peercred;
|
|
int rcvlowat;
|
|
long rcvtimeo;
|
|
long sndtimeo;
|
|
|
|
#ifdef CONFIG_FILTER
|
|
/* Socket Filtering Instructions */
|
|
struct sk_filter *filter;
|
|
#endif /* CONFIG_FILTER */
|
|
|
|
/* This is where all the private (optional) areas that don't
|
|
* overlap will eventually live.
|
|
*/
|
|
union {
|
|
void *destruct_hook;
|
|
struct unix_opt af_unix;
|
|
#if defined(CONFIG_INET) || defined (CONFIG_INET_MODULE)
|
|
struct inet_opt af_inet;
|
|
#endif
|
|
#if defined(CONFIG_ATALK) || defined(CONFIG_ATALK_MODULE)
|
|
struct atalk_sock af_at;
|
|
#endif
|
|
#if defined(CONFIG_IPX) || defined(CONFIG_IPX_MODULE)
|
|
struct ipx_opt af_ipx;
|
|
#endif
|
|
#if defined (CONFIG_DECNET) || defined(CONFIG_DECNET_MODULE)
|
|
struct dn_scp dn;
|
|
#endif
|
|
#if defined (CONFIG_PACKET) || defined(CONFIG_PACKET_MODULE)
|
|
struct packet_opt *af_packet;
|
|
#endif
|
|
#if defined(CONFIG_X25) || defined(CONFIG_X25_MODULE)
|
|
x25_cb *x25;
|
|
#endif
|
|
#if defined(CONFIG_AX25) || defined(CONFIG_AX25_MODULE)
|
|
ax25_cb *ax25;
|
|
#endif
|
|
#if defined(CONFIG_NETROM) || defined(CONFIG_NETROM_MODULE)
|
|
nr_cb *nr;
|
|
#endif
|
|
#if defined(CONFIG_ROSE) || defined(CONFIG_ROSE_MODULE)
|
|
rose_cb *rose;
|
|
#endif
|
|
#if defined(CONFIG_PPPOE) || defined(CONFIG_PPPOE_MODULE)
|
|
struct pppox_opt *pppox;
|
|
#endif
|
|
#ifdef CONFIG_NETLINK
|
|
struct netlink_opt *af_netlink;
|
|
#endif
|
|
#if defined(CONFIG_ECONET) || defined(CONFIG_ECONET_MODULE)
|
|
struct econet_opt *af_econet;
|
|
#endif
|
|
#if defined(CONFIG_ATM) || defined(CONFIG_ATM_MODULE)
|
|
struct atm_vcc *af_atm;
|
|
#endif
|
|
#if defined(CONFIG_IRDA) || defined(CONFIG_IRDA_MODULE)
|
|
struct irda_sock *irda;
|
|
#endif
|
|
} protinfo;
|
|
|
|
|
|
/* This part is used for the timeout functions. */
|
|
struct timer_list timer; /* This is the sock cleanup timer. */
|
|
struct timeval stamp;
|
|
|
|
/* Identd and reporting IO signals */
|
|
struct socket *socket;
|
|
|
|
/* RPC layer private data */
|
|
void *user_data;
|
|
|
|
/* Callbacks */
|
|
void (*state_change)(struct sock *sk);
|
|
void (*data_ready)(struct sock *sk,int bytes);
|
|
void (*write_space)(struct sock *sk);
|
|
void (*error_report)(struct sock *sk);
|
|
|
|
int (*backlog_rcv) (struct sock *sk,
|
|
struct sk_buff *skb);
|
|
void (*destruct)(struct sock *sk);
|
|
};
|
|
|
|
/* The per-socket spinlock must be held here. */
|
|
#define sk_add_backlog(__sk, __skb) \
|
|
do { if((__sk)->backlog.tail == NULL) { \
|
|
(__sk)->backlog.head = \
|
|
(__sk)->backlog.tail = (__skb); \
|
|
} else { \
|
|
((__sk)->backlog.tail)->next = (__skb); \
|
|
(__sk)->backlog.tail = (__skb); \
|
|
} \
|
|
(__skb)->next = NULL; \
|
|
} while(0)
|
|
|
|
/* IP protocol blocks we attach to sockets.
|
|
* socket layer -> transport layer interface
|
|
* transport -> network interface is defined by struct inet_proto
|
|
*/
|
|
struct proto {
|
|
void (*close)(struct sock *sk,
|
|
long timeout);
|
|
int (*connect)(struct sock *sk,
|
|
struct sockaddr *uaddr,
|
|
int addr_len);
|
|
int (*disconnect)(struct sock *sk, int flags);
|
|
|
|
struct sock * (*accept) (struct sock *sk, int flags, int *err);
|
|
|
|
int (*ioctl)(struct sock *sk, int cmd,
|
|
unsigned long arg);
|
|
int (*init)(struct sock *sk);
|
|
int (*destroy)(struct sock *sk);
|
|
void (*shutdown)(struct sock *sk, int how);
|
|
int (*setsockopt)(struct sock *sk, int level,
|
|
int optname, char *optval, int optlen);
|
|
int (*getsockopt)(struct sock *sk, int level,
|
|
int optname, char *optval,
|
|
int *option);
|
|
int (*sendmsg)(struct sock *sk, struct msghdr *msg,
|
|
int len);
|
|
int (*recvmsg)(struct sock *sk, struct msghdr *msg,
|
|
int len, int noblock, int flags,
|
|
int *addr_len);
|
|
int (*bind)(struct sock *sk,
|
|
struct sockaddr *uaddr, int addr_len);
|
|
|
|
int (*backlog_rcv) (struct sock *sk,
|
|
struct sk_buff *skb);
|
|
|
|
/* Keeping track of sk's, looking them up, and port selection methods. */
|
|
void (*hash)(struct sock *sk);
|
|
void (*unhash)(struct sock *sk);
|
|
int (*get_port)(struct sock *sk, unsigned short snum);
|
|
|
|
char name[32];
|
|
|
|
struct {
|
|
int inuse;
|
|
u8 __pad[SMP_CACHE_BYTES - sizeof(int)];
|
|
} stats[NR_CPUS];
|
|
};
|
|
|
|
/* Called with local bh disabled */
|
|
static void __inline__ sock_prot_inc_use(struct proto *prot)
|
|
{
|
|
prot->stats[smp_processor_id()].inuse++;
|
|
}
|
|
|
|
static void __inline__ sock_prot_dec_use(struct proto *prot)
|
|
{
|
|
prot->stats[smp_processor_id()].inuse--;
|
|
}
|
|
|
|
/* About 10 seconds */
|
|
#define SOCK_DESTROY_TIME (10*HZ)
|
|
|
|
/* Sockets 0-1023 can't be bound to unless you are superuser */
|
|
#define PROT_SOCK 1024
|
|
|
|
#define SHUTDOWN_MASK 3
|
|
#define RCV_SHUTDOWN 1
|
|
#define SEND_SHUTDOWN 2
|
|
|
|
#define SOCK_SNDBUF_LOCK 1
|
|
#define SOCK_RCVBUF_LOCK 2
|
|
#define SOCK_BINDADDR_LOCK 4
|
|
#define SOCK_BINDPORT_LOCK 8
|
|
|
|
|
|
/* Used by processes to "lock" a socket state, so that
|
|
* interrupts and bottom half handlers won't change it
|
|
* from under us. It essentially blocks any incoming
|
|
* packets, so that we won't get any new data or any
|
|
* packets that change the state of the socket.
|
|
*
|
|
* While locked, BH processing will add new packets to
|
|
* the backlog queue. This queue is processed by the
|
|
* owner of the socket lock right before it is released.
|
|
*
|
|
* Since ~2.3.5 it is also exclusive sleep lock serializing
|
|
* accesses from user process context.
|
|
*/
|
|
extern void __lock_sock(struct sock *sk);
|
|
extern void __release_sock(struct sock *sk);
|
|
#define lock_sock(__sk) \
|
|
do { spin_lock_bh(&((__sk)->lock.slock)); \
|
|
if ((__sk)->lock.users != 0) \
|
|
__lock_sock(__sk); \
|
|
(__sk)->lock.users = 1; \
|
|
spin_unlock_bh(&((__sk)->lock.slock)); \
|
|
} while(0)
|
|
|
|
#define release_sock(__sk) \
|
|
do { spin_lock_bh(&((__sk)->lock.slock)); \
|
|
if ((__sk)->backlog.tail != NULL) \
|
|
__release_sock(__sk); \
|
|
(__sk)->lock.users = 0; \
|
|
if (waitqueue_active(&((__sk)->lock.wq))) wake_up(&((__sk)->lock.wq)); \
|
|
spin_unlock_bh(&((__sk)->lock.slock)); \
|
|
} while(0)
|
|
|
|
/* BH context may only use the following locking interface. */
|
|
#define bh_lock_sock(__sk) spin_lock(&((__sk)->lock.slock))
|
|
#define bh_unlock_sock(__sk) spin_unlock(&((__sk)->lock.slock))
|
|
|
|
/*
|
|
* This might not be the most appropriate place for this two
|
|
* but since they are used by a lot of the net related code
|
|
* at least they get declared on a include that is common to all
|
|
*/
|
|
|
|
static __inline__ int min(unsigned int a, unsigned int b)
|
|
{
|
|
if (a > b)
|
|
a = b;
|
|
return a;
|
|
}
|
|
|
|
static __inline__ int max(unsigned int a, unsigned int b)
|
|
{
|
|
if (a < b)
|
|
a = b;
|
|
return a;
|
|
}
|
|
|
|
extern struct sock * sk_alloc(int family, int priority, int zero_it);
|
|
extern void sk_free(struct sock *sk);
|
|
|
|
extern struct sk_buff *sock_wmalloc(struct sock *sk,
|
|
unsigned long size, int force,
|
|
int priority);
|
|
extern struct sk_buff *sock_rmalloc(struct sock *sk,
|
|
unsigned long size, int force,
|
|
int priority);
|
|
extern void sock_wfree(struct sk_buff *skb);
|
|
extern void sock_rfree(struct sk_buff *skb);
|
|
|
|
extern int sock_setsockopt(struct socket *sock, int level,
|
|
int op, char *optval,
|
|
int optlen);
|
|
|
|
extern int sock_getsockopt(struct socket *sock, int level,
|
|
int op, char *optval,
|
|
int *optlen);
|
|
extern struct sk_buff *sock_alloc_send_skb(struct sock *sk,
|
|
unsigned long size,
|
|
unsigned long fallback,
|
|
int noblock,
|
|
int *errcode);
|
|
extern void *sock_kmalloc(struct sock *sk, int size, int priority);
|
|
extern void sock_kfree_s(struct sock *sk, void *mem, int size);
|
|
|
|
extern int copy_and_csum_toiovec(struct iovec *iov, struct sk_buff *skb, int hlen);
|
|
|
|
/*
|
|
* Functions to fill in entries in struct proto_ops when a protocol
|
|
* does not implement a particular function.
|
|
*/
|
|
extern int sock_no_release(struct socket *);
|
|
extern int sock_no_bind(struct socket *,
|
|
struct sockaddr *, int);
|
|
extern int sock_no_connect(struct socket *,
|
|
struct sockaddr *, int, int);
|
|
extern int sock_no_socketpair(struct socket *,
|
|
struct socket *);
|
|
extern int sock_no_accept(struct socket *,
|
|
struct socket *, int);
|
|
extern int sock_no_getname(struct socket *,
|
|
struct sockaddr *, int *, int);
|
|
extern unsigned int sock_no_poll(struct file *, struct socket *,
|
|
struct poll_table_struct *);
|
|
extern int sock_no_ioctl(struct socket *, unsigned int,
|
|
unsigned long);
|
|
extern int sock_no_listen(struct socket *, int);
|
|
extern int sock_no_shutdown(struct socket *, int);
|
|
extern int sock_no_getsockopt(struct socket *, int , int,
|
|
char *, int *);
|
|
extern int sock_no_setsockopt(struct socket *, int, int,
|
|
char *, int);
|
|
extern int sock_no_fcntl(struct socket *,
|
|
unsigned int, unsigned long);
|
|
extern int sock_no_sendmsg(struct socket *,
|
|
struct msghdr *, int,
|
|
struct scm_cookie *);
|
|
extern int sock_no_recvmsg(struct socket *,
|
|
struct msghdr *, int, int,
|
|
struct scm_cookie *);
|
|
extern int sock_no_mmap(struct file *file,
|
|
struct socket *sock,
|
|
struct vm_area_struct *vma);
|
|
|
|
/*
|
|
* Default socket callbacks and setup code
|
|
*/
|
|
|
|
extern void sock_def_destruct(struct sock *);
|
|
|
|
/* Initialise core socket variables */
|
|
extern void sock_init_data(struct socket *sock, struct sock *sk);
|
|
|
|
extern void sklist_remove_socket(struct sock **list, struct sock *sk);
|
|
extern void sklist_insert_socket(struct sock **list, struct sock *sk);
|
|
extern void sklist_destroy_socket(struct sock **list, struct sock *sk);
|
|
|
|
#ifdef CONFIG_FILTER
|
|
|
|
/**
|
|
* sk_filter - run a packet through a socket filter
|
|
* @skb: buffer to filter
|
|
* @filter: filter to apply
|
|
*
|
|
* Run the filter code and then cut skb->data to correct size returned by
|
|
* sk_run_filter. If pkt_len is 0 we toss packet. If skb->len is smaller
|
|
* than pkt_len we keep whole skb->data. This is the socket level
|
|
* wrapper to sk_run_filter. It returns 0 if the packet should
|
|
* be accepted or 1 if the packet should be tossed.
|
|
*/
|
|
|
|
static inline int sk_filter(struct sk_buff *skb, struct sk_filter *filter)
|
|
{
|
|
int pkt_len;
|
|
|
|
pkt_len = sk_run_filter(skb, filter->insns, filter->len);
|
|
if(!pkt_len)
|
|
return 1; /* Toss Packet */
|
|
else
|
|
skb_trim(skb, pkt_len);
|
|
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* sk_filter_release: Release a socket filter
|
|
* @sk: socket
|
|
* @fp: filter to remove
|
|
*
|
|
* Remove a filter from a socket and release its resources.
|
|
*/
|
|
|
|
static inline void sk_filter_release(struct sock *sk, struct sk_filter *fp)
|
|
{
|
|
unsigned int size = sk_filter_len(fp);
|
|
|
|
atomic_sub(size, &sk->omem_alloc);
|
|
|
|
if (atomic_dec_and_test(&fp->refcnt))
|
|
kfree(fp);
|
|
}
|
|
|
|
static inline void sk_filter_charge(struct sock *sk, struct sk_filter *fp)
|
|
{
|
|
atomic_inc(&fp->refcnt);
|
|
atomic_add(sk_filter_len(fp), &sk->omem_alloc);
|
|
}
|
|
|
|
#endif /* CONFIG_FILTER */
|
|
|
|
/*
|
|
* Socket reference counting postulates.
|
|
*
|
|
* * Each user of socket SHOULD hold a reference count.
|
|
* * Each access point to socket (an hash table bucket, reference from a list,
|
|
* running timer, skb in flight MUST hold a reference count.
|
|
* * When reference count hits 0, it means it will never increase back.
|
|
* * When reference count hits 0, it means that no references from
|
|
* outside exist to this socket and current process on current CPU
|
|
* is last user and may/should destroy this socket.
|
|
* * sk_free is called from any context: process, BH, IRQ. When
|
|
* it is called, socket has no references from outside -> sk_free
|
|
* may release descendant resources allocated by the socket, but
|
|
* to the time when it is called, socket is NOT referenced by any
|
|
* hash tables, lists etc.
|
|
* * Packets, delivered from outside (from network or from another process)
|
|
* and enqueued on receive/error queues SHOULD NOT grab reference count,
|
|
* when they sit in queue. Otherwise, packets will leak to hole, when
|
|
* socket is looked up by one cpu and unhasing is made by another CPU.
|
|
* It is true for udp/raw, netlink (leak to receive and error queues), tcp
|
|
* (leak to backlog). Packet socket does all the processing inside
|
|
* BR_NETPROTO_LOCK, so that it has not this race condition. UNIX sockets
|
|
* use separate SMP lock, so that they are prone too.
|
|
*/
|
|
|
|
/* Grab socket reference count. This operation is valid only
|
|
when sk is ALREADY grabbed f.e. it is found in hash table
|
|
or a list and the lookup is made under lock preventing hash table
|
|
modifications.
|
|
*/
|
|
|
|
static inline void sock_hold(struct sock *sk)
|
|
{
|
|
atomic_inc(&sk->refcnt);
|
|
}
|
|
|
|
/* Ungrab socket in the context, which assumes that socket refcnt
|
|
cannot hit zero, f.e. it is true in context of any socketcall.
|
|
*/
|
|
static inline void __sock_put(struct sock *sk)
|
|
{
|
|
atomic_dec(&sk->refcnt);
|
|
}
|
|
|
|
/* Ungrab socket and destroy it, if it was the last reference. */
|
|
static inline void sock_put(struct sock *sk)
|
|
{
|
|
if (atomic_dec_and_test(&sk->refcnt))
|
|
sk_free(sk);
|
|
}
|
|
|
|
/* Detach socket from process context.
|
|
* Announce socket dead, detach it from wait queue and inode.
|
|
* Note that parent inode held reference count on this struct sock,
|
|
* we do not release it in this function, because protocol
|
|
* probably wants some additional cleanups or even continuing
|
|
* to work with this socket (TCP).
|
|
*/
|
|
static inline void sock_orphan(struct sock *sk)
|
|
{
|
|
write_lock_bh(&sk->callback_lock);
|
|
sk->dead = 1;
|
|
sk->socket = NULL;
|
|
sk->sleep = NULL;
|
|
write_unlock_bh(&sk->callback_lock);
|
|
}
|
|
|
|
static inline void sock_graft(struct sock *sk, struct socket *parent)
|
|
{
|
|
write_lock_bh(&sk->callback_lock);
|
|
sk->sleep = &parent->wait;
|
|
parent->sk = sk;
|
|
sk->socket = parent;
|
|
write_unlock_bh(&sk->callback_lock);
|
|
}
|
|
|
|
static inline int sock_i_uid(struct sock *sk)
|
|
{
|
|
int uid;
|
|
|
|
read_lock(&sk->callback_lock);
|
|
uid = sk->socket ? sk->socket->inode->i_uid : 0;
|
|
read_unlock(&sk->callback_lock);
|
|
return uid;
|
|
}
|
|
|
|
static inline unsigned long sock_i_ino(struct sock *sk)
|
|
{
|
|
unsigned long ino;
|
|
|
|
read_lock(&sk->callback_lock);
|
|
ino = sk->socket ? sk->socket->inode->i_ino : 0;
|
|
read_unlock(&sk->callback_lock);
|
|
return ino;
|
|
}
|
|
|
|
static inline struct dst_entry *
|
|
__sk_dst_get(struct sock *sk)
|
|
{
|
|
return sk->dst_cache;
|
|
}
|
|
|
|
static inline struct dst_entry *
|
|
sk_dst_get(struct sock *sk)
|
|
{
|
|
struct dst_entry *dst;
|
|
|
|
read_lock(&sk->dst_lock);
|
|
dst = sk->dst_cache;
|
|
if (dst)
|
|
dst_hold(dst);
|
|
read_unlock(&sk->dst_lock);
|
|
return dst;
|
|
}
|
|
|
|
static inline void
|
|
__sk_dst_set(struct sock *sk, struct dst_entry *dst)
|
|
{
|
|
struct dst_entry *old_dst;
|
|
|
|
old_dst = sk->dst_cache;
|
|
sk->dst_cache = dst;
|
|
dst_release(old_dst);
|
|
}
|
|
|
|
static inline void
|
|
sk_dst_set(struct sock *sk, struct dst_entry *dst)
|
|
{
|
|
write_lock(&sk->dst_lock);
|
|
__sk_dst_set(sk, dst);
|
|
write_unlock(&sk->dst_lock);
|
|
}
|
|
|
|
static inline void
|
|
__sk_dst_reset(struct sock *sk)
|
|
{
|
|
struct dst_entry *old_dst;
|
|
|
|
old_dst = sk->dst_cache;
|
|
sk->dst_cache = NULL;
|
|
dst_release(old_dst);
|
|
}
|
|
|
|
static inline void
|
|
sk_dst_reset(struct sock *sk)
|
|
{
|
|
write_lock(&sk->dst_lock);
|
|
__sk_dst_reset(sk);
|
|
write_unlock(&sk->dst_lock);
|
|
}
|
|
|
|
static inline struct dst_entry *
|
|
__sk_dst_check(struct sock *sk, u32 cookie)
|
|
{
|
|
struct dst_entry *dst = sk->dst_cache;
|
|
|
|
if (dst && dst->obsolete && dst->ops->check(dst, cookie) == NULL) {
|
|
sk->dst_cache = NULL;
|
|
return NULL;
|
|
}
|
|
|
|
return dst;
|
|
}
|
|
|
|
static inline struct dst_entry *
|
|
sk_dst_check(struct sock *sk, u32 cookie)
|
|
{
|
|
struct dst_entry *dst = sk_dst_get(sk);
|
|
|
|
if (dst && dst->obsolete && dst->ops->check(dst, cookie) == NULL) {
|
|
sk_dst_reset(sk);
|
|
return NULL;
|
|
}
|
|
|
|
return dst;
|
|
}
|
|
|
|
|
|
/*
|
|
* Queue a received datagram if it will fit. Stream and sequenced
|
|
* protocols can't normally use this as they need to fit buffers in
|
|
* and play with them.
|
|
*
|
|
* Inlined as it's very short and called for pretty much every
|
|
* packet ever received.
|
|
*/
|
|
|
|
static inline void skb_set_owner_w(struct sk_buff *skb, struct sock *sk)
|
|
{
|
|
sock_hold(sk);
|
|
skb->sk = sk;
|
|
skb->destructor = sock_wfree;
|
|
atomic_add(skb->truesize, &sk->wmem_alloc);
|
|
}
|
|
|
|
static inline void skb_set_owner_r(struct sk_buff *skb, struct sock *sk)
|
|
{
|
|
skb->sk = sk;
|
|
skb->destructor = sock_rfree;
|
|
atomic_add(skb->truesize, &sk->rmem_alloc);
|
|
}
|
|
|
|
static inline int sock_queue_rcv_skb(struct sock *sk, struct sk_buff *skb)
|
|
{
|
|
/* Cast skb->rcvbuf to unsigned... It's pointless, but reduces
|
|
number of warnings when compiling with -W --ANK
|
|
*/
|
|
if (atomic_read(&sk->rmem_alloc) + skb->truesize >= (unsigned)sk->rcvbuf)
|
|
return -ENOMEM;
|
|
|
|
#ifdef CONFIG_FILTER
|
|
if (sk->filter) {
|
|
int err = 0;
|
|
struct sk_filter *filter;
|
|
|
|
/* It would be deadlock, if sock_queue_rcv_skb is used
|
|
with socket lock! We assume that users of this
|
|
function are lock free.
|
|
*/
|
|
bh_lock_sock(sk);
|
|
if ((filter = sk->filter) != NULL && sk_filter(skb, filter))
|
|
err = -EPERM;
|
|
bh_unlock_sock(sk);
|
|
if (err)
|
|
return err; /* Toss packet */
|
|
}
|
|
#endif /* CONFIG_FILTER */
|
|
|
|
skb_set_owner_r(skb, sk);
|
|
skb_queue_tail(&sk->receive_queue, skb);
|
|
if (!sk->dead)
|
|
sk->data_ready(sk,skb->len);
|
|
return 0;
|
|
}
|
|
|
|
static inline int sock_queue_err_skb(struct sock *sk, struct sk_buff *skb)
|
|
{
|
|
/* Cast skb->rcvbuf to unsigned... It's pointless, but reduces
|
|
number of warnings when compiling with -W --ANK
|
|
*/
|
|
if (atomic_read(&sk->rmem_alloc) + skb->truesize >= (unsigned)sk->rcvbuf)
|
|
return -ENOMEM;
|
|
skb_set_owner_r(skb, sk);
|
|
skb_queue_tail(&sk->error_queue,skb);
|
|
if (!sk->dead)
|
|
sk->data_ready(sk,skb->len);
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
* Recover an error report and clear atomically
|
|
*/
|
|
|
|
static inline int sock_error(struct sock *sk)
|
|
{
|
|
int err=xchg(&sk->err,0);
|
|
return -err;
|
|
}
|
|
|
|
static inline unsigned long sock_wspace(struct sock *sk)
|
|
{
|
|
int amt = 0;
|
|
|
|
if (!(sk->shutdown & SEND_SHUTDOWN)) {
|
|
amt = sk->sndbuf - atomic_read(&sk->wmem_alloc);
|
|
if (amt < 0)
|
|
amt = 0;
|
|
}
|
|
return amt;
|
|
}
|
|
|
|
static inline void sk_wake_async(struct sock *sk, int how, int band)
|
|
{
|
|
if (sk->socket && sk->socket->fasync_list)
|
|
sock_wake_async(sk->socket, how, band);
|
|
}
|
|
|
|
#define SOCK_MIN_SNDBUF 2048
|
|
#define SOCK_MIN_RCVBUF 256
|
|
/* Must be less or equal SOCK_MIN_SNDBUF */
|
|
#define SOCK_MIN_WRITE_SPACE SOCK_MIN_SNDBUF
|
|
|
|
/*
|
|
* Default write policy as shown to user space via poll/select/SIGIO
|
|
* Kernel internally doesn't use the MIN_WRITE_SPACE threshold.
|
|
*/
|
|
static inline int sock_writeable(struct sock *sk)
|
|
{
|
|
return sock_wspace(sk) >= SOCK_MIN_WRITE_SPACE;
|
|
}
|
|
|
|
static inline int gfp_any(void)
|
|
{
|
|
return in_softirq() ? GFP_ATOMIC : GFP_KERNEL;
|
|
}
|
|
|
|
static inline long sock_rcvtimeo(struct sock *sk, int noblock)
|
|
{
|
|
return noblock ? 0 : sk->rcvtimeo;
|
|
}
|
|
|
|
static inline long sock_sndtimeo(struct sock *sk, int noblock)
|
|
{
|
|
return noblock ? 0 : sk->sndtimeo;
|
|
}
|
|
|
|
static inline int sock_rcvlowat(struct sock *sk, int waitall, int len)
|
|
{
|
|
return (waitall ? len : min(sk->rcvlowat, len)) ? : 1;
|
|
}
|
|
|
|
/* Alas, with timeout socket operations are not restartable.
|
|
* Compare this to poll().
|
|
*/
|
|
static inline int sock_intr_errno(long timeo)
|
|
{
|
|
return timeo == MAX_SCHEDULE_TIMEOUT ? -ERESTARTSYS : -EINTR;
|
|
}
|
|
|
|
static __inline__ void
|
|
sock_recv_timestamp(struct msghdr *msg, struct sock *sk, struct sk_buff *skb)
|
|
{
|
|
if (sk->rcvtstamp)
|
|
put_cmsg(msg, SOL_SOCKET, SO_TIMESTAMP, sizeof(skb->stamp), &skb->stamp);
|
|
else
|
|
sk->stamp = skb->stamp;
|
|
}
|
|
|
|
/*
|
|
* Enable debug/info messages
|
|
*/
|
|
|
|
#if 0
|
|
#define NETDEBUG(x) do { } while (0)
|
|
#else
|
|
#define NETDEBUG(x) do { x; } while (0)
|
|
#endif
|
|
|
|
/*
|
|
* Macros for sleeping on a socket. Use them like this:
|
|
*
|
|
* SOCK_SLEEP_PRE(sk)
|
|
* if (condition)
|
|
* schedule();
|
|
* SOCK_SLEEP_POST(sk)
|
|
*
|
|
*/
|
|
|
|
#define SOCK_SLEEP_PRE(sk) { struct task_struct *tsk = current; \
|
|
DECLARE_WAITQUEUE(wait, tsk); \
|
|
tsk->state = TASK_INTERRUPTIBLE; \
|
|
add_wait_queue((sk)->sleep, &wait); \
|
|
release_sock(sk);
|
|
|
|
#define SOCK_SLEEP_POST(sk) tsk->state = TASK_RUNNING; \
|
|
remove_wait_queue((sk)->sleep, &wait); \
|
|
lock_sock(sk); \
|
|
}
|
|
|
|
extern __u32 sysctl_wmem_max;
|
|
extern __u32 sysctl_rmem_max;
|
|
|
|
#endif /* _SOCK_H */
|