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TP-Link_Archer-XR500v/EN7526G_3.18Kernel_SDK/bootrom/bootram/include/net/sock.h
2024-07-22 01:58:46 -03:00

1305 lines
36 KiB
C
Executable File

/*
* INET An implementation of the TCP/IP protocol suite for the LINUX
* operating system. INET is implemented using the BSD Socket
* interface as the means of communication with the user level.
*
* Definitions for the AF_INET socket handler.
*
* Version: @(#)sock.h 1.0.4 05/13/93
*
* Authors: Ross Biro, <bir7@leland.Stanford.Edu>
* Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG>
* Corey Minyard <wf-rch!minyard@relay.EU.net>
* Florian La Roche <flla@stud.uni-sb.de>
*
* Fixes:
* Alan Cox : Volatiles in skbuff pointers. See
* skbuff comments. May be overdone,
* better to prove they can be removed
* than the reverse.
* Alan Cox : Added a zapped field for tcp to note
* a socket is reset and must stay shut up
* Alan Cox : New fields for options
* Pauline Middelink : identd support
* Alan Cox : Eliminate low level recv/recvfrom
* David S. Miller : New socket lookup architecture.
* Steve Whitehouse: Default routines for sock_ops
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version
* 2 of the License, or (at your option) any later version.
*/
#ifndef _SOCK_H
#define _SOCK_H
#include <linux/config.h>
#include <linux/timer.h>
#include <linux/cache.h>
#include <linux/in.h> /* struct sockaddr_in */
#if defined(CONFIG_IPV6) || defined (CONFIG_IPV6_MODULE)
#include <linux/in6.h> /* struct sockaddr_in6 */
#include <linux/ipv6.h> /* dest_cache, inet6_options */
#include <linux/icmpv6.h>
#include <net/if_inet6.h> /* struct ipv6_mc_socklist */
#endif
#if defined(CONFIG_INET) || defined (CONFIG_INET_MODULE)
#include <linux/icmp.h>
#endif
#include <linux/tcp.h> /* struct tcphdr */
#include <linux/netdevice.h>
#include <linux/skbuff.h> /* struct sk_buff */
#include <net/protocol.h> /* struct inet_protocol */
#if defined(CONFIG_X25) || defined(CONFIG_X25_MODULE)
#include <net/x25.h>
#endif
#if defined(CONFIG_AX25) || defined(CONFIG_AX25_MODULE)
#include <net/ax25.h>
#if defined(CONFIG_NETROM) || defined(CONFIG_NETROM_MODULE)
#include <net/netrom.h>
#endif
#if defined(CONFIG_ROSE) || defined(CONFIG_ROSE_MODULE)
#include <net/rose.h>
#endif
#endif
#if defined(CONFIG_PPPOE) || defined(CONFIG_PPPOE_MODULE)
#include <linux/if_pppox.h>
#include <linux/ppp_channel.h> /* struct ppp_channel */
#endif
#if defined(CONFIG_IPX) || defined(CONFIG_IPX_MODULE)
#if defined(CONFIG_SPX) || defined(CONFIG_SPX_MODULE)
#include <net/spx.h>
#else
#include <net/ipx.h>
#endif /* CONFIG_SPX */
#endif /* CONFIG_IPX */
#if defined(CONFIG_ATALK) || defined(CONFIG_ATALK_MODULE)
#include <linux/atalk.h>
#endif
#if defined(CONFIG_DECNET) || defined(CONFIG_DECNET_MODULE)
#include <net/dn.h>
#endif
#if defined(CONFIG_IRDA) || defined(CONFIG_IRDA_MODULE)
#include <net/irda/irda.h>
#endif
#if defined(CONFIG_ATM) || defined(CONFIG_ATM_MODULE)
struct atm_vcc;
#endif
#ifdef CONFIG_FILTER
#include <linux/filter.h>
#endif
#include <asm/atomic.h>
#include <net/dst.h>
/* The AF_UNIX specific socket options */
struct unix_opt {
struct unix_address *addr;
struct dentry * dentry;
struct vfsmount * mnt;
struct semaphore readsem;
struct sock * other;
struct sock ** list;
struct sock * gc_tree;
atomic_t inflight;
rwlock_t lock;
wait_queue_head_t peer_wait;
};
/* Once the IPX ncpd patches are in these are going into protinfo. */
#if defined(CONFIG_IPX) || defined(CONFIG_IPX_MODULE)
struct ipx_opt {
ipx_address dest_addr;
ipx_interface *intrfc;
unsigned short port;
#ifdef CONFIG_IPX_INTERN
unsigned char node[IPX_NODE_LEN];
#endif
unsigned short type;
/*
* To handle special ncp connection-handling sockets for mars_nwe,
* the connection number must be stored in the socket.
*/
unsigned short ipx_ncp_conn;
};
#endif
#if defined(CONFIG_IPV6) || defined (CONFIG_IPV6_MODULE)
struct ipv6_pinfo {
struct in6_addr saddr;
struct in6_addr rcv_saddr;
struct in6_addr daddr;
struct in6_addr *daddr_cache;
__u32 flow_label;
__u32 frag_size;
int hop_limit;
int mcast_hops;
int mcast_oif;
/* pktoption flags */
union {
struct {
__u8 srcrt:2,
rxinfo:1,
rxhlim:1,
hopopts:1,
dstopts:1,
authhdr:1,
rxflow:1;
} bits;
__u8 all;
} rxopt;
/* sockopt flags */
__u8 mc_loop:1,
recverr:1,
sndflow:1,
pmtudisc:2;
struct ipv6_mc_socklist *ipv6_mc_list;
struct ipv6_fl_socklist *ipv6_fl_list;
__u32 dst_cookie;
struct ipv6_txoptions *opt;
struct sk_buff *pktoptions;
};
struct raw6_opt {
__u32 checksum; /* perform checksum */
__u32 offset; /* checksum offset */
struct icmp6_filter filter;
};
#endif /* IPV6 */
#if defined(CONFIG_INET) || defined(CONFIG_INET_MODULE)
struct raw_opt {
struct icmp_filter filter;
};
#endif
#if defined(CONFIG_INET) || defined (CONFIG_INET_MODULE)
struct inet_opt
{
int ttl; /* TTL setting */
int tos; /* TOS */
unsigned cmsg_flags;
struct ip_options *opt;
unsigned char hdrincl; /* Include headers ? */
__u8 mc_ttl; /* Multicasting TTL */
__u8 mc_loop; /* Loopback */
__u8 recverr;
__u8 pmtudisc;
int mc_index; /* Multicast device index */
__u32 mc_addr;
struct ip_mc_socklist *mc_list; /* Group array */
};
#endif
#if defined(CONFIG_PPPOE) || defined (CONFIG_PPPOE_MODULE)
struct pppoe_opt
{
struct net_device *dev; /* device associated with socket*/
struct pppoe_addr pa; /* what this socket is bound to*/
struct sockaddr_pppox relay; /* what socket data will be
relayed to (PPPoE relaying) */
};
struct pppox_opt
{
struct ppp_channel chan;
struct sock *sk;
struct pppox_opt *next; /* for hash table */
union {
struct pppoe_opt pppoe;
} proto;
};
#define pppoe_dev proto.pppoe.dev
#define pppoe_pa proto.pppoe.pa
#define pppoe_relay proto.pppoe.relay
#endif
/* This defines a selective acknowledgement block. */
struct tcp_sack_block {
__u32 start_seq;
__u32 end_seq;
};
struct tcp_opt {
int tcp_header_len; /* Bytes of tcp header to send */
/*
* Header prediction flags
* 0x5?10 << 16 + snd_wnd in net byte order
*/
__u32 pred_flags;
/*
* RFC793 variables by their proper names. This means you can
* read the code and the spec side by side (and laugh ...)
* See RFC793 and RFC1122. The RFC writes these in capitals.
*/
__u32 rcv_nxt; /* What we want to receive next */
__u32 snd_nxt; /* Next sequence we send */
__u32 snd_una; /* First byte we want an ack for */
__u32 snd_sml; /* Last byte of the most recently transmitted small packet */
__u32 rcv_tstamp; /* timestamp of last received ACK (for keepalives) */
__u32 lsndtime; /* timestamp of last sent data packet (for restart window) */
/* Delayed ACK control data */
struct {
__u8 pending; /* ACK is pending */
__u8 quick; /* Scheduled number of quick acks */
__u8 pingpong; /* The session is interactive */
__u8 blocked; /* Delayed ACK was blocked by socket lock*/
__u32 ato; /* Predicted tick of soft clock */
unsigned long timeout; /* Currently scheduled timeout */
__u32 lrcvtime; /* timestamp of last received data packet*/
__u16 last_seg_size; /* Size of last incoming segment */
__u16 rcv_mss; /* MSS used for delayed ACK decisions */
} ack;
/* Data for direct copy to user */
struct {
struct sk_buff_head prequeue;
int memory;
struct task_struct *task;
struct iovec *iov;
int len;
} ucopy;
__u32 snd_wl1; /* Sequence for window update */
__u32 snd_wnd; /* The window we expect to receive */
__u32 max_window; /* Maximal window ever seen from peer */
__u32 pmtu_cookie; /* Last pmtu seen by socket */
__u16 mss_cache; /* Cached effective mss, not including SACKS */
__u16 mss_clamp; /* Maximal mss, negotiated at connection setup */
__u16 ext_header_len; /* Network protocol overhead (IP/IPv6 options) */
__u8 ca_state; /* State of fast-retransmit machine */
__u8 retransmits; /* Number of unrecovered RTO timeouts. */
__u8 reordering; /* Packet reordering metric. */
__u8 queue_shrunk; /* Write queue has been shrunk recently.*/
__u8 defer_accept; /* User waits for some data after accept() */
/* RTT measurement */
__u8 backoff; /* backoff */
__u32 srtt; /* smothed round trip time << 3 */
__u32 mdev; /* medium deviation */
__u32 rto; /* retransmit timeout */
__u32 packets_out; /* Packets which are "in flight" */
__u32 left_out; /* Packets which leaved network */
__u32 retrans_out; /* Retransmitted packets out */
/*
* Slow start and congestion control (see also Nagle, and Karn & Partridge)
*/
__u32 snd_ssthresh; /* Slow start size threshold */
__u32 snd_cwnd; /* Sending congestion window */
__u16 snd_cwnd_cnt; /* Linear increase counter */
__u16 snd_cwnd_clamp; /* Do not allow snd_cwnd to grow above this */
__u32 snd_cwnd_used;
__u32 snd_cwnd_stamp;
/* Two commonly used timers in both sender and receiver paths. */
unsigned long timeout;
struct timer_list retransmit_timer; /* Resend (no ack) */
struct timer_list delack_timer; /* Ack delay */
struct sk_buff_head out_of_order_queue; /* Out of order segments go here */
struct tcp_func *af_specific; /* Operations which are AF_INET{4,6} specific */
struct sk_buff *send_head; /* Front of stuff to transmit */
__u32 rcv_wnd; /* Current receiver window */
__u32 rcv_wup; /* rcv_nxt on last window update sent */
__u32 write_seq; /* Tail(+1) of data held in tcp send buffer */
__u32 pushed_seq; /* Last pushed seq, required to talk to windows */
__u32 copied_seq; /* Head of yet unread data */
/*
* Options received (usually on last packet, some only on SYN packets).
*/
char tstamp_ok, /* TIMESTAMP seen on SYN packet */
wscale_ok, /* Wscale seen on SYN packet */
sack_ok; /* SACK seen on SYN packet */
char saw_tstamp; /* Saw TIMESTAMP on last packet */
__u8 snd_wscale; /* Window scaling received from sender */
__u8 rcv_wscale; /* Window scaling to send to receiver */
__u8 nonagle; /* Disable Nagle algorithm? */
__u8 keepalive_probes; /* num of allowed keep alive probes */
/* PAWS/RTTM data */
__u32 rcv_tsval; /* Time stamp value */
__u32 rcv_tsecr; /* Time stamp echo reply */
__u32 ts_recent; /* Time stamp to echo next */
long ts_recent_stamp;/* Time we stored ts_recent (for aging) */
/* SACKs data */
__u16 user_mss; /* mss requested by user in ioctl */
__u8 dsack; /* D-SACK is scheduled */
__u8 eff_sacks; /* Size of SACK array to send with next packet */
struct tcp_sack_block duplicate_sack[1]; /* D-SACK block */
struct tcp_sack_block selective_acks[4]; /* The SACKS themselves*/
__u32 window_clamp; /* Maximal window to advertise */
__u32 rcv_ssthresh; /* Current window clamp */
__u8 probes_out; /* unanswered 0 window probes */
__u8 num_sacks; /* Number of SACK blocks */
__u16 advmss; /* Advertised MSS */
__u8 syn_retries; /* num of allowed syn retries */
__u8 ecn_flags; /* ECN status bits. */
__u16 prior_ssthresh; /* ssthresh saved at recovery start */
__u32 lost_out; /* Lost packets */
__u32 sacked_out; /* SACK'd packets */
__u32 fackets_out; /* FACK'd packets */
__u32 high_seq; /* snd_nxt at onset of congestion */
__u32 retrans_stamp; /* Timestamp of the last retransmit,
* also used in SYN-SENT to remember stamp of
* the first SYN. */
__u32 undo_marker; /* tracking retrans started here. */
int undo_retrans; /* number of undoable retransmissions. */
__u32 syn_seq; /* Seq of received SYN. */
__u32 fin_seq; /* Seq of received FIN. */
__u32 urg_seq; /* Seq of received urgent pointer */
__u16 urg_data; /* Saved octet of OOB data and control flags */
__u8 pending; /* Scheduled timer event */
__u8 __empty;
/* The syn_wait_lock is necessary only to avoid tcp_get_info having
* to grab the main lock sock while browsing the listening hash
* (otherwise it's deadlock prone).
* This lock is acquired in read mode only from tcp_get_info() and
* it's acquired in write mode _only_ from code that is actively
* changing the syn_wait_queue. All readers that are holding
* the master sock lock don't need to grab this lock in read mode
* too as the syn_wait_queue writes are always protected from
* the main sock lock.
*/
rwlock_t syn_wait_lock;
struct tcp_listen_opt *listen_opt;
/* FIFO of established children */
struct open_request *accept_queue;
struct open_request *accept_queue_tail;
int write_pending; /* A write to socket waits to start. */
unsigned int keepalive_time; /* time before keep alive takes place */
unsigned int keepalive_intvl; /* time interval between keep alive probes */
int linger2;
};
/*
* This structure really needs to be cleaned up.
* Most of it is for TCP, and not used by any of
* the other protocols.
*/
/*
* The idea is to start moving to a newer struct gradualy
*
* IMHO the newer struct should have the following format:
*
* struct sock {
* sockmem [mem, proto, callbacks]
*
* union or struct {
* ax25;
* } ll_pinfo;
*
* union {
* ipv4;
* ipv6;
* ipx;
* netrom;
* rose;
* x25;
* } net_pinfo;
*
* union {
* tcp;
* udp;
* spx;
* netrom;
* } tp_pinfo;
*
* }
*
* The idea failed because IPv6 transition asssumes dual IP/IPv6 sockets.
* So, net_pinfo is IPv6 are really, and protinfo unifies all another
* private areas.
*/
/* Define this to get the sk->debug debugging facility. */
#define SOCK_DEBUGGING
#ifdef SOCK_DEBUGGING
#define SOCK_DEBUG(sk, msg...) do { if((sk) && ((sk)->debug)) printk(KERN_DEBUG ## msg); } while (0)
#else
#define SOCK_DEBUG(sk, msg...) do { } while (0)
#endif
/* This is the per-socket lock. The spinlock provides a synchronization
* between user contexts and software interrupt processing, whereas the
* mini-semaphore synchronizes multiple users amongst themselves.
*/
typedef struct {
spinlock_t slock;
unsigned int users;
wait_queue_head_t wq;
} socket_lock_t;
#define sock_lock_init(__sk) \
do { spin_lock_init(&((__sk)->lock.slock)); \
(__sk)->lock.users = 0; \
init_waitqueue_head(&((__sk)->lock.wq)); \
} while(0);
struct sock {
/* Socket demultiplex comparisons on incoming packets. */
__u32 daddr; /* Foreign IPv4 addr */
__u32 rcv_saddr; /* Bound local IPv4 addr */
__u16 dport; /* Destination port */
unsigned short num; /* Local port */
int bound_dev_if; /* Bound device index if != 0 */
/* Main hash linkage for various protocol lookup tables. */
struct sock *next;
struct sock **pprev;
struct sock *bind_next;
struct sock **bind_pprev;
volatile unsigned char state, /* Connection state */
zapped; /* In ax25 & ipx means not linked */
__u16 sport; /* Source port */
unsigned short family; /* Address family */
unsigned char reuse; /* SO_REUSEADDR setting */
unsigned char shutdown;
atomic_t refcnt; /* Reference count */
socket_lock_t lock; /* Synchronizer... */
int rcvbuf; /* Size of receive buffer in bytes */
wait_queue_head_t *sleep; /* Sock wait queue */
struct dst_entry *dst_cache; /* Destination cache */
rwlock_t dst_lock;
atomic_t rmem_alloc; /* Receive queue bytes committed */
struct sk_buff_head receive_queue; /* Incoming packets */
atomic_t wmem_alloc; /* Transmit queue bytes committed */
struct sk_buff_head write_queue; /* Packet sending queue */
atomic_t omem_alloc; /* "o" is "option" or "other" */
int wmem_queued; /* Persistent queue size */
int forward_alloc; /* Space allocated forward. */
__u32 saddr; /* Sending source */
unsigned int allocation; /* Allocation mode */
int sndbuf; /* Size of send buffer in bytes */
struct sock *prev;
/* Not all are volatile, but some are, so we might as well say they all are.
* XXX Make this a flag word -DaveM
*/
volatile char dead,
done,
urginline,
keepopen,
linger,
destroy,
no_check,
broadcast,
bsdism;
unsigned char debug;
unsigned char rcvtstamp;
unsigned char userlocks;
int proc;
unsigned long lingertime;
int hashent;
struct sock *pair;
/* The backlog queue is special, it is always used with
* the per-socket spinlock held and requires low latency
* access. Therefore we special case it's implementation.
*/
struct {
struct sk_buff *head;
struct sk_buff *tail;
} backlog;
rwlock_t callback_lock;
/* Error queue, rarely used. */
struct sk_buff_head error_queue;
struct proto *prot;
#if defined(CONFIG_IPV6) || defined (CONFIG_IPV6_MODULE)
union {
struct ipv6_pinfo af_inet6;
} net_pinfo;
#endif
union {
struct tcp_opt af_tcp;
#if defined(CONFIG_INET) || defined (CONFIG_INET_MODULE)
struct raw_opt tp_raw4;
#endif
#if defined(CONFIG_IPV6) || defined (CONFIG_IPV6_MODULE)
struct raw6_opt tp_raw;
#endif /* CONFIG_IPV6 */
#if defined(CONFIG_SPX) || defined (CONFIG_SPX_MODULE)
struct spx_opt af_spx;
#endif /* CONFIG_SPX */
} tp_pinfo;
int err, err_soft; /* Soft holds errors that don't
cause failure but are the cause
of a persistent failure not just
'timed out' */
unsigned short ack_backlog;
unsigned short max_ack_backlog;
__u32 priority;
unsigned short type;
unsigned char localroute; /* Route locally only */
unsigned char protocol;
struct ucred peercred;
int rcvlowat;
long rcvtimeo;
long sndtimeo;
#ifdef CONFIG_FILTER
/* Socket Filtering Instructions */
struct sk_filter *filter;
#endif /* CONFIG_FILTER */
/* This is where all the private (optional) areas that don't
* overlap will eventually live.
*/
union {
void *destruct_hook;
struct unix_opt af_unix;
#if defined(CONFIG_INET) || defined (CONFIG_INET_MODULE)
struct inet_opt af_inet;
#endif
#if defined(CONFIG_ATALK) || defined(CONFIG_ATALK_MODULE)
struct atalk_sock af_at;
#endif
#if defined(CONFIG_IPX) || defined(CONFIG_IPX_MODULE)
struct ipx_opt af_ipx;
#endif
#if defined (CONFIG_DECNET) || defined(CONFIG_DECNET_MODULE)
struct dn_scp dn;
#endif
#if defined (CONFIG_PACKET) || defined(CONFIG_PACKET_MODULE)
struct packet_opt *af_packet;
#endif
#if defined(CONFIG_X25) || defined(CONFIG_X25_MODULE)
x25_cb *x25;
#endif
#if defined(CONFIG_AX25) || defined(CONFIG_AX25_MODULE)
ax25_cb *ax25;
#endif
#if defined(CONFIG_NETROM) || defined(CONFIG_NETROM_MODULE)
nr_cb *nr;
#endif
#if defined(CONFIG_ROSE) || defined(CONFIG_ROSE_MODULE)
rose_cb *rose;
#endif
#if defined(CONFIG_PPPOE) || defined(CONFIG_PPPOE_MODULE)
struct pppox_opt *pppox;
#endif
#ifdef CONFIG_NETLINK
struct netlink_opt *af_netlink;
#endif
#if defined(CONFIG_ECONET) || defined(CONFIG_ECONET_MODULE)
struct econet_opt *af_econet;
#endif
#if defined(CONFIG_ATM) || defined(CONFIG_ATM_MODULE)
struct atm_vcc *af_atm;
#endif
#if defined(CONFIG_IRDA) || defined(CONFIG_IRDA_MODULE)
struct irda_sock *irda;
#endif
} protinfo;
/* This part is used for the timeout functions. */
struct timer_list timer; /* This is the sock cleanup timer. */
struct timeval stamp;
/* Identd and reporting IO signals */
struct socket *socket;
/* RPC layer private data */
void *user_data;
/* Callbacks */
void (*state_change)(struct sock *sk);
void (*data_ready)(struct sock *sk,int bytes);
void (*write_space)(struct sock *sk);
void (*error_report)(struct sock *sk);
int (*backlog_rcv) (struct sock *sk,
struct sk_buff *skb);
void (*destruct)(struct sock *sk);
};
/* The per-socket spinlock must be held here. */
#define sk_add_backlog(__sk, __skb) \
do { if((__sk)->backlog.tail == NULL) { \
(__sk)->backlog.head = \
(__sk)->backlog.tail = (__skb); \
} else { \
((__sk)->backlog.tail)->next = (__skb); \
(__sk)->backlog.tail = (__skb); \
} \
(__skb)->next = NULL; \
} while(0)
/* IP protocol blocks we attach to sockets.
* socket layer -> transport layer interface
* transport -> network interface is defined by struct inet_proto
*/
struct proto {
void (*close)(struct sock *sk,
long timeout);
int (*connect)(struct sock *sk,
struct sockaddr *uaddr,
int addr_len);
int (*disconnect)(struct sock *sk, int flags);
struct sock * (*accept) (struct sock *sk, int flags, int *err);
int (*ioctl)(struct sock *sk, int cmd,
unsigned long arg);
int (*init)(struct sock *sk);
int (*destroy)(struct sock *sk);
void (*shutdown)(struct sock *sk, int how);
int (*setsockopt)(struct sock *sk, int level,
int optname, char *optval, int optlen);
int (*getsockopt)(struct sock *sk, int level,
int optname, char *optval,
int *option);
int (*sendmsg)(struct sock *sk, struct msghdr *msg,
int len);
int (*recvmsg)(struct sock *sk, struct msghdr *msg,
int len, int noblock, int flags,
int *addr_len);
int (*bind)(struct sock *sk,
struct sockaddr *uaddr, int addr_len);
int (*backlog_rcv) (struct sock *sk,
struct sk_buff *skb);
/* Keeping track of sk's, looking them up, and port selection methods. */
void (*hash)(struct sock *sk);
void (*unhash)(struct sock *sk);
int (*get_port)(struct sock *sk, unsigned short snum);
char name[32];
struct {
int inuse;
u8 __pad[SMP_CACHE_BYTES - sizeof(int)];
} stats[NR_CPUS];
};
/* Called with local bh disabled */
static void __inline__ sock_prot_inc_use(struct proto *prot)
{
prot->stats[smp_processor_id()].inuse++;
}
static void __inline__ sock_prot_dec_use(struct proto *prot)
{
prot->stats[smp_processor_id()].inuse--;
}
/* About 10 seconds */
#define SOCK_DESTROY_TIME (10*HZ)
/* Sockets 0-1023 can't be bound to unless you are superuser */
#define PROT_SOCK 1024
#define SHUTDOWN_MASK 3
#define RCV_SHUTDOWN 1
#define SEND_SHUTDOWN 2
#define SOCK_SNDBUF_LOCK 1
#define SOCK_RCVBUF_LOCK 2
#define SOCK_BINDADDR_LOCK 4
#define SOCK_BINDPORT_LOCK 8
/* Used by processes to "lock" a socket state, so that
* interrupts and bottom half handlers won't change it
* from under us. It essentially blocks any incoming
* packets, so that we won't get any new data or any
* packets that change the state of the socket.
*
* While locked, BH processing will add new packets to
* the backlog queue. This queue is processed by the
* owner of the socket lock right before it is released.
*
* Since ~2.3.5 it is also exclusive sleep lock serializing
* accesses from user process context.
*/
extern void __lock_sock(struct sock *sk);
extern void __release_sock(struct sock *sk);
#define lock_sock(__sk) \
do { spin_lock_bh(&((__sk)->lock.slock)); \
if ((__sk)->lock.users != 0) \
__lock_sock(__sk); \
(__sk)->lock.users = 1; \
spin_unlock_bh(&((__sk)->lock.slock)); \
} while(0)
#define release_sock(__sk) \
do { spin_lock_bh(&((__sk)->lock.slock)); \
if ((__sk)->backlog.tail != NULL) \
__release_sock(__sk); \
(__sk)->lock.users = 0; \
if (waitqueue_active(&((__sk)->lock.wq))) wake_up(&((__sk)->lock.wq)); \
spin_unlock_bh(&((__sk)->lock.slock)); \
} while(0)
/* BH context may only use the following locking interface. */
#define bh_lock_sock(__sk) spin_lock(&((__sk)->lock.slock))
#define bh_unlock_sock(__sk) spin_unlock(&((__sk)->lock.slock))
/*
* This might not be the most appropriate place for this two
* but since they are used by a lot of the net related code
* at least they get declared on a include that is common to all
*/
static __inline__ int min(unsigned int a, unsigned int b)
{
if (a > b)
a = b;
return a;
}
static __inline__ int max(unsigned int a, unsigned int b)
{
if (a < b)
a = b;
return a;
}
extern struct sock * sk_alloc(int family, int priority, int zero_it);
extern void sk_free(struct sock *sk);
extern struct sk_buff *sock_wmalloc(struct sock *sk,
unsigned long size, int force,
int priority);
extern struct sk_buff *sock_rmalloc(struct sock *sk,
unsigned long size, int force,
int priority);
extern void sock_wfree(struct sk_buff *skb);
extern void sock_rfree(struct sk_buff *skb);
extern int sock_setsockopt(struct socket *sock, int level,
int op, char *optval,
int optlen);
extern int sock_getsockopt(struct socket *sock, int level,
int op, char *optval,
int *optlen);
extern struct sk_buff *sock_alloc_send_skb(struct sock *sk,
unsigned long size,
unsigned long fallback,
int noblock,
int *errcode);
extern void *sock_kmalloc(struct sock *sk, int size, int priority);
extern void sock_kfree_s(struct sock *sk, void *mem, int size);
extern int copy_and_csum_toiovec(struct iovec *iov, struct sk_buff *skb, int hlen);
/*
* Functions to fill in entries in struct proto_ops when a protocol
* does not implement a particular function.
*/
extern int sock_no_release(struct socket *);
extern int sock_no_bind(struct socket *,
struct sockaddr *, int);
extern int sock_no_connect(struct socket *,
struct sockaddr *, int, int);
extern int sock_no_socketpair(struct socket *,
struct socket *);
extern int sock_no_accept(struct socket *,
struct socket *, int);
extern int sock_no_getname(struct socket *,
struct sockaddr *, int *, int);
extern unsigned int sock_no_poll(struct file *, struct socket *,
struct poll_table_struct *);
extern int sock_no_ioctl(struct socket *, unsigned int,
unsigned long);
extern int sock_no_listen(struct socket *, int);
extern int sock_no_shutdown(struct socket *, int);
extern int sock_no_getsockopt(struct socket *, int , int,
char *, int *);
extern int sock_no_setsockopt(struct socket *, int, int,
char *, int);
extern int sock_no_fcntl(struct socket *,
unsigned int, unsigned long);
extern int sock_no_sendmsg(struct socket *,
struct msghdr *, int,
struct scm_cookie *);
extern int sock_no_recvmsg(struct socket *,
struct msghdr *, int, int,
struct scm_cookie *);
extern int sock_no_mmap(struct file *file,
struct socket *sock,
struct vm_area_struct *vma);
/*
* Default socket callbacks and setup code
*/
extern void sock_def_destruct(struct sock *);
/* Initialise core socket variables */
extern void sock_init_data(struct socket *sock, struct sock *sk);
extern void sklist_remove_socket(struct sock **list, struct sock *sk);
extern void sklist_insert_socket(struct sock **list, struct sock *sk);
extern void sklist_destroy_socket(struct sock **list, struct sock *sk);
#ifdef CONFIG_FILTER
/**
* sk_filter - run a packet through a socket filter
* @skb: buffer to filter
* @filter: filter to apply
*
* Run the filter code and then cut skb->data to correct size returned by
* sk_run_filter. If pkt_len is 0 we toss packet. If skb->len is smaller
* than pkt_len we keep whole skb->data. This is the socket level
* wrapper to sk_run_filter. It returns 0 if the packet should
* be accepted or 1 if the packet should be tossed.
*/
static inline int sk_filter(struct sk_buff *skb, struct sk_filter *filter)
{
int pkt_len;
pkt_len = sk_run_filter(skb, filter->insns, filter->len);
if(!pkt_len)
return 1; /* Toss Packet */
else
skb_trim(skb, pkt_len);
return 0;
}
/**
* sk_filter_release: Release a socket filter
* @sk: socket
* @fp: filter to remove
*
* Remove a filter from a socket and release its resources.
*/
static inline void sk_filter_release(struct sock *sk, struct sk_filter *fp)
{
unsigned int size = sk_filter_len(fp);
atomic_sub(size, &sk->omem_alloc);
if (atomic_dec_and_test(&fp->refcnt))
kfree(fp);
}
static inline void sk_filter_charge(struct sock *sk, struct sk_filter *fp)
{
atomic_inc(&fp->refcnt);
atomic_add(sk_filter_len(fp), &sk->omem_alloc);
}
#endif /* CONFIG_FILTER */
/*
* Socket reference counting postulates.
*
* * Each user of socket SHOULD hold a reference count.
* * Each access point to socket (an hash table bucket, reference from a list,
* running timer, skb in flight MUST hold a reference count.
* * When reference count hits 0, it means it will never increase back.
* * When reference count hits 0, it means that no references from
* outside exist to this socket and current process on current CPU
* is last user and may/should destroy this socket.
* * sk_free is called from any context: process, BH, IRQ. When
* it is called, socket has no references from outside -> sk_free
* may release descendant resources allocated by the socket, but
* to the time when it is called, socket is NOT referenced by any
* hash tables, lists etc.
* * Packets, delivered from outside (from network or from another process)
* and enqueued on receive/error queues SHOULD NOT grab reference count,
* when they sit in queue. Otherwise, packets will leak to hole, when
* socket is looked up by one cpu and unhasing is made by another CPU.
* It is true for udp/raw, netlink (leak to receive and error queues), tcp
* (leak to backlog). Packet socket does all the processing inside
* BR_NETPROTO_LOCK, so that it has not this race condition. UNIX sockets
* use separate SMP lock, so that they are prone too.
*/
/* Grab socket reference count. This operation is valid only
when sk is ALREADY grabbed f.e. it is found in hash table
or a list and the lookup is made under lock preventing hash table
modifications.
*/
static inline void sock_hold(struct sock *sk)
{
atomic_inc(&sk->refcnt);
}
/* Ungrab socket in the context, which assumes that socket refcnt
cannot hit zero, f.e. it is true in context of any socketcall.
*/
static inline void __sock_put(struct sock *sk)
{
atomic_dec(&sk->refcnt);
}
/* Ungrab socket and destroy it, if it was the last reference. */
static inline void sock_put(struct sock *sk)
{
if (atomic_dec_and_test(&sk->refcnt))
sk_free(sk);
}
/* Detach socket from process context.
* Announce socket dead, detach it from wait queue and inode.
* Note that parent inode held reference count on this struct sock,
* we do not release it in this function, because protocol
* probably wants some additional cleanups or even continuing
* to work with this socket (TCP).
*/
static inline void sock_orphan(struct sock *sk)
{
write_lock_bh(&sk->callback_lock);
sk->dead = 1;
sk->socket = NULL;
sk->sleep = NULL;
write_unlock_bh(&sk->callback_lock);
}
static inline void sock_graft(struct sock *sk, struct socket *parent)
{
write_lock_bh(&sk->callback_lock);
sk->sleep = &parent->wait;
parent->sk = sk;
sk->socket = parent;
write_unlock_bh(&sk->callback_lock);
}
static inline int sock_i_uid(struct sock *sk)
{
int uid;
read_lock(&sk->callback_lock);
uid = sk->socket ? sk->socket->inode->i_uid : 0;
read_unlock(&sk->callback_lock);
return uid;
}
static inline unsigned long sock_i_ino(struct sock *sk)
{
unsigned long ino;
read_lock(&sk->callback_lock);
ino = sk->socket ? sk->socket->inode->i_ino : 0;
read_unlock(&sk->callback_lock);
return ino;
}
static inline struct dst_entry *
__sk_dst_get(struct sock *sk)
{
return sk->dst_cache;
}
static inline struct dst_entry *
sk_dst_get(struct sock *sk)
{
struct dst_entry *dst;
read_lock(&sk->dst_lock);
dst = sk->dst_cache;
if (dst)
dst_hold(dst);
read_unlock(&sk->dst_lock);
return dst;
}
static inline void
__sk_dst_set(struct sock *sk, struct dst_entry *dst)
{
struct dst_entry *old_dst;
old_dst = sk->dst_cache;
sk->dst_cache = dst;
dst_release(old_dst);
}
static inline void
sk_dst_set(struct sock *sk, struct dst_entry *dst)
{
write_lock(&sk->dst_lock);
__sk_dst_set(sk, dst);
write_unlock(&sk->dst_lock);
}
static inline void
__sk_dst_reset(struct sock *sk)
{
struct dst_entry *old_dst;
old_dst = sk->dst_cache;
sk->dst_cache = NULL;
dst_release(old_dst);
}
static inline void
sk_dst_reset(struct sock *sk)
{
write_lock(&sk->dst_lock);
__sk_dst_reset(sk);
write_unlock(&sk->dst_lock);
}
static inline struct dst_entry *
__sk_dst_check(struct sock *sk, u32 cookie)
{
struct dst_entry *dst = sk->dst_cache;
if (dst && dst->obsolete && dst->ops->check(dst, cookie) == NULL) {
sk->dst_cache = NULL;
return NULL;
}
return dst;
}
static inline struct dst_entry *
sk_dst_check(struct sock *sk, u32 cookie)
{
struct dst_entry *dst = sk_dst_get(sk);
if (dst && dst->obsolete && dst->ops->check(dst, cookie) == NULL) {
sk_dst_reset(sk);
return NULL;
}
return dst;
}
/*
* Queue a received datagram if it will fit. Stream and sequenced
* protocols can't normally use this as they need to fit buffers in
* and play with them.
*
* Inlined as it's very short and called for pretty much every
* packet ever received.
*/
static inline void skb_set_owner_w(struct sk_buff *skb, struct sock *sk)
{
sock_hold(sk);
skb->sk = sk;
skb->destructor = sock_wfree;
atomic_add(skb->truesize, &sk->wmem_alloc);
}
static inline void skb_set_owner_r(struct sk_buff *skb, struct sock *sk)
{
skb->sk = sk;
skb->destructor = sock_rfree;
atomic_add(skb->truesize, &sk->rmem_alloc);
}
static inline int sock_queue_rcv_skb(struct sock *sk, struct sk_buff *skb)
{
/* Cast skb->rcvbuf to unsigned... It's pointless, but reduces
number of warnings when compiling with -W --ANK
*/
if (atomic_read(&sk->rmem_alloc) + skb->truesize >= (unsigned)sk->rcvbuf)
return -ENOMEM;
#ifdef CONFIG_FILTER
if (sk->filter) {
int err = 0;
struct sk_filter *filter;
/* It would be deadlock, if sock_queue_rcv_skb is used
with socket lock! We assume that users of this
function are lock free.
*/
bh_lock_sock(sk);
if ((filter = sk->filter) != NULL && sk_filter(skb, filter))
err = -EPERM;
bh_unlock_sock(sk);
if (err)
return err; /* Toss packet */
}
#endif /* CONFIG_FILTER */
skb_set_owner_r(skb, sk);
skb_queue_tail(&sk->receive_queue, skb);
if (!sk->dead)
sk->data_ready(sk,skb->len);
return 0;
}
static inline int sock_queue_err_skb(struct sock *sk, struct sk_buff *skb)
{
/* Cast skb->rcvbuf to unsigned... It's pointless, but reduces
number of warnings when compiling with -W --ANK
*/
if (atomic_read(&sk->rmem_alloc) + skb->truesize >= (unsigned)sk->rcvbuf)
return -ENOMEM;
skb_set_owner_r(skb, sk);
skb_queue_tail(&sk->error_queue,skb);
if (!sk->dead)
sk->data_ready(sk,skb->len);
return 0;
}
/*
* Recover an error report and clear atomically
*/
static inline int sock_error(struct sock *sk)
{
int err=xchg(&sk->err,0);
return -err;
}
static inline unsigned long sock_wspace(struct sock *sk)
{
int amt = 0;
if (!(sk->shutdown & SEND_SHUTDOWN)) {
amt = sk->sndbuf - atomic_read(&sk->wmem_alloc);
if (amt < 0)
amt = 0;
}
return amt;
}
static inline void sk_wake_async(struct sock *sk, int how, int band)
{
if (sk->socket && sk->socket->fasync_list)
sock_wake_async(sk->socket, how, band);
}
#define SOCK_MIN_SNDBUF 2048
#define SOCK_MIN_RCVBUF 256
/* Must be less or equal SOCK_MIN_SNDBUF */
#define SOCK_MIN_WRITE_SPACE SOCK_MIN_SNDBUF
/*
* Default write policy as shown to user space via poll/select/SIGIO
* Kernel internally doesn't use the MIN_WRITE_SPACE threshold.
*/
static inline int sock_writeable(struct sock *sk)
{
return sock_wspace(sk) >= SOCK_MIN_WRITE_SPACE;
}
static inline int gfp_any(void)
{
return in_softirq() ? GFP_ATOMIC : GFP_KERNEL;
}
static inline long sock_rcvtimeo(struct sock *sk, int noblock)
{
return noblock ? 0 : sk->rcvtimeo;
}
static inline long sock_sndtimeo(struct sock *sk, int noblock)
{
return noblock ? 0 : sk->sndtimeo;
}
static inline int sock_rcvlowat(struct sock *sk, int waitall, int len)
{
return (waitall ? len : min(sk->rcvlowat, len)) ? : 1;
}
/* Alas, with timeout socket operations are not restartable.
* Compare this to poll().
*/
static inline int sock_intr_errno(long timeo)
{
return timeo == MAX_SCHEDULE_TIMEOUT ? -ERESTARTSYS : -EINTR;
}
static __inline__ void
sock_recv_timestamp(struct msghdr *msg, struct sock *sk, struct sk_buff *skb)
{
if (sk->rcvtstamp)
put_cmsg(msg, SOL_SOCKET, SO_TIMESTAMP, sizeof(skb->stamp), &skb->stamp);
else
sk->stamp = skb->stamp;
}
/*
* Enable debug/info messages
*/
#if 0
#define NETDEBUG(x) do { } while (0)
#else
#define NETDEBUG(x) do { x; } while (0)
#endif
/*
* Macros for sleeping on a socket. Use them like this:
*
* SOCK_SLEEP_PRE(sk)
* if (condition)
* schedule();
* SOCK_SLEEP_POST(sk)
*
*/
#define SOCK_SLEEP_PRE(sk) { struct task_struct *tsk = current; \
DECLARE_WAITQUEUE(wait, tsk); \
tsk->state = TASK_INTERRUPTIBLE; \
add_wait_queue((sk)->sleep, &wait); \
release_sock(sk);
#define SOCK_SLEEP_POST(sk) tsk->state = TASK_RUNNING; \
remove_wait_queue((sk)->sleep, &wait); \
lock_sock(sk); \
}
extern __u32 sysctl_wmem_max;
extern __u32 sysctl_rmem_max;
#endif /* _SOCK_H */