mirror of
https://github.com/Amulet-Team/leveldb-mcpe.git
synced 2024-11-21 18:56:20 +00:00
74 lines
2.4 KiB
C++
74 lines
2.4 KiB
C++
// LevelDB Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
|
//
|
|
// See port_example.h for documentation for the following types/functions.
|
|
|
|
// Redistribution and use in source and binary forms, with or without
|
|
// modification, are permitted provided that the following conditions are met:
|
|
//
|
|
// * Redistributions of source code must retain the above copyright
|
|
// notice, this list of conditions and the following disclaimer.
|
|
// * Redistributions in binary form must reproduce the above copyright
|
|
// notice, this list of conditions and the following disclaimer in the
|
|
// documentation and/or other materials provided with the distribution.
|
|
// * Neither the name of the University of California, Berkeley nor the
|
|
// names of its contributors may be used to endorse or promote products
|
|
// derived from this software without specific prior written permission.
|
|
//
|
|
// THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND ANY
|
|
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
// DISCLAIMED. IN NO EVENT SHALL THE REGENTS AND CONTRIBUTORS BE LIABLE FOR ANY
|
|
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
//
|
|
|
|
#if defined(LEVELDB_PLATFORM_WINDOWS)
|
|
|
|
#include "port/port_win.h"
|
|
|
|
#include <windows.h>
|
|
#include <cassert>
|
|
|
|
#define ZLIB
|
|
|
|
#ifdef SNAPPY
|
|
#include <snappy/snappy.h>
|
|
#elif defined(ZLIB)
|
|
#include <zlib.h>
|
|
#endif
|
|
|
|
namespace leveldb {
|
|
namespace port {
|
|
|
|
AtomicPointer::AtomicPointer(void* v) {
|
|
Release_Store(v);
|
|
}
|
|
|
|
void* AtomicPointer::Acquire_Load() const {
|
|
void * p = nullptr;
|
|
InterlockedExchangePointer(&p, rep_);
|
|
return p;
|
|
}
|
|
|
|
void AtomicPointer::Release_Store(void* v) {
|
|
InterlockedExchangePointer(&rep_, v);
|
|
}
|
|
|
|
void* AtomicPointer::NoBarrier_Load() const {
|
|
return rep_;
|
|
}
|
|
|
|
void AtomicPointer::NoBarrier_Store(void* v) {
|
|
rep_ = v;
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
#endif |