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bedrock-samples/resource_pack/entity/husk.entity.json
2025-10-14 08:54:35 -07:00

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JSON

{
"format_version": "1.10.0",
"minecraft:client_entity": {
"description": {
"identifier": "minecraft:husk",
"min_engine_version": "1.8.0",
"materials": {
"default": "husk"
},
"textures": {
"default": "textures/entity/zombie/husk"
},
"geometry": {
"default": "geometry.zombie.husk.v1.8"
},
"scripts": {
"pre_animation": [
"variable.tcos0 = (Math.cos(query.modified_distance_moved * 38.17) * query.modified_move_speed / variable.gliding_speed_value) * 57.3;",
"variable.riding_y_offset_baby_scaling = query.is_baby ? -3.5 : 0.0;",
"variable.riding_y_offset_with_respect_to_player = 1.0;",
"variable.riding_y_offset_on_vehicle_where_other_entites_can_stand = query.is_riding_any_entity_of_type('minecraft:minecart', 'minecraft:boat', 'minecraft:chest_boat') ? -3.0 : 0.0;",
"variable.unscaled_riding_y_offset = variable.riding_y_offset_with_respect_to_player + variable.riding_y_offset_on_vehicle_where_other_entites_can_stand;",
"variable.riding_y_offset = variable.riding_y_offset_baby_scaling * math.abs(variable.unscaled_riding_y_offset) + variable.unscaled_riding_y_offset + variable.riding_y_offset_baby_scaling * 0.2f;"
],
"variables": {
"variable.tp_melee_spear_attachable_rotation_z": "public"
},
"initialize": [
"v.tp_melee_spear_base_arm_rotation_x = -30.0;"
],
"animate": [
"humanoid_big_head_controller",
"look_at_target_controller",
"move_controller",
"riding_controller",
"holding_controller",
"brandish_spear_controller",
"charging_controller",
"attack_controller",
"sneaking_controller",
"bob_controller",
"damage_nearby_mobs_controller",
{
"bow_and_arrow_controller": "!v.melee_spear_equipped"
},
"use_item_progress_controller",
{
"zombie_attack_bare_hand_controller": "!v.melee_spear_equipped"
},
"swimming_controller",
{
"melee_spear_controller": "v.melee_spear_equipped"
}
],
"should_update_effects_offscreen": "1.0"
},
"animations": {
"humanoid_big_head": "animation.humanoid.big_head",
"look_at_target_default": "animation.humanoid.look_at_target.default",
"look_at_target_gliding": "animation.humanoid.look_at_target.gliding",
"look_at_target_swimming": "animation.humanoid.look_at_target.swimming",
"move": "animation.humanoid.move",
"riding.arms": "animation.humanoid.riding.arms",
"riding.legs": "animation.humanoid.riding.legs",
"holding": "animation.humanoid.holding",
"brandish_spear": "animation.humanoid.brandish_spear",
"charging": "animation.humanoid.charging",
"attack.rotations": "animation.humanoid.attack.rotations",
"sneaking": "animation.humanoid.sneaking",
"bob": "animation.humanoid.bob",
"damage_nearby_mobs": "animation.humanoid.damage_nearby_mobs",
"bow_and_arrow": "animation.humanoid.bow_and_arrow",
"use_item_progress": "animation.humanoid.use_item_progress",
"zombie_attack_bare_hand": "animation.zombie.attack_bare_hand",
"swimming": "animation.zombie.swimming",
"humanoid_big_head_controller": "controller.animation.humanoid.baby_big_head",
"look_at_target_controller": "controller.animation.humanoid.look_at_target",
"move_controller": "controller.animation.humanoid.move",
"riding.body": "animation.humanoid.riding.body",
"riding_controller": "controller.animation.humanoid.riding",
"holding_controller": "controller.animation.humanoid.holding",
"brandish_spear_controller": "controller.animation.humanoid.brandish_spear",
"charging_controller": "controller.animation.humanoid.charging",
"attack_controller": "controller.animation.humanoid.attack",
"sneaking_controller": "controller.animation.humanoid.sneaking",
"bob_controller": "controller.animation.humanoid.bob",
"damage_nearby_mobs_controller": "controller.animation.humanoid.damage_nearby_mobs",
"bow_and_arrow_controller": "controller.animation.humanoid.bow_and_arrow",
"use_item_progress_controller": "controller.animation.humanoid.use_item_progress",
"zombie_attack_bare_hand_controller": "controller.animation.zombie.attack_bare_hand",
"swimming_controller": "controller.animation.zombie.swimming",
"melee_spear_use": "animation.zombie.melee_spear_use",
"melee_spear_hold": "animation.zombie.melee_spear_hold",
"melee_spear_controller": "controller.animation.humanoid.melee_spear"
},
"animation_controllers": [
{
"humanoid_baby_big_head": "controller.animation.humanoid.baby_big_head"
},
{
"look_at_target": "controller.animation.humanoid.look_at_target"
},
{
"move": "controller.animation.humanoid.move"
},
{
"riding": "controller.animation.humanoid.riding"
},
{
"holding": "controller.animation.humanoid.holding"
},
{
"brandish_spear": "controller.animation.humanoid.brandish_spear"
},
{
"charging": "controller.animation.humanoid.charging"
},
{
"attack": "controller.animation.humanoid.attack"
},
{
"sneaking": "controller.animation.humanoid.sneaking"
},
{
"bob": "controller.animation.humanoid.bob"
},
{
"damage_nearby_mobs": "controller.animation.humanoid.damage_nearby_mobs"
},
{
"bow_and_arrow": "controller.animation.humanoid.bow_and_arrow"
},
{
"use_item_progress": "controller.animation.humanoid.use_item_progress"
},
{
"zombie_attack_bare_hand": "controller.animation.zombie.attack_bare_hand"
},
{
"swimming": "controller.animation.zombie.swimming"
}
],
"render_controllers": [
"controller.render.husk"
],
"enable_attachables": true,
"spawn_egg": {
"texture": "spawn_egg_husk"
}
}
}
}