mirror of
https://github.com/Mojang/bedrock-samples.git
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58 lines
1.8 KiB
JSON
58 lines
1.8 KiB
JSON
{
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"format_version": "1.8.0",
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"render_controllers": {
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"controller.render.horse.v3": {
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"part_visibility": [
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{ "Saddle": "query.is_saddled" },
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{ "Bit*": "query.is_saddled" },
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{ "Bridle": "query.is_saddled" },
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{ "Reins*" : "query.is_saddled && query.has_rider" },
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{ "Bag*" : false },
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{ "MuleEar*" : false}
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],
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"arrays": {
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"textures": {
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"Array.base": [
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"Texture.base_white",
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"Texture.base_creamy",
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"Texture.base_chestnut",
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"Texture.base_brown",
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"Texture.base_black",
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"Texture.base_gray",
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"Texture.base_darkbrown"
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],
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"Array.markings": [
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"Texture.markings_none",
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"Texture.markings_white",
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"Texture.markings_whitefield",
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"Texture.markings_whitedots",
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"Texture.markings_blackdots"
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],
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"Array.armor": [
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"Texture.armor_none",
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"Texture.armor_leather",
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"Texture.armor_iron",
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"Texture.armor_gold",
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"Texture.armor_diamond"
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]
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}
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},
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"geometry": "Geometry.default",
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"materials": [
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{ "*": "Material.default" }
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],
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"textures": [
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"Array.base[query.variant]",
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"Array.markings[query.mark_variant]",
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"Array.armor[variable.armor_texture_slot]"
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],
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"color": {
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"r": "variable.armor_texture_slot ? query.armor_color_slot(4, 0) : this",
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"g": "variable.armor_texture_slot ? query.armor_color_slot(4, 1) : this",
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"b": "variable.armor_texture_slot ? query.armor_color_slot(4, 2) : this",
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"a": "variable.armor_texture_slot ? query.armor_color_slot(4, 3) : this"
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}
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}
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}
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}
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