mirror of
https://github.com/Mojang/bedrock-samples.git
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77 lines
3.4 KiB
JSON
77 lines
3.4 KiB
JSON
{
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"format_version": "1.8.0",
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"geometry.player.armor.base": {
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"textureheight": 32,
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"bones": [
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]
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},
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"geometry.player.armor.helmet:geometry.player.armor1": {
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"bones": [
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{ "name": "body", "reset": true },
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{ "name": "rightArm", "reset": true },
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{ "name": "leftArm", "reset": true },
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{ "name": "rightLeg", "reset": true },
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{ "name": "leftLeg", "reset": true }
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},
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"geometry.player.armor.chestplate:geometry.player.armor1": {
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"bones": [
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{ "name": "head", "reset": true },
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{ "name": "hat", "reset": true },
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{ "name": "rightLeg", "reset": true },
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{ "name": "leftLeg", "reset": true }
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},
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"geometry.player.armor.boots:geometry.player.armor1": {
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"bones": [
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{ "name": "head", "reset": true },
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{ "name": "hat", "reset": true },
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{ "name": "body", "reset": true },
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{ "name": "rightArm", "reset": true },
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{ "name": "leftArm", "reset": true }
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"geometry.player.armor2:geometry.player.armor.base": {
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"bones": [
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{ "name": "head", "inflate": 0.5 },
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{ "name": "rightArm", "inflate": 0.5 },
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{ "name": "leftArm", "inflate": 0.5 },
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{ "name": "rightLeg", "inflate": 0.49 },
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{ "name": "leftLeg", "inflate": 0.49 }
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]
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},
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"geometry.player.armor.leggings:geometry.player.armor2": {
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"bones": [
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{ "name": "head", "reset": true },
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{ "name": "hat", "reset": true },
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{ "name": "rightArm", "reset": true },
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{ "name": "leftArm", "reset": true }
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]
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}
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}
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