mirror of
https://github.com/Mojang/bedrock-samples.git
synced 2024-11-27 05:48:55 +00:00
98 lines
3.2 KiB
JSON
98 lines
3.2 KiB
JSON
{
|
|
"format_version": "1.8.0",
|
|
"minecraft:client_entity": {
|
|
"description": {
|
|
"identifier": "minecraft:zombie",
|
|
"min_engine_version": "1.8.0",
|
|
"materials": {
|
|
"default": "zombie"
|
|
},
|
|
"textures": {
|
|
"default": "textures/entity/zombie/zombie"
|
|
},
|
|
"geometry": {
|
|
"default": "geometry.zombie.v1.8"
|
|
},
|
|
"spawn_egg": {
|
|
"texture": "spawn_egg",
|
|
"texture_index": 12
|
|
},
|
|
"scripts": {
|
|
"pre_animation": [
|
|
"variable.tcos0 = (Math.cos(query.modified_distance_moved * 38.17) * query.modified_move_speed / variable.gliding_speed_value) * 57.3;"
|
|
]
|
|
},
|
|
"animations": {
|
|
"humanoid_big_head": "animation.humanoid.big_head",
|
|
"look_at_target_default": "animation.humanoid.look_at_target.default",
|
|
"look_at_target_gliding": "animation.humanoid.look_at_target.gliding",
|
|
"look_at_target_swimming": "animation.humanoid.look_at_target.swimming",
|
|
"move": "animation.humanoid.move",
|
|
"riding.arms": "animation.humanoid.riding.arms",
|
|
"riding.legs": "animation.humanoid.riding.legs",
|
|
"holding": "animation.humanoid.holding",
|
|
"brandish_spear": "animation.humanoid.brandish_spear",
|
|
"charging": "animation.humanoid.charging",
|
|
"attack.rotations": "animation.humanoid.attack.rotations",
|
|
"sneaking": "animation.humanoid.sneaking",
|
|
"bob": "animation.humanoid.bob",
|
|
"damage_nearby_mobs": "animation.humanoid.damage_nearby_mobs",
|
|
"bow_and_arrow": "animation.humanoid.bow_and_arrow",
|
|
"use_item_progress": "animation.humanoid.use_item_progress",
|
|
"zombie_attack_bare_hand": "animation.zombie.attack_bare_hand",
|
|
"swimming": "animation.zombie.swimming"
|
|
},
|
|
"animation_controllers": [
|
|
{
|
|
"humanoid_baby_big_head": "controller.animation.humanoid.baby_big_head"
|
|
},
|
|
{
|
|
"look_at_target": "controller.animation.humanoid.look_at_target"
|
|
},
|
|
{
|
|
"move": "controller.animation.humanoid.move"
|
|
},
|
|
{
|
|
"riding": "controller.animation.humanoid.riding"
|
|
},
|
|
{
|
|
"holding": "controller.animation.humanoid.holding"
|
|
},
|
|
{
|
|
"brandish_spear": "controller.animation.humanoid.brandish_spear"
|
|
},
|
|
{
|
|
"charging": "controller.animation.humanoid.charging"
|
|
},
|
|
{
|
|
"attack": "controller.animation.humanoid.attack"
|
|
},
|
|
{
|
|
"sneaking": "controller.animation.humanoid.sneaking"
|
|
},
|
|
{
|
|
"bob": "controller.animation.humanoid.bob"
|
|
},
|
|
{
|
|
"damage_nearby_mobs": "controller.animation.humanoid.damage_nearby_mobs"
|
|
},
|
|
{
|
|
"bow_and_arrow": "controller.animation.humanoid.bow_and_arrow"
|
|
},
|
|
{
|
|
"use_item_progress": "controller.animation.humanoid.use_item_progress"
|
|
},
|
|
{
|
|
"zombie_attack_bare_hand": "controller.animation.zombie.attack_bare_hand"
|
|
},
|
|
{
|
|
"swimming": "controller.animation.zombie.swimming"
|
|
}
|
|
],
|
|
"render_controllers": [
|
|
"controller.render.zombie"
|
|
],
|
|
"enable_attachables": true
|
|
}
|
|
}
|
|
} |