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bedrock-samples/resource_pack/entity/villager_v2.entity.json
Mike Ammerlaan e304be6ab8 v1.20.80.5
2024-04-23 09:20:49 -07:00

90 lines
3.8 KiB
JSON

{
"format_version": "1.8.0",
"minecraft:client_entity": {
"description": {
"identifier": "minecraft:villager_v2",
"materials": {
"default": "villager_v2",
"masked": "villager_v2_masked"
},
"textures": {
"base": "textures/entity/villager2/villager",
"base2": "textures/entity/villager2/villager",
"base3": "textures/entity/villager2/villager",
"base4": "textures/entity/villager2/villager",
"base5": "textures/entity/villager2/villager",
"base6": "textures/entity/villager2/villager",
"desert": "textures/entity/villager2/biomes/biome_desert",
"jungle": "textures/entity/villager2/biomes/biome_jungle",
"plains": "textures/entity/villager2/biomes/biome_plains",
"savanna": "textures/entity/villager2/biomes/biome_savanna",
"snow": "textures/entity/villager2/biomes/biome_snow",
"swamp": "textures/entity/villager2/biomes/biome_swamp",
"taiga": "textures/entity/villager2/biomes/biome_taiga",
"armorer": "textures/entity/villager2/professions/armorer",
"butcher": "textures/entity/villager2/professions/butcher",
"cartographer": "textures/entity/villager2/professions/cartographer",
"cleric": "textures/entity/villager2/professions/cleric",
"farmer": "textures/entity/villager2/professions/farmer",
"fisherman": "textures/entity/villager2/professions/fisherman",
"fletcher": "textures/entity/villager2/professions/fletcher",
"leatherworker": "textures/entity/villager2/professions/leatherworker",
"librarian": "textures/entity/villager2/professions/librarian",
"shepherd": "textures/entity/villager2/professions/shepherd",
"tool_smith": "textures/entity/villager2/professions/toolsmith",
"weapon_smith": "textures/entity/villager2/professions/weaponsmith",
"stonemason": "textures/entity/villager2/professions/stonemason",
"nitwit": "textures/entity/villager2/professions/nitwit",
"unskilled": "textures/entity/villager2/professions/unskilled",
"level_stone": "textures/entity/villager2/levels/level_stone",
"level_iron": "textures/entity/villager2/levels/level_iron",
"level_gold": "textures/entity/villager2/levels/level_gold",
"level_emerald": "textures/entity/villager2/levels/level_emerald",
"level_diamond": "textures/entity/villager2/levels/level_diamond"
},
"geometry": {
"default": "geometry.villager_v2"
},
"scripts": {
"scale": "0.9375",
"pre_animation": [
"variable.num_professions = 15;",
"variable.num_tiers = 3;",
"variable.profession_index = (query.variant < variable.num_professions ? query.variant : 0);",
"variable.level_index = query.trade_tier;"
]
},
"animations": {
"general": "animation.villager.general",
"look_at_target": "animation.common.look_at_target",
"move": "animation.villager.move",
"raise_arms": "animation.villager.raise_arms",
"baby_transform": "animation.villager.baby_transform",
"get_in_bed": "animation.villager.get_in_bed"
},
"animation_controllers": [
{
"general": "controller.animation.villager_v2.general"
},
{
"move": "controller.animation.villager_v2.move"
},
{
"raise_arms": "controller.animation.villager_v2.raise_arms"
},
{
"baby": "controller.animation.villager_v2.baby"
}
],
"render_controllers": [
"controller.render.villager_v2_base",
"controller.render.villager_v2_masked",
"controller.render.villager_v2_level"
],
"spawn_egg": {
"texture": "spawn_egg",
"texture_index": 14
}
}
}
}