mirror of
https://github.com/Mojang/bedrock-samples.git
synced 2024-11-23 13:36:18 +00:00
97 lines
3.2 KiB
JSON
97 lines
3.2 KiB
JSON
{
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"format_version": "1.8.0",
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"minecraft:client_entity": {
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"description": {
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"identifier": "minecraft:skeleton",
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"materials": {
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"default": "skeleton"
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},
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"textures": {
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"default": "textures/entity/skeleton/skeleton"
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},
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"geometry": {
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"default": "geometry.skeleton"
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},
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"scripts": {
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"pre_animation": [
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"variable.tcos0 = (Math.cos(query.modified_distance_moved * 38.17) * query.modified_move_speed / variable.gliding_speed_value) * 57.3;"
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]
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},
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"animations": {
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"humanoid_base_pose": "animation.humanoid.base_pose.v1.0",
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"look_at_target_default": "animation.humanoid.look_at_target.default.v1.0",
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"look_at_target_gliding": "animation.humanoid.look_at_target.gliding.v1.0",
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"look_at_target_swimming": "animation.humanoid.look_at_target.swimming.v1.0",
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"move": "animation.humanoid.move.v1.0",
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"riding.arms": "animation.humanoid.riding.arms.v1.0",
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"riding.legs": "animation.humanoid.riding.legs.v1.0",
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"holding": "animation.humanoid.holding.v1.0",
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"brandish_spear": "animation.humanoid.brandish_spear.v1.0",
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"charging": "animation.humanoid.charging.v1.0",
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"attack.rotations": "animation.humanoid.attack.rotations.v1.0",
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"sneaking": "animation.humanoid.sneaking.v1.0",
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"bob": "animation.humanoid.bob.v1.0",
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"damage_nearby_mobs": "animation.humanoid.damage_nearby_mobs.v1.0",
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"bow_and_arrow": "animation.humanoid.bow_and_arrow.v1.0",
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"swimming": "animation.humanoid.swimming.v1.0",
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"use_item_progress": "animation.humanoid.use_item_progress.v1.0",
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"skeleton_attack": "animation.skeleton.attack.v1.0"
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},
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"animation_controllers": [
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{
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"humanoid_base_pose": "controller.animation.humanoid.base_pose"
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},
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{
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"look_at_target": "controller.animation.humanoid.look_at_target"
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},
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{
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"move": "controller.animation.humanoid.move"
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},
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{
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"riding": "controller.animation.humanoid.riding"
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},
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{
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"holding": "controller.animation.humanoid.holding"
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},
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{
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"brandish_spear": "controller.animation.humanoid.brandish_spear"
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},
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{
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"charging": "controller.animation.humanoid.charging"
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},
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{
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"attack": "controller.animation.humanoid.attack"
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},
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{
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"sneaking": "controller.animation.humanoid.sneaking"
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},
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{
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"bob": "controller.animation.humanoid.bob"
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},
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{
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"damage_nearby_mobs": "controller.animation.humanoid.damage_nearby_mobs"
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},
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{
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"bow_and_arrow": "controller.animation.humanoid.bow_and_arrow"
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},
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{
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"swimming": "controller.animation.humanoid.swimming"
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},
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{
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"use_item_progress": "controller.animation.humanoid.use_item_progress"
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},
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{
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"skeleton_attack": "controller.animation.skeleton.attack"
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}
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],
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"render_controllers": [
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"controller.render.skeleton"
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],
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"enable_attachables": true,
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"spawn_egg": {
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"texture": "spawn_egg",
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"texture_index": 9
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}
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}
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}
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} |