mirror of
https://github.com/Mojang/bedrock-samples.git
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69 lines
3.2 KiB
JSON
69 lines
3.2 KiB
JSON
{
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"format_version": "1.8.0",
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"minecraft:client_entity": {
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"description": {
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"identifier": "minecraft:shulker",
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"materials": {
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"default": "shulker"
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},
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"textures": {
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"undyed": "textures/entity/shulker/shulker_undyed",
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"white": "textures/entity/shulker/shulker_white",
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"orange": "textures/entity/shulker/shulker_orange",
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"magenta": "textures/entity/shulker/shulker_magenta",
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"light_blue": "textures/entity/shulker/shulker_light_blue",
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"yellow": "textures/entity/shulker/shulker_yellow",
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"lime": "textures/entity/shulker/shulker_lime",
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"pink": "textures/entity/shulker/shulker_pink",
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"gray": "textures/entity/shulker/shulker_gray",
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"silver": "textures/entity/shulker/shulker_silver",
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"cyan": "textures/entity/shulker/shulker_cyan",
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"purple": "textures/entity/shulker/shulker_purple",
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"blue": "textures/entity/shulker/shulker_blue",
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"brown": "textures/entity/shulker/shulker_brown",
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"green": "textures/entity/shulker/shulker_green",
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"red": "textures/entity/shulker/shulker_red",
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"black": "textures/entity/shulker/shulker_black"
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},
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"geometry": {
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"default": "geometry.shulker"
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},
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"spawn_egg": {
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"texture": "spawn_egg",
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"texture_index": 34
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},
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"scripts": {
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"pre_animation": [
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"variable.Shulker.LidPositionFactor = 180 * (0.5 + variable.Shulker.PeekAmount);",
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"variable.Shulker.LidRotationFactor = -1 + Math.sin(180 * (0.5 + variable.Shulker.PeekAmount));",
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"variable.Shulker.UpFacing = variable.Shulker.FacingDirection == 1;",
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"variable.Shulker.NorthFacing = variable.Shulker.FacingDirection == 2;",
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"variable.Shulker.SouthFacing = variable.Shulker.FacingDirection == 3;",
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"variable.Shulker.WestFacing = variable.Shulker.FacingDirection == 4;",
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"variable.Shulker.EastFacing = variable.Shulker.FacingDirection == 5;",
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"variable.Shulker.XPreRotation = variable.Shulker.UpFacing * 180 + variable.Shulker.NorthFacing * 90 - variable.Shulker.SouthFacing * 90;",
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"variable.Shulker.ZPreRotation = variable.Shulker.NorthFacing * 180 + variable.Shulker.WestFacing * 90 - variable.Shulker.EastFacing * 90;",
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"variable.Shulker.XOffset = -variable.Shulker.WestFacing * 7.99 + variable.Shulker.EastFacing * 7.99;",
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"variable.Shulker.YOffset = variable.Shulker.UpFacing * 16 + variable.Shulker.NorthFacing * 7.99 + variable.Shulker.SouthFacing * 7.99 + variable.Shulker.WestFacing * 7.99 + variable.Shulker.EastFacing * 7.99;",
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"variable.Shulker.ZOffset = variable.Shulker.NorthFacing * 7.99 - variable.Shulker.SouthFacing * 7.99;"
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]
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},
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"animations": {
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"facing": "animation.shulker.facing.v1.0",
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"move": "animation.shulker.move.v1.0",
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"look_at_target": "animation.common.look_at_target"
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},
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"animation_controllers": [
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{
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"facing": "controller.animation.shulker.facing"
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},
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{
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"move": "controller.animation.shulker.move"
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}
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],
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"render_controllers": [
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"controller.render.shulker"
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]
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}
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}
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} |