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bedrock-samples/resource_pack/entity/shulker.entity.json
Mike Ammerlaan e304be6ab8 v1.20.80.5
2024-04-23 09:20:49 -07:00

70 lines
3.2 KiB
JSON

{
"format_version": "1.8.0",
"minecraft:client_entity": {
"description": {
"identifier": "minecraft:shulker",
"min_engine_version": "1.8.0",
"materials": {
"default": "shulker"
},
"textures": {
"undyed": "textures/entity/shulker/shulker_undyed",
"white": "textures/entity/shulker/shulker_white",
"orange": "textures/entity/shulker/shulker_orange",
"magenta": "textures/entity/shulker/shulker_magenta",
"light_blue": "textures/entity/shulker/shulker_light_blue",
"yellow": "textures/entity/shulker/shulker_yellow",
"lime": "textures/entity/shulker/shulker_lime",
"pink": "textures/entity/shulker/shulker_pink",
"gray": "textures/entity/shulker/shulker_gray",
"silver": "textures/entity/shulker/shulker_silver",
"cyan": "textures/entity/shulker/shulker_cyan",
"purple": "textures/entity/shulker/shulker_purple",
"blue": "textures/entity/shulker/shulker_blue",
"brown": "textures/entity/shulker/shulker_brown",
"green": "textures/entity/shulker/shulker_green",
"red": "textures/entity/shulker/shulker_red",
"black": "textures/entity/shulker/shulker_black"
},
"geometry": {
"default": "geometry.shulker.v1.8"
},
"spawn_egg": {
"texture": "spawn_egg",
"texture_index": 34
},
"scripts": {
"pre_animation": [
"variable.Shulker.LidPositionFactor = 180 * (0.5 + variable.Shulker.PeekAmount);",
"variable.Shulker.LidRotationFactor = -1 + Math.sin(180 * (0.5 + variable.Shulker.PeekAmount));",
"variable.Shulker.UpFacing = variable.Shulker.FacingDirection == 1;",
"variable.Shulker.NorthFacing = variable.Shulker.FacingDirection == 2;",
"variable.Shulker.SouthFacing = variable.Shulker.FacingDirection == 3;",
"variable.Shulker.WestFacing = variable.Shulker.FacingDirection == 4;",
"variable.Shulker.EastFacing = variable.Shulker.FacingDirection == 5;",
"variable.Shulker.XPreRotation = variable.Shulker.UpFacing * 180 + variable.Shulker.NorthFacing * 90 - variable.Shulker.SouthFacing * 90;",
"variable.Shulker.ZPreRotation = variable.Shulker.NorthFacing * 180 + variable.Shulker.WestFacing * 90 - variable.Shulker.EastFacing * 90;",
"variable.Shulker.XOffset = -variable.Shulker.WestFacing * 7.99 + variable.Shulker.EastFacing * 7.99;",
"variable.Shulker.YOffset = variable.Shulker.UpFacing * 16 + variable.Shulker.NorthFacing * 7.99 + variable.Shulker.SouthFacing * 7.99 + variable.Shulker.WestFacing * 7.99 + variable.Shulker.EastFacing * 7.99;",
"variable.Shulker.ZOffset = variable.Shulker.NorthFacing * 7.99 - variable.Shulker.SouthFacing * 7.99;"
]
},
"animations": {
"facing": "animation.shulker.facing",
"move": "animation.shulker.move",
"look_at_target": "animation.common.look_at_target"
},
"animation_controllers": [
{
"facing": "controller.animation.shulker.facing"
},
{
"move": "controller.animation.shulker.move"
}
],
"render_controllers": [
"controller.render.shulker"
]
}
}
}