mirror of
https://github.com/Mojang/bedrock-samples.git
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126 lines
6.6 KiB
JSON
126 lines
6.6 KiB
JSON
{
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"format_version": "1.10.0",
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"minecraft:client_entity": {
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"description": {
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"identifier": "minecraft:player",
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"materials": {
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"default": "entity_alphatest",
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"cape": "entity_alphatest",
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"animated": "player_animated",
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"spectator": "player_spectator"
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},
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"textures": {
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"default": "textures/entity/steve",
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"cape": "textures/entity/cape_invisible"
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},
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"geometry": {
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"default": "geometry.humanoid.custom",
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"cape": "geometry.cape"
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},
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"scripts": {
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"scale": "0.9375",
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"initialize": [
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"variable.is_holding_right = 0.0;",
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"variable.is_blinking = 0.0;",
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"variable.last_blink_time = 0.0;",
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"variable.hand_bob = 0.0;"
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],
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"pre_animation": [
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"variable.helmet_layer_visible = !query.has_head_gear;",
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"variable.leg_layer_visible = 1.0;",
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"variable.boot_layer_visible = 1.0;",
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"variable.chest_layer_visible = 1.0;",
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"variable.attack_body_rot_y = Math.sin(360*Math.sqrt(variable.attack_time)) * 5.0;",
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"variable.tcos0 = (math.cos(query.modified_distance_moved * 38.17) * query.modified_move_speed / variable.gliding_speed_value) * 57.3;",
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"variable.first_person_rotation_factor = math.sin((1 - variable.attack_time) * 180.0);",
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"variable.hand_bob = query.life_time < 0.01 ? 0.0 : variable.hand_bob + ((query.is_on_ground && query.is_alive ? math.clamp(math.sqrt(math.pow(query.position_delta(0), 2.0) + math.pow(query.position_delta(2), 2.0)), 0.0, 0.1) : 0.0) - variable.hand_bob) * 0.02;",
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"variable.map_angle = math.clamp(1 - variable.player_x_rotation / 45.1, 0.0, 1.0);",
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"variable.item_use_normalized = query.main_hand_item_use_duration / query.main_hand_item_max_duration;"
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],
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"animate": [
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"root"
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]
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},
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"animations": {
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"root": "controller.animation.player.root",
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"base_controller": "controller.animation.player.base",
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"hudplayer": "controller.animation.player.hudplayer",
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"humanoid_base_pose": "animation.humanoid.base_pose",
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"look_at_target": "controller.animation.humanoid.look_at_target",
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"look_at_target_ui": "animation.player.look_at_target.ui",
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"look_at_target_default": "animation.humanoid.look_at_target.default",
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"look_at_target_gliding": "animation.humanoid.look_at_target.gliding",
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"look_at_target_swimming": "animation.humanoid.look_at_target.swimming",
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"look_at_target_inverted": "animation.player.look_at_target.inverted",
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"cape": "animation.player.cape",
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"move.arms": "animation.player.move.arms",
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"move.legs": "animation.player.move.legs",
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"swimming": "animation.player.swim",
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"swimming.legs": "animation.player.swim.legs",
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"riding.arms": "animation.player.riding.arms",
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"riding.legs": "animation.player.riding.legs",
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"holding": "animation.player.holding",
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"brandish_spear": "animation.humanoid.brandish_spear",
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"charging": "animation.humanoid.charging",
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"attack.positions": "animation.player.attack.positions",
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"attack.rotations": "animation.player.attack.rotations",
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"sneaking": "animation.player.sneaking",
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"bob": "animation.player.bob",
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"damage_nearby_mobs": "animation.humanoid.damage_nearby_mobs",
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"bow_and_arrow": "animation.humanoid.bow_and_arrow",
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"use_item_progress": "animation.humanoid.use_item_progress",
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"skeleton_attack": "animation.skeleton.attack",
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"sleeping": "animation.player.sleeping",
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"first_person_base_pose": "animation.player.first_person.base_pose",
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"first_person_empty_hand": "animation.player.first_person.empty_hand",
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"first_person_swap_item": "animation.player.first_person.swap_item",
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"first_person_attack_controller": "controller.animation.player.first_person_attack",
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"first_person_attack_rotation": "animation.player.first_person.attack_rotation",
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"first_person_attack_rotation_item": "animation.player.first_person.attack_rotation_item",
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"first_person_vr_attack_rotation": "animation.player.first_person.vr_attack_rotation",
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"first_person_walk": "animation.player.first_person.walk",
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"first_person_map_controller": "controller.animation.player.first_person_map",
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"first_person_map_hold": "animation.player.first_person.map_hold",
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"first_person_map_hold_attack": "animation.player.first_person.map_hold_attack",
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"first_person_map_hold_off_hand": "animation.player.first_person.map_hold_off_hand",
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"first_person_map_hold_main_hand": "animation.player.first_person.map_hold_main_hand",
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"first_person_crossbow_equipped": "animation.player.first_person.crossbow_equipped",
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"first_person_crossbow_hold": "animation.player.first_person.crossbow_hold",
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"first_person_breathing_bob": "animation.player.first_person.breathing_bob",
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"third_person_crossbow_equipped": "animation.player.crossbow_equipped",
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"third_person_bow_equipped": "animation.player.bow_equipped",
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"crossbow_hold": "animation.player.crossbow_hold",
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"crossbow_controller": "controller.animation.player.crossbow",
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"shield_block_main_hand": "animation.player.shield_block_main_hand",
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"shield_block_off_hand": "animation.player.shield_block_off_hand",
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"blink": "controller.animation.persona.blink",
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"fishing_rod": "animation.humanoid.fishing_rod",
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"holding_spyglass": "animation.humanoid.holding_spyglass",
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"first_person_shield_block": "animation.player.first_person.shield_block",
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"tooting_goat_horn": "animation.humanoid.tooting_goat_horn",
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"holding_brush": "animation.humanoid.holding_brush",
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"brushing": "animation.humanoid.brushing",
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"crawling": "animation.player.crawl",
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"crawling.legs": "animation.player.crawl.legs"
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},
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"render_controllers": [
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{
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"controller.render.player.first_person_spectator": "variable.is_first_person && query.is_spectator"
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},
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{
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"controller.render.player.third_person_spectator": "!variable.is_first_person && !variable.map_face_icon && query.is_spectator"
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},
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{
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"controller.render.player.first_person": "variable.is_first_person && !query.is_spectator"
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},
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{
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"controller.render.player.third_person": "!variable.is_first_person && !variable.map_face_icon && !query.is_spectator"
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},
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{
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"controller.render.player.map": "variable.map_face_icon"
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}
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],
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"enable_attachables": true
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}
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}
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} |