mirror of
https://github.com/Mojang/bedrock-samples.git
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73 lines
2.7 KiB
JSON
73 lines
2.7 KiB
JSON
{
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"format_version": "1.10.0",
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"minecraft:client_entity": {
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"description": {
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"identifier": "minecraft:piglin",
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"materials": {
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"default": "piglin"
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},
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"textures": {
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"default": "textures/entity/piglin/piglin"
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},
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"geometry": {
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"default": "geometry.piglin"
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},
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"spawn_egg": {
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"base_color": "#995f40",
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"overlay_color": "#f9f3a4"
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},
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"scripts": {
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"pre_animation": [
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"variable.tcos0 = (Math.cos(query.modified_distance_moved * 38.17) * query.modified_move_speed / variable.gliding_speed_value) * 57.3;",
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"variable.attack = Math.sin((1.0 - (1.0 - variable.attack_time) * (1.0 - variable.attack_time)) * 180.0) * 57.3;",
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"variable.attack2 = Math.sin(variable.attack_time * 180.0) * 57.3;",
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"variable.z_bob = Math.cos(query.life_time * 103.13244) * 2.865 + 2.865;",
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"variable.x_bob = Math.sin(query.life_time * 76.776372) * 2.865;"
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],
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"animate": [
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{
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"admire": "query.is_admiring"
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},
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{
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"humanoid_big_head": "query.is_baby"
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},
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{
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"celebrate_hunt": "query.is_celebrating"
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},
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{
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"celebrate_hunt_special": "query.is_celebrating_special"
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},
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"move",
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"bob",
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"look_at_target_controller",
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"piglin_attack_controller",
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"riding_controller"
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]
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},
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"animations": {
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"move": "animation.piglin.move",
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"bob": "animation.humanoid.bob",
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"humanoid_big_head": "animation.humanoid.big_head",
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"admire": "animation.piglin.admire",
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"celebrate_hunt": "animation.piglin.celebrate_hunt",
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"celebrate_hunt_special": "animation.piglin.celebrate_hunt_special",
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"look_at_target_controller": "controller.animation.humanoid.look_at_target",
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"look_at_target_default": "animation.humanoid.look_at_target.default",
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"look_at_target_gliding": "animation.humanoid.look_at_target.gliding",
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"look_at_target_swimming": "animation.humanoid.look_at_target.swimming",
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"piglin_attack_controller": "controller.animation.piglin.attack",
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"crossbow_hold": "animation.piglin.crossbow.hold",
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"crossbow_charge": "animation.piglin.crossbow.charge",
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"melee_attack": "animation.piglin.sword.attack",
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"hand_attack": "animation.piglin.hand.attack",
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"riding_controller": "controller.animation.humanoid.riding",
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"riding.arms": "animation.humanoid.riding.arms",
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"riding.legs": "animation.humanoid.riding.legs"
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},
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"render_controllers": [
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"controller.render.piglin"
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],
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"enable_attachables": true
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}
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}
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} |