1
0
mirror of https://github.com/Mojang/bedrock-samples.git synced 2024-11-23 13:36:18 +00:00
bedrock-samples/resource_pack/entity/horse_v2.entity.json
Mike Ammerlaan 6e0daa70a8 v1.21.40.3
2024-10-22 09:25:09 -07:00

81 lines
3.8 KiB
JSON

{
"format_version": "1.10.0",
"minecraft:client_entity": {
"description": {
"identifier": "minecraft:horse",
"min_engine_version": "1.2.6",
"materials": {
"default": "horse_leather_armor"
},
"textures": {
"base_brown": "textures/entity/horse2/horse_brown",
"base_white": "textures/entity/horse2/horse_white",
"base_creamy": "textures/entity/horse2/horse_creamy",
"base_chestnut": "textures/entity/horse2/horse_chestnut",
"base_black": "textures/entity/horse2/horse_black",
"base_gray": "textures/entity/horse2/horse_gray",
"base_darkbrown": "textures/entity/horse2/horse_darkbrown",
"markings_none": "textures/entity/horse2/horse_markings_none",
"markings_white": "textures/entity/horse2/horse_markings_white",
"markings_whitefield": "textures/entity/horse2/horse_markings_whitefield",
"markings_whitedots": "textures/entity/horse2/horse_markings_whitedots",
"markings_blackdots": "textures/entity/horse2/horse_markings_blackdots",
"armor_none": "textures/entity/horse2/armor/horse_armor_none",
"armor_leather": "textures/entity/horse2/armor/horse_armor_leather",
"armor_iron": "textures/entity/horse2/armor/horse_armor_iron",
"armor_gold": "textures/entity/horse2/armor/horse_armor_gold",
"armor_diamond": "textures/entity/horse2/armor/horse_armor_diamond"
},
"geometry": {
"default": "geometry.horse.v2"
},
"animations": {
"setup": "animation.horse.v2.setup",
"baby_transform": "animation.horse.v2.baby_transform",
"walk": "animation.horse.v2.walk",
"eat": "animation.horse.v2.eat",
"stand": "animation.horse.v2.stand",
"tail": "animation.horse.v2.tail"
},
"scripts": {
"initialize": [
"variable.eat_anim = 0.0;",
"variable.mouth_anim = 0.0;"
],
"pre_animation": [
"variable.armor_texture_slot = query.armor_texture_slot(4);",
"variable.eat_anim = math.clamp(variable.eat_anim + (query.is_grazing ? ((1.0 - variable.eat_anim) * 0.4 + 0.05) : -variable.eat_anim * 0.4 - 0.05) * query.delta_time * 20.0, 0.0, 1.0);",
"variable.mouth_anim = math.clamp(variable.mouth_anim + (variable.open_mouth ? ((1.0 - variable.mouth_anim) * 0.7 + 0.05) : -variable.mouth_anim * 0.7 - 0.05) * query.delta_time * 20.0, 0.0, 1.0);",
"variable.head_x_rot = query.target_x_rotation + (query.modified_move_speed > 0.2 ? (math.cos(query.modified_distance_moved * 11.46) * 11.46 * query.modified_move_speed + query.modified_move_speed * 11.46) : 0.0);",
"variable.inverse_max_stand_eat = (1.0 - math.max(variable.stand_anim, variable.eat_anim));",
"variable.base_head_angle = variable.inverse_max_stand_eat * (30.0 + variable.head_x_rot + variable.mouth_anim * math.sin((query.life_time * 20.0 + query.frame_alpha) * 57.3) * 2.86);",
"variable.leg_stand_factor = math.cos((query.modified_distance_moved * 38.38) + 180.0);",
"variable.leg_x_rot_anim = variable.leg_stand_factor * 45.8 * query.modified_move_speed;",
"variable.leg1a_aabb = query.bone_aabb('leg1a');",
"variable.y_adjust = query.is_baby ? 0.0 : (variable.leg1a_aabb.max.y - variable.leg1a_aabb.min.y) * (1.0 - (query.model_scale * 16.0));"
],
"animate": [
"setup",
{
"baby_transform": "query.is_baby"
},
"walk",
"stand",
{
"eat": "!query.is_standing"
},
{
"tail": "variable.shake_tail"
}
]
},
"render_controllers": [
"controller.render.horse.v1.and.v2"
],
"spawn_egg": {
"texture": "spawn_egg",
"texture_index": 23
}
}
}
}