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bedrock-samples/resource_pack/entity/armor_stand.v1.0.entity.json
Mike Ammerlaan e304be6ab8 v1.20.80.5
2024-04-23 09:20:49 -07:00

45 lines
1.5 KiB
JSON

{
"format_version": "1.8.0",
"minecraft:client_entity": {
"description": {
"identifier": "minecraft:armor_stand",
"materials": {
"default": "armor_stand"
},
"textures": {
"default": "textures/entity/armor_stand"
},
"animations": {
"default_pose": "animation.armor_stand.default_pose",
"no_pose": "animation.armor_stand.no_pose",
"solemn_pose": "animation.armor_stand.solemn_pose",
"athena_pose": "animation.armor_stand.athena_pose",
"brandish_pose": "animation.armor_stand.brandish_pose",
"honor_pose": "animation.armor_stand.honor_pose",
"entertain_pose": "animation.armor_stand.entertain_pose",
"salute_pose": "animation.armor_stand.salute_pose",
"riposte_pose": "animation.armor_stand.riposte_pose",
"zombie_pose": "animation.armor_stand.zombie_pose",
"cancan_a_pose": "animation.armor_stand.cancan_a_pose",
"cancan_b_pose": "animation.armor_stand.cancan_b_pose",
"hero_pose": "animation.armor_stand.hero_pose",
"wiggle": "animation.armor_stand.wiggle"
},
"animation_controllers": [
{
"pose": "controller.animation.armor_stand.pose"
},
{
"wiggling": "controller.animation.armor_stand.wiggle"
}
],
"geometry": {
"default": "geometry.armor_stand"
},
"render_controllers": [
"controller.render.armor_stand"
],
"enable_attachables": true
}
}
}