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mirror of https://github.com/Mojang/bedrock-protocol-docs.git synced 2025-02-23 16:16:40 +00:00
bedrock-protocol-docs/dot/BossEventPacket.dot
2025-01-14 10:52:29 -08:00

111 lines
8.0 KiB
Plaintext

digraph "BossEventPacket" {
rankdir = LR
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0 [label="BossEventPacket",comment="name: \"BossEventPacket\", typeName: \"\", id: 0, branchId: 74, recurseId: -1, attributes: 0, notes: \"\""];
1 [label="Target Actor ID",comment="name: \"Target Actor ID\", typeName: \"ActorUniqueID\", id: 1, branchId: 0, recurseId: -1, attributes: 256, notes: \"\""];
2 [label="ActorUniqueID",comment="name: \"ActorUniqueID\", typeName: \"\", id: 2, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
3 [label="Event Type",comment="name: \"Event Type\", typeName: \"\", id: 3, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
4 [label="unsigned varint",comment="name: \"unsigned varint\", typeName: \"\", id: 4, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
5 [label="Dependency on 'Event Type'",shape=note,comment="name: \"Dependency on 'Event Type'\", typeName: \"\", id: 5, branchId: 0, recurseId: -1, attributes: 2, notes: \"\""];
6 [label="Add",shape=diamond,comment="name: \"Add\", typeName: \"\", id: 6, branchId: 0, recurseId: -1, attributes: 4, notes: \"\""];
7 [label="Name",comment="name: \"Name\", typeName: \"\", id: 7, branchId: 0, recurseId: -1, attributes: 0, notes: \"Name of the boss to add\""];
8 [label="string",comment="name: \"string\", typeName: \"\", id: 8, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
9 [label="FilteredName",comment="name: \"FilteredName\", typeName: \"\", id: 9, branchId: 0, recurseId: -1, attributes: 0, notes: \"Filtered name of the boss to add\""];
10 [label="string",comment="name: \"string\", typeName: \"\", id: 10, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
11 [label="Health Percent",comment="name: \"Health Percent\", typeName: \"\", id: 11, branchId: 0, recurseId: -1, attributes: 0, notes: \"Health value of the boss\""];
12 [label="float",comment="name: \"float\", typeName: \"\", id: 12, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
13 [label="Darken Screen",comment="name: \"Darken Screen\", typeName: \"\", id: 13, branchId: 0, recurseId: -1, attributes: 0, notes: \"A boolean value for whether or not we should darken the screen (has a 0 or 1 value)\""];
14 [label="unsigned short",comment="name: \"unsigned short\", typeName: \"\", id: 14, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
15 [label="Color",comment="name: \"Color\", typeName: \"\", id: 15, branchId: 0, recurseId: -1, attributes: 0, notes: \"color for the boss bar, listed in an enumeration\""];
16 [label="unsigned varint",comment="name: \"unsigned varint\", typeName: \"\", id: 16, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
17 [label="Overlay",comment="name: \"Overlay\", typeName: \"\", id: 17, branchId: 0, recurseId: -1, attributes: 0, notes: \"overlay for the boss bar, listed in an enumeration\""];
18 [label="unsigned varint",comment="name: \"unsigned varint\", typeName: \"\", id: 18, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
19 [label="Player Added",shape=diamond,comment="name: \"Player Added\", typeName: \"\", id: 19, branchId: 1, recurseId: -1, attributes: 4, notes: \"\""];
20 [label="Player ID",comment="name: \"Player ID\", typeName: \"ActorUniqueID\", id: 20, branchId: 0, recurseId: -1, attributes: 256, notes: \"\""];
21 [label="ActorUniqueID",comment="name: \"ActorUniqueID\", typeName: \"\", id: 21, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
22 [label="Remove",shape=diamond,comment="name: \"Remove\", typeName: \"\", id: 22, branchId: 2, recurseId: -1, attributes: 4, notes: \"\""];
23 [label="[No Data]",comment="name: \"[No Data]\", typeName: \"\", id: 23, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
24 [label="Player Removed",shape=diamond,comment="name: \"Player Removed\", typeName: \"\", id: 24, branchId: 3, recurseId: -1, attributes: 4, notes: \"\""];
25 [label="Player ID",comment="name: \"Player ID\", typeName: \"ActorUniqueID\", id: 25, branchId: 0, recurseId: -1, attributes: 256, notes: \"\""];
26 [label="ActorUniqueID",comment="name: \"ActorUniqueID\", typeName: \"\", id: 26, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
27 [label="Update Percent",shape=diamond,comment="name: \"Update Percent\", typeName: \"\", id: 27, branchId: 4, recurseId: -1, attributes: 4, notes: \"\""];
28 [label="Health Percent",comment="name: \"Health Percent\", typeName: \"\", id: 28, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
29 [label="float",comment="name: \"float\", typeName: \"\", id: 29, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
30 [label="Update Name",shape=diamond,comment="name: \"Update Name\", typeName: \"\", id: 30, branchId: 5, recurseId: -1, attributes: 4, notes: \"\""];
31 [label="Name",comment="name: \"Name\", typeName: \"\", id: 31, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
32 [label="string",comment="name: \"string\", typeName: \"\", id: 32, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
33 [label="FilteredName",comment="name: \"FilteredName\", typeName: \"\", id: 33, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
34 [label="string",comment="name: \"string\", typeName: \"\", id: 34, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
35 [label="Update Properties",shape=diamond,comment="name: \"Update Properties\", typeName: \"\", id: 35, branchId: 6, recurseId: -1, attributes: 4, notes: \"\""];
36 [label="Darken Screen",comment="name: \"Darken Screen\", typeName: \"\", id: 36, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
37 [label="unsigned short",comment="name: \"unsigned short\", typeName: \"\", id: 37, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
38 [label="Color",comment="name: \"Color\", typeName: \"\", id: 38, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
39 [label="unsigned varint",comment="name: \"unsigned varint\", typeName: \"\", id: 39, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
40 [label="Overlay",comment="name: \"Overlay\", typeName: \"\", id: 40, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
41 [label="unsigned varint",comment="name: \"unsigned varint\", typeName: \"\", id: 41, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
42 [label="Update Style",shape=diamond,comment="name: \"Update Style\", typeName: \"\", id: 42, branchId: 7, recurseId: -1, attributes: 4, notes: \"\""];
43 [label="Color",comment="name: \"Color\", typeName: \"\", id: 43, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
44 [label="unsigned varint",comment="name: \"unsigned varint\", typeName: \"\", id: 44, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
45 [label="Overlay",comment="name: \"Overlay\", typeName: \"\", id: 45, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
46 [label="unsigned varint",comment="name: \"unsigned varint\", typeName: \"\", id: 46, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
47 [label="Query",shape=diamond,comment="name: \"Query\", typeName: \"\", id: 47, branchId: 8, recurseId: -1, attributes: 4, notes: \"\""];
48 [label="Player ID",comment="name: \"Player ID\", typeName: \"ActorUniqueID\", id: 48, branchId: 0, recurseId: -1, attributes: 256, notes: \"\""];
49 [label="ActorUniqueID",comment="name: \"ActorUniqueID\", typeName: \"\", id: 49, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
50 [label="Default",shape=diamond,comment="name: \"Default\", typeName: \"\", id: 50, branchId: 9, recurseId: -1, attributes: 4, notes: \"\""];
51 [label="[No Data]",comment="name: \"[No Data]\", typeName: \"\", id: 51, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
{ rank = max;2;4;8;10;12;14;16;18;21;23;26;29;32;34;37;39;41;44;46;49;51}
}