mirror of
https://github.com/Mojang/bedrock-protocol-docs.git
synced 2025-02-23 20:56:46 +00:00
65 lines
4.8 KiB
Plaintext
65 lines
4.8 KiB
Plaintext
digraph "CameraPreset" {
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rankdir = LR
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8
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8 -> 9
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9 -> 10
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8 -> 11
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11 -> 12
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8 -> 13
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13 -> 17
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8 -> 18
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18 -> 19
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8 -> 20
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20 -> 21
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8 -> 22
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22 -> 23
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8 -> 24
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24 -> 25
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8 -> 26
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26 -> 27
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8 -> 28
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28 -> 32
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8 -> 33
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33 -> 37
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8 -> 38
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38 -> 42
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8 -> 43
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43 -> 44
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8 -> 45
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45 -> 49
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8 -> 50
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50 -> 51
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8 [label="CameraPreset",comment="name: \"CameraPreset\", typeName: \"\", id: 8, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
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9 [label="Name",comment="name: \"Name\", typeName: \"\", id: 9, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
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10 [label="string",comment="name: \"string\", typeName: \"\", id: 10, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
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11 [label="Inherit From",comment="name: \"Inherit From\", typeName: \"\", id: 11, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
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12 [label="string",comment="name: \"string\", typeName: \"\", id: 12, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
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13 [label="Pos X",comment="name: \"Pos X\", typeName: \"std::optional<float>\", id: 13, branchId: 0, recurseId: -1, attributes: 256, notes: \"\""];
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17 [label="std::optional<float>",comment="name: \"std::optional<float>\", typeName: \"\", id: 17, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
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18 [label="Pos Y",comment="name: \"Pos Y\", typeName: \"std::optional<float>\", id: 18, branchId: 0, recurseId: -1, attributes: 256, notes: \"\""];
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19 [label="std::optional<float>",comment="name: \"std::optional<float>\", typeName: \"\", id: 19, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
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20 [label="Pos Z",comment="name: \"Pos Z\", typeName: \"std::optional<float>\", id: 20, branchId: 0, recurseId: -1, attributes: 256, notes: \"\""];
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21 [label="std::optional<float>",comment="name: \"std::optional<float>\", typeName: \"\", id: 21, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
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22 [label="Rot X",comment="name: \"Rot X\", typeName: \"std::optional<float>\", id: 22, branchId: 0, recurseId: -1, attributes: 256, notes: \"\""];
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23 [label="std::optional<float>",comment="name: \"std::optional<float>\", typeName: \"\", id: 23, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
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24 [label="Rot Y",comment="name: \"Rot Y\", typeName: \"std::optional<float>\", id: 24, branchId: 0, recurseId: -1, attributes: 256, notes: \"\""];
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25 [label="std::optional<float>",comment="name: \"std::optional<float>\", typeName: \"\", id: 25, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
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26 [label="Rotation Speed",comment="name: \"Rotation Speed\", typeName: \"std::optional<float>\", id: 26, branchId: 0, recurseId: -1, attributes: 256, notes: \"\""];
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27 [label="std::optional<float>",comment="name: \"std::optional<float>\", typeName: \"\", id: 27, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
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28 [label="Snap to Target",comment="name: \"Snap to Target\", typeName: \"std::optional<bool>\", id: 28, branchId: 0, recurseId: -1, attributes: 256, notes: \"\""];
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32 [label="std::optional<bool>",comment="name: \"std::optional<bool>\", typeName: \"\", id: 32, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
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33 [label="View Offset",comment="name: \"View Offset\", typeName: \"std::optional<class Vec2>\", id: 33, branchId: 0, recurseId: -1, attributes: 256, notes: \"\""];
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37 [label="std::optional<class Vec2>",comment="name: \"std::optional<class Vec2>\", typeName: \"\", id: 37, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
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38 [label="Entity Offset",comment="name: \"Entity Offset\", typeName: \"std::optional<class Vec3>\", id: 38, branchId: 0, recurseId: -1, attributes: 256, notes: \"Changing the camera's pivot point from the center of the entity\""];
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42 [label="std::optional<class Vec3>",comment="name: \"std::optional<class Vec3>\", typeName: \"\", id: 42, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
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43 [label="Radius",comment="name: \"Radius\", typeName: \"std::optional<float>\", id: 43, branchId: 0, recurseId: -1, attributes: 256, notes: \"\""];
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44 [label="std::optional<float>",comment="name: \"std::optional<float>\", typeName: \"\", id: 44, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
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45 [label="Listener",comment="name: \"Listener\", typeName: \"std::optional<enum CameraPreset::AudioListener>\", id: 45, branchId: 0, recurseId: -1, attributes: 256, notes: \"\""];
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49 [label="std::optional<enum CameraPreset::AudioListener>",comment="name: \"std::optional<enum CameraPreset::AudioListener>\", typeName: \"\", id: 49, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
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50 [label="Player Effects",comment="name: \"Player Effects\", typeName: \"std::optional<bool>\", id: 50, branchId: 0, recurseId: -1, attributes: 256, notes: \"\""];
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51 [label="std::optional<bool>",comment="name: \"std::optional<bool>\", typeName: \"\", id: 51, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
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{ rank = max;10;12;17;19;21;23;25;27;32;37;42;44;49;51}
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}
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