1
0
mirror of https://github.com/Mojang/bedrock-protocol-docs.git synced 2025-10-18 16:05:40 +00:00
Files
bedrock-protocol-docs/docs/LevelSoundEventPacket.html

2328 lines
50 KiB
HTML

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>LevelSoundEventPacket (123)</title>
<style>
body {
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
margin: 0;
padding: 20px;
background-color: #f5f5f5;
line-height: 1.6;
}
.container {
max-width: 1200px;
margin: 0 auto;
background-color: white;
padding: 30px;
box-shadow: 0 2px 4px rgba(0,0,0,0.1);
}
h1 {
color: #2c3e50;
border-bottom: 3px solid #3498db;
padding-bottom: 10px;
margin-top: 0;
}
h2 {
color: #34495e;
border-bottom: 2px solid #3498db;
padding-bottom: 5px;
margin-top: 30px;
}
h3 {
color: #555;
margin-top: 20px;
margin-bottom: 10px;
}
h4 {
color: #666;
margin-top: 15px;
margin-bottom: 8px;
}
table {
background-color: white;
font-size: 14px;
margin-bottom: 10px;
}
th {
font-weight: bold;
text-align: left;
padding: 8px !important;
}
td {
padding: 8px !important;
}
tr:nth-child(even) {
background-color: #f9f9f9;
}
tr:hover {
background-color: #e8f4f8;
}
.description {
color: #555;
font-style: italic;
margin: 10px 0 20px 0;
padding: 10px;
background-color: #f8f9fa;
border-left: 4px solid #3498db;
}
a {
color: #3498db;
text-decoration: none;
}
a:hover {
text-decoration: underline;
}
.packet-list {
columns: 3;
column-gap: 20px;
}
.packet-list li {
margin-bottom: 8px;
break-inside: avoid;
}
@media (max-width: 900px) {
.packet-list {
columns: 2;
}
}
@media (max-width: 600px) {
.packet-list {
columns: 1;
}
}
</style>
</head>
<body>
<div class="container">
<p><a href="index.html">← Back to Index</a></p>
<h1>LevelSoundEventPacket (123)</h1>
<div class="description">Level Sound Event</div>
<div class="description">
Most sounds get launched on server and replicated to clients, but a handful of player initiated sounds are launched on their client and replicated through the network.
(In most of the codebase &#x27;Event&#x27; means telemetry events; this is not the case here, this is how sounds get replicated across the network in vanilla.)
With support for custom entities. Entity Id is a string and Event Id is an integer.
</div>
<div style="margin-left: 0px; margin-top: 10px;">
<table border="1" cellpadding="5" cellspacing="0" style="border-collapse: collapse; width: 100%; max-width: 800px;">
<thead>
<tr style="background-color: #f0f0f0;">
<th>Field Name</th>
<th>Type</th>
<th>Ordinal Index</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td rowspan="2"><strong>Event ID</strong></td>
<td>varuint32</td>
<td>0</td>
<td></td>
</tr>
<tr>
<td colspan="3"><div style="margin-left: 20px; margin-top: 5px; margin-bottom: 5px;">
<strong>Enum Values:</strong>
<table border="1" cellpadding="3" cellspacing="0" style="border-collapse: collapse; width: 100%; max-width: 760px; font-size: 12px;">
<thead>
<tr style="background-color: #e8e8e8;">
<th style="width: 40px;">Index</th>
<th>Value</th>
</tr>
</thead>
<tbody>
<tr>
<td style="text-align: center;">0</td>
<td><code>ItemUseOn</code></td>
</tr>
<tr>
<td style="text-align: center;">1</td>
<td><code>Hit</code></td>
</tr>
<tr>
<td style="text-align: center;">2</td>
<td><code>Step</code></td>
</tr>
<tr>
<td style="text-align: center;">3</td>
<td><code>Fly</code></td>
</tr>
<tr>
<td style="text-align: center;">4</td>
<td><code>Jump</code></td>
</tr>
<tr>
<td style="text-align: center;">5</td>
<td><code>Break</code></td>
</tr>
<tr>
<td style="text-align: center;">6</td>
<td><code>Place</code></td>
</tr>
<tr>
<td style="text-align: center;">7</td>
<td><code>HeavyStep</code></td>
</tr>
<tr>
<td style="text-align: center;">8</td>
<td><code>Gallop</code></td>
</tr>
<tr>
<td style="text-align: center;">9</td>
<td><code>Fall</code></td>
</tr>
<tr>
<td style="text-align: center;">10</td>
<td><code>Ambient</code></td>
</tr>
<tr>
<td style="text-align: center;">11</td>
<td><code>AmbientBaby</code></td>
</tr>
<tr>
<td style="text-align: center;">12</td>
<td><code>AmbientInWater</code></td>
</tr>
<tr>
<td style="text-align: center;">13</td>
<td><code>Breathe</code></td>
</tr>
<tr>
<td style="text-align: center;">14</td>
<td><code>Death</code></td>
</tr>
<tr>
<td style="text-align: center;">15</td>
<td><code>DeathInWater</code></td>
</tr>
<tr>
<td style="text-align: center;">16</td>
<td><code>DeathToZombie</code></td>
</tr>
<tr>
<td style="text-align: center;">17</td>
<td><code>Hurt</code></td>
</tr>
<tr>
<td style="text-align: center;">18</td>
<td><code>HurtInWater</code></td>
</tr>
<tr>
<td style="text-align: center;">19</td>
<td><code>Mad</code></td>
</tr>
<tr>
<td style="text-align: center;">20</td>
<td><code>Boost</code></td>
</tr>
<tr>
<td style="text-align: center;">21</td>
<td><code>Bow</code></td>
</tr>
<tr>
<td style="text-align: center;">22</td>
<td><code>SquishBig</code></td>
</tr>
<tr>
<td style="text-align: center;">23</td>
<td><code>SquishSmall</code></td>
</tr>
<tr>
<td style="text-align: center;">24</td>
<td><code>FallBig</code></td>
</tr>
<tr>
<td style="text-align: center;">25</td>
<td><code>FallSmall</code></td>
</tr>
<tr>
<td style="text-align: center;">26</td>
<td><code>Splash</code></td>
</tr>
<tr>
<td style="text-align: center;">27</td>
<td><code>Fizz</code></td>
</tr>
<tr>
<td style="text-align: center;">28</td>
<td><code>Flap</code></td>
</tr>
<tr>
<td style="text-align: center;">29</td>
<td><code>Swim</code></td>
</tr>
<tr>
<td style="text-align: center;">30</td>
<td><code>Drink</code></td>
</tr>
<tr>
<td style="text-align: center;">31</td>
<td><code>Eat</code></td>
</tr>
<tr>
<td style="text-align: center;">32</td>
<td><code>Takeoff</code></td>
</tr>
<tr>
<td style="text-align: center;">33</td>
<td><code>Shake</code></td>
</tr>
<tr>
<td style="text-align: center;">34</td>
<td><code>Plop</code></td>
</tr>
<tr>
<td style="text-align: center;">35</td>
<td><code>Land</code></td>
</tr>
<tr>
<td style="text-align: center;">36</td>
<td><code>Saddle</code></td>
</tr>
<tr>
<td style="text-align: center;">37</td>
<td><code>Armor</code></td>
</tr>
<tr>
<td style="text-align: center;">38</td>
<td><code>ArmorPlace</code></td>
</tr>
<tr>
<td style="text-align: center;">39</td>
<td><code>AddChest</code></td>
</tr>
<tr>
<td style="text-align: center;">40</td>
<td><code>Throw</code></td>
</tr>
<tr>
<td style="text-align: center;">41</td>
<td><code>Attack</code></td>
</tr>
<tr>
<td style="text-align: center;">42</td>
<td><code>AttackNoDamage</code></td>
</tr>
<tr>
<td style="text-align: center;">43</td>
<td><code>AttackStrong</code></td>
</tr>
<tr>
<td style="text-align: center;">44</td>
<td><code>Warn</code></td>
</tr>
<tr>
<td style="text-align: center;">45</td>
<td><code>Shear</code></td>
</tr>
<tr>
<td style="text-align: center;">46</td>
<td><code>Milk</code></td>
</tr>
<tr>
<td style="text-align: center;">47</td>
<td><code>Thunder</code></td>
</tr>
<tr>
<td style="text-align: center;">48</td>
<td><code>Explode</code></td>
</tr>
<tr>
<td style="text-align: center;">49</td>
<td><code>Fire</code></td>
</tr>
<tr>
<td style="text-align: center;">50</td>
<td><code>Ignite</code></td>
</tr>
<tr>
<td style="text-align: center;">51</td>
<td><code>Fuse</code></td>
</tr>
<tr>
<td style="text-align: center;">52</td>
<td><code>Stare</code></td>
</tr>
<tr>
<td style="text-align: center;">53</td>
<td><code>Spawn</code></td>
</tr>
<tr>
<td style="text-align: center;">54</td>
<td><code>Shoot</code></td>
</tr>
<tr>
<td style="text-align: center;">55</td>
<td><code>BreakBlock</code></td>
</tr>
<tr>
<td style="text-align: center;">56</td>
<td><code>Launch</code></td>
</tr>
<tr>
<td style="text-align: center;">57</td>
<td><code>Blast</code></td>
</tr>
<tr>
<td style="text-align: center;">58</td>
<td><code>LargeBlast</code></td>
</tr>
<tr>
<td style="text-align: center;">59</td>
<td><code>Twinkle</code></td>
</tr>
<tr>
<td style="text-align: center;">60</td>
<td><code>Remedy</code></td>
</tr>
<tr>
<td style="text-align: center;">61</td>
<td><code>Unfect</code></td>
</tr>
<tr>
<td style="text-align: center;">62</td>
<td><code>LevelUp</code></td>
</tr>
<tr>
<td style="text-align: center;">63</td>
<td><code>BowHit</code></td>
</tr>
<tr>
<td style="text-align: center;">64</td>
<td><code>BulletHit</code></td>
</tr>
<tr>
<td style="text-align: center;">65</td>
<td><code>ExtinguishFire</code></td>
</tr>
<tr>
<td style="text-align: center;">66</td>
<td><code>ItemFizz</code></td>
</tr>
<tr>
<td style="text-align: center;">67</td>
<td><code>ChestOpen</code></td>
</tr>
<tr>
<td style="text-align: center;">68</td>
<td><code>ChestClosed</code></td>
</tr>
<tr>
<td style="text-align: center;">69</td>
<td><code>ShulkerBoxOpen</code></td>
</tr>
<tr>
<td style="text-align: center;">70</td>
<td><code>ShulkerBoxClosed</code></td>
</tr>
<tr>
<td style="text-align: center;">71</td>
<td><code>EnderChestOpen</code></td>
</tr>
<tr>
<td style="text-align: center;">72</td>
<td><code>EnderChestClosed</code></td>
</tr>
<tr>
<td style="text-align: center;">73</td>
<td><code>PowerOn</code></td>
</tr>
<tr>
<td style="text-align: center;">74</td>
<td><code>PowerOff</code></td>
</tr>
<tr>
<td style="text-align: center;">75</td>
<td><code>Attach</code></td>
</tr>
<tr>
<td style="text-align: center;">76</td>
<td><code>Detach</code></td>
</tr>
<tr>
<td style="text-align: center;">77</td>
<td><code>Deny</code></td>
</tr>
<tr>
<td style="text-align: center;">78</td>
<td><code>Tripod</code></td>
</tr>
<tr>
<td style="text-align: center;">79</td>
<td><code>Pop</code></td>
</tr>
<tr>
<td style="text-align: center;">80</td>
<td><code>DropSlot</code></td>
</tr>
<tr>
<td style="text-align: center;">81</td>
<td><code>Note</code></td>
</tr>
<tr>
<td style="text-align: center;">82</td>
<td><code>Thorns</code></td>
</tr>
<tr>
<td style="text-align: center;">83</td>
<td><code>PistonIn</code></td>
</tr>
<tr>
<td style="text-align: center;">84</td>
<td><code>PistonOut</code></td>
</tr>
<tr>
<td style="text-align: center;">85</td>
<td><code>Portal</code></td>
</tr>
<tr>
<td style="text-align: center;">86</td>
<td><code>Water</code></td>
</tr>
<tr>
<td style="text-align: center;">87</td>
<td><code>LavaPop</code></td>
</tr>
<tr>
<td style="text-align: center;">88</td>
<td><code>Lava</code></td>
</tr>
<tr>
<td style="text-align: center;">89</td>
<td><code>Burp</code></td>
</tr>
<tr>
<td style="text-align: center;">90</td>
<td><code>BucketFillWater</code></td>
</tr>
<tr>
<td style="text-align: center;">91</td>
<td><code>BucketFillLava</code></td>
</tr>
<tr>
<td style="text-align: center;">92</td>
<td><code>BucketEmptyWater</code></td>
</tr>
<tr>
<td style="text-align: center;">93</td>
<td><code>BucketEmptyLava</code></td>
</tr>
<tr>
<td style="text-align: center;">94</td>
<td><code>EquipChain</code></td>
</tr>
<tr>
<td style="text-align: center;">95</td>
<td><code>EquipDiamond</code></td>
</tr>
<tr>
<td style="text-align: center;">96</td>
<td><code>EquipGeneric</code></td>
</tr>
<tr>
<td style="text-align: center;">97</td>
<td><code>EquipGold</code></td>
</tr>
<tr>
<td style="text-align: center;">98</td>
<td><code>EquipIron</code></td>
</tr>
<tr>
<td style="text-align: center;">99</td>
<td><code>EquipLeather</code></td>
</tr>
<tr>
<td style="text-align: center;">100</td>
<td><code>EquipElytra</code></td>
</tr>
<tr>
<td style="text-align: center;">101</td>
<td><code>Record13</code></td>
</tr>
<tr>
<td style="text-align: center;">102</td>
<td><code>RecordCat</code></td>
</tr>
<tr>
<td style="text-align: center;">103</td>
<td><code>RecordBlocks</code></td>
</tr>
<tr>
<td style="text-align: center;">104</td>
<td><code>RecordChirp</code></td>
</tr>
<tr>
<td style="text-align: center;">105</td>
<td><code>RecordFar</code></td>
</tr>
<tr>
<td style="text-align: center;">106</td>
<td><code>RecordMall</code></td>
</tr>
<tr>
<td style="text-align: center;">107</td>
<td><code>RecordMellohi</code></td>
</tr>
<tr>
<td style="text-align: center;">108</td>
<td><code>RecordStal</code></td>
</tr>
<tr>
<td style="text-align: center;">109</td>
<td><code>RecordStrad</code></td>
</tr>
<tr>
<td style="text-align: center;">110</td>
<td><code>RecordWard</code></td>
</tr>
<tr>
<td style="text-align: center;">111</td>
<td><code>Record11</code></td>
</tr>
<tr>
<td style="text-align: center;">112</td>
<td><code>RecordWait</code></td>
</tr>
<tr>
<td style="text-align: center;">113</td>
<td><code>RecordNull</code></td>
</tr>
<tr>
<td style="text-align: center;">114</td>
<td><code>Flop</code></td>
</tr>
<tr>
<td style="text-align: center;">115</td>
<td><code>GuardianCurse</code></td>
</tr>
<tr>
<td style="text-align: center;">116</td>
<td><code>MobWarning</code></td>
</tr>
<tr>
<td style="text-align: center;">117</td>
<td><code>MobWarningBaby</code></td>
</tr>
<tr>
<td style="text-align: center;">118</td>
<td><code>Teleport</code></td>
</tr>
<tr>
<td style="text-align: center;">119</td>
<td><code>ShulkerOpen</code></td>
</tr>
<tr>
<td style="text-align: center;">120</td>
<td><code>ShulkerClose</code></td>
</tr>
<tr>
<td style="text-align: center;">121</td>
<td><code>Haggle</code></td>
</tr>
<tr>
<td style="text-align: center;">122</td>
<td><code>HaggleYes</code></td>
</tr>
<tr>
<td style="text-align: center;">123</td>
<td><code>HaggleNo</code></td>
</tr>
<tr>
<td style="text-align: center;">124</td>
<td><code>HaggleIdle</code></td>
</tr>
<tr>
<td style="text-align: center;">125</td>
<td><code>ChorusGrow</code></td>
</tr>
<tr>
<td style="text-align: center;">126</td>
<td><code>ChorusDeath</code></td>
</tr>
<tr>
<td style="text-align: center;">127</td>
<td><code>Glass</code></td>
</tr>
<tr>
<td style="text-align: center;">128</td>
<td><code>PotionBrewed</code></td>
</tr>
<tr>
<td style="text-align: center;">129</td>
<td><code>CastSpell</code></td>
</tr>
<tr>
<td style="text-align: center;">130</td>
<td><code>PrepareAttackSpell</code></td>
</tr>
<tr>
<td style="text-align: center;">131</td>
<td><code>PrepareSummon</code></td>
</tr>
<tr>
<td style="text-align: center;">132</td>
<td><code>PrepareWololo</code></td>
</tr>
<tr>
<td style="text-align: center;">133</td>
<td><code>Fang</code></td>
</tr>
<tr>
<td style="text-align: center;">134</td>
<td><code>Charge</code></td>
</tr>
<tr>
<td style="text-align: center;">135</td>
<td><code>TakePicture</code></td>
</tr>
<tr>
<td style="text-align: center;">136</td>
<td><code>PlaceLeashKnot</code></td>
</tr>
<tr>
<td style="text-align: center;">137</td>
<td><code>BreakLeashKnot</code></td>
</tr>
<tr>
<td style="text-align: center;">138</td>
<td><code>AmbientGrowl</code></td>
</tr>
<tr>
<td style="text-align: center;">139</td>
<td><code>AmbientWhine</code></td>
</tr>
<tr>
<td style="text-align: center;">140</td>
<td><code>AmbientPant</code></td>
</tr>
<tr>
<td style="text-align: center;">141</td>
<td><code>AmbientPurr</code></td>
</tr>
<tr>
<td style="text-align: center;">142</td>
<td><code>AmbientPurreow</code></td>
</tr>
<tr>
<td style="text-align: center;">143</td>
<td><code>DeathMinVolume</code></td>
</tr>
<tr>
<td style="text-align: center;">144</td>
<td><code>DeathMidVolume</code></td>
</tr>
<tr>
<td style="text-align: center;">145</td>
<td><code>ImitateBlaze</code></td>
</tr>
<tr>
<td style="text-align: center;">146</td>
<td><code>ImitateCaveSpider</code></td>
</tr>
<tr>
<td style="text-align: center;">147</td>
<td><code>ImitateCreeper</code></td>
</tr>
<tr>
<td style="text-align: center;">148</td>
<td><code>ImitateElderGuardian</code></td>
</tr>
<tr>
<td style="text-align: center;">149</td>
<td><code>ImitateEnderDragon</code></td>
</tr>
<tr>
<td style="text-align: center;">150</td>
<td><code>ImitateEnderman</code></td>
</tr>
<tr>
<td style="text-align: center;">151</td>
<td><code>ImitateEndermite</code></td>
</tr>
<tr>
<td style="text-align: center;">152</td>
<td><code>ImitateEvocationIllager</code></td>
</tr>
<tr>
<td style="text-align: center;">153</td>
<td><code>ImitateGhast</code></td>
</tr>
<tr>
<td style="text-align: center;">154</td>
<td><code>ImitateHusk</code></td>
</tr>
<tr>
<td style="text-align: center;">155</td>
<td><code>ImitateMagmaCube</code></td>
</tr>
<tr>
<td style="text-align: center;">156</td>
<td><code>ImitatePolarBear</code></td>
</tr>
<tr>
<td style="text-align: center;">157</td>
<td><code>ImitateShulker</code></td>
</tr>
<tr>
<td style="text-align: center;">158</td>
<td><code>ImitateSilverfish</code></td>
</tr>
<tr>
<td style="text-align: center;">159</td>
<td><code>ImitateSkeleton</code></td>
</tr>
<tr>
<td style="text-align: center;">160</td>
<td><code>ImitateSlime</code></td>
</tr>
<tr>
<td style="text-align: center;">161</td>
<td><code>ImitateSpider</code></td>
</tr>
<tr>
<td style="text-align: center;">162</td>
<td><code>ImitateStray</code></td>
</tr>
<tr>
<td style="text-align: center;">163</td>
<td><code>ImitateVex</code></td>
</tr>
<tr>
<td style="text-align: center;">164</td>
<td><code>ImitateVindicationIllager</code></td>
</tr>
<tr>
<td style="text-align: center;">165</td>
<td><code>ImitateWitch</code></td>
</tr>
<tr>
<td style="text-align: center;">166</td>
<td><code>ImitateWither</code></td>
</tr>
<tr>
<td style="text-align: center;">167</td>
<td><code>ImitateWitherSkeleton</code></td>
</tr>
<tr>
<td style="text-align: center;">168</td>
<td><code>ImitateWolf</code></td>
</tr>
<tr>
<td style="text-align: center;">169</td>
<td><code>ImitateZombie</code></td>
</tr>
<tr>
<td style="text-align: center;">170</td>
<td><code>ImitateZombiePigman</code></td>
</tr>
<tr>
<td style="text-align: center;">171</td>
<td><code>ImitateZombieVillager</code></td>
</tr>
<tr>
<td style="text-align: center;">172</td>
<td><code>EnderEyePlaced</code></td>
</tr>
<tr>
<td style="text-align: center;">173</td>
<td><code>EndPortalCreated</code></td>
</tr>
<tr>
<td style="text-align: center;">174</td>
<td><code>AnvilUse</code></td>
</tr>
<tr>
<td style="text-align: center;">175</td>
<td><code>BottleDragonBreath</code></td>
</tr>
<tr>
<td style="text-align: center;">176</td>
<td><code>PortalTravel</code></td>
</tr>
<tr>
<td style="text-align: center;">177</td>
<td><code>TridentHit</code></td>
</tr>
<tr>
<td style="text-align: center;">178</td>
<td><code>TridentReturn</code></td>
</tr>
<tr>
<td style="text-align: center;">179</td>
<td><code>TridentRiptide_1</code></td>
</tr>
<tr>
<td style="text-align: center;">180</td>
<td><code>TridentRiptide_2</code></td>
</tr>
<tr>
<td style="text-align: center;">181</td>
<td><code>TridentRiptide_3</code></td>
</tr>
<tr>
<td style="text-align: center;">182</td>
<td><code>TridentThrow</code></td>
</tr>
<tr>
<td style="text-align: center;">183</td>
<td><code>TridentThunder</code></td>
</tr>
<tr>
<td style="text-align: center;">184</td>
<td><code>TridentHitGround</code></td>
</tr>
<tr>
<td style="text-align: center;">185</td>
<td><code>Default</code></td>
</tr>
<tr>
<td style="text-align: center;">186</td>
<td><code>FletchingTableUse</code></td>
</tr>
<tr>
<td style="text-align: center;">187</td>
<td><code>ElemConstructOpen</code></td>
</tr>
<tr>
<td style="text-align: center;">188</td>
<td><code>IceBombHit</code></td>
</tr>
<tr>
<td style="text-align: center;">189</td>
<td><code>BalloonPop</code></td>
</tr>
<tr>
<td style="text-align: center;">190</td>
<td><code>LTReactionIceBomb</code></td>
</tr>
<tr>
<td style="text-align: center;">191</td>
<td><code>LTReactionBleach</code></td>
</tr>
<tr>
<td style="text-align: center;">192</td>
<td><code>LTReactionElephantToothpaste</code></td>
</tr>
<tr>
<td style="text-align: center;">193</td>
<td><code>LTReactionElephantToothpaste2</code></td>
</tr>
<tr>
<td style="text-align: center;">194</td>
<td><code>LTReactionGlowStick</code></td>
</tr>
<tr>
<td style="text-align: center;">195</td>
<td><code>LTReactionGlowStick2</code></td>
</tr>
<tr>
<td style="text-align: center;">196</td>
<td><code>LTReactionLuminol</code></td>
</tr>
<tr>
<td style="text-align: center;">197</td>
<td><code>LTReactionSalt</code></td>
</tr>
<tr>
<td style="text-align: center;">198</td>
<td><code>LTReactionFertilizer</code></td>
</tr>
<tr>
<td style="text-align: center;">199</td>
<td><code>LTReactionFireball</code></td>
</tr>
<tr>
<td style="text-align: center;">200</td>
<td><code>LTReactionMagnesiumSalt</code></td>
</tr>
<tr>
<td style="text-align: center;">201</td>
<td><code>LTReactionMiscFire</code></td>
</tr>
<tr>
<td style="text-align: center;">202</td>
<td><code>LTReactionFire</code></td>
</tr>
<tr>
<td style="text-align: center;">203</td>
<td><code>LTReactionMiscExplosion</code></td>
</tr>
<tr>
<td style="text-align: center;">204</td>
<td><code>LTReactionMiscMystical</code></td>
</tr>
<tr>
<td style="text-align: center;">205</td>
<td><code>LTReactionMiscMystical2</code></td>
</tr>
<tr>
<td style="text-align: center;">206</td>
<td><code>LTReactionProduct</code></td>
</tr>
<tr>
<td style="text-align: center;">207</td>
<td><code>SparklerUse</code></td>
</tr>
<tr>
<td style="text-align: center;">208</td>
<td><code>GlowStickUse</code></td>
</tr>
<tr>
<td style="text-align: center;">209</td>
<td><code>SparklerActive</code></td>
</tr>
<tr>
<td style="text-align: center;">210</td>
<td><code>ConvertToDrowned</code></td>
</tr>
<tr>
<td style="text-align: center;">211</td>
<td><code>BucketFillFish</code></td>
</tr>
<tr>
<td style="text-align: center;">212</td>
<td><code>BucketEmptyFish</code></td>
</tr>
<tr>
<td style="text-align: center;">213</td>
<td><code>BubbleColumnUpwards</code></td>
</tr>
<tr>
<td style="text-align: center;">214</td>
<td><code>BubbleColumnDownwards</code></td>
</tr>
<tr>
<td style="text-align: center;">215</td>
<td><code>BubblePop</code></td>
</tr>
<tr>
<td style="text-align: center;">216</td>
<td><code>BubbleUpInside</code></td>
</tr>
<tr>
<td style="text-align: center;">217</td>
<td><code>BubbleDownInside</code></td>
</tr>
<tr>
<td style="text-align: center;">218</td>
<td><code>HurtBaby</code></td>
</tr>
<tr>
<td style="text-align: center;">219</td>
<td><code>DeathBaby</code></td>
</tr>
<tr>
<td style="text-align: center;">220</td>
<td><code>StepBaby</code></td>
</tr>
<tr>
<td style="text-align: center;">221</td>
<td><code>SpawnBaby</code></td>
</tr>
<tr>
<td style="text-align: center;">222</td>
<td><code>Born</code></td>
</tr>
<tr>
<td style="text-align: center;">223</td>
<td><code>TurtleEggBreak</code></td>
</tr>
<tr>
<td style="text-align: center;">224</td>
<td><code>TurtleEggCrack</code></td>
</tr>
<tr>
<td style="text-align: center;">225</td>
<td><code>TurtleEggHatched</code></td>
</tr>
<tr>
<td style="text-align: center;">226</td>
<td><code>LayEgg</code></td>
</tr>
<tr>
<td style="text-align: center;">227</td>
<td><code>TurtleEggAttacked</code></td>
</tr>
<tr>
<td style="text-align: center;">228</td>
<td><code>BeaconActivate</code></td>
</tr>
<tr>
<td style="text-align: center;">229</td>
<td><code>BeaconAmbient</code></td>
</tr>
<tr>
<td style="text-align: center;">230</td>
<td><code>BeaconDeactivate</code></td>
</tr>
<tr>
<td style="text-align: center;">231</td>
<td><code>BeaconPower</code></td>
</tr>
<tr>
<td style="text-align: center;">232</td>
<td><code>ConduitActivate</code></td>
</tr>
<tr>
<td style="text-align: center;">233</td>
<td><code>ConduitAmbient</code></td>
</tr>
<tr>
<td style="text-align: center;">234</td>
<td><code>ConduitAttack</code></td>
</tr>
<tr>
<td style="text-align: center;">235</td>
<td><code>ConduitDeactivate</code></td>
</tr>
<tr>
<td style="text-align: center;">236</td>
<td><code>ConduitShort</code></td>
</tr>
<tr>
<td style="text-align: center;">237</td>
<td><code>Swoop</code></td>
</tr>
<tr>
<td style="text-align: center;">238</td>
<td><code>BambooSaplingPlace</code></td>
</tr>
<tr>
<td style="text-align: center;">239</td>
<td><code>PreSneeze</code></td>
</tr>
<tr>
<td style="text-align: center;">240</td>
<td><code>Sneeze</code></td>
</tr>
<tr>
<td style="text-align: center;">241</td>
<td><code>AmbientTame</code></td>
</tr>
<tr>
<td style="text-align: center;">242</td>
<td><code>Scared</code></td>
</tr>
<tr>
<td style="text-align: center;">243</td>
<td><code>ScaffoldingClimb</code></td>
</tr>
<tr>
<td style="text-align: center;">244</td>
<td><code>CrossbowLoadingStart</code></td>
</tr>
<tr>
<td style="text-align: center;">245</td>
<td><code>CrossbowLoadingMiddle</code></td>
</tr>
<tr>
<td style="text-align: center;">246</td>
<td><code>CrossbowLoadingEnd</code></td>
</tr>
<tr>
<td style="text-align: center;">247</td>
<td><code>CrossbowShoot</code></td>
</tr>
<tr>
<td style="text-align: center;">248</td>
<td><code>CrossbowQuickChargeStart</code></td>
</tr>
<tr>
<td style="text-align: center;">249</td>
<td><code>CrossbowQuickChargeMiddle</code></td>
</tr>
<tr>
<td style="text-align: center;">250</td>
<td><code>CrossbowQuickChargeEnd</code></td>
</tr>
<tr>
<td style="text-align: center;">251</td>
<td><code>AmbientAggressive</code></td>
</tr>
<tr>
<td style="text-align: center;">252</td>
<td><code>AmbientWorried</code></td>
</tr>
<tr>
<td style="text-align: center;">253</td>
<td><code>CantBreed</code></td>
</tr>
<tr>
<td style="text-align: center;">254</td>
<td><code>ShieldBlock</code></td>
</tr>
<tr>
<td style="text-align: center;">255</td>
<td><code>LecternBookPlace</code></td>
</tr>
<tr>
<td style="text-align: center;">256</td>
<td><code>GrindstoneUse</code></td>
</tr>
<tr>
<td style="text-align: center;">257</td>
<td><code>Bell</code></td>
</tr>
<tr>
<td style="text-align: center;">258</td>
<td><code>CampfireCrackle</code></td>
</tr>
<tr>
<td style="text-align: center;">259</td>
<td><code>Roar</code></td>
</tr>
<tr>
<td style="text-align: center;">260</td>
<td><code>Stun</code></td>
</tr>
<tr>
<td style="text-align: center;">261</td>
<td><code>SweetBerryBushHurt</code></td>
</tr>
<tr>
<td style="text-align: center;">262</td>
<td><code>SweetBerryBushPick</code></td>
</tr>
<tr>
<td style="text-align: center;">263</td>
<td><code>CartographyTableUse</code></td>
</tr>
<tr>
<td style="text-align: center;">264</td>
<td><code>StonecutterUse</code></td>
</tr>
<tr>
<td style="text-align: center;">265</td>
<td><code>ComposterEmpty</code></td>
</tr>
<tr>
<td style="text-align: center;">266</td>
<td><code>ComposterFill</code></td>
</tr>
<tr>
<td style="text-align: center;">267</td>
<td><code>ComposterFillLayer</code></td>
</tr>
<tr>
<td style="text-align: center;">268</td>
<td><code>ComposterReady</code></td>
</tr>
<tr>
<td style="text-align: center;">269</td>
<td><code>BarrelOpen</code></td>
</tr>
<tr>
<td style="text-align: center;">270</td>
<td><code>BarrelClose</code></td>
</tr>
<tr>
<td style="text-align: center;">271</td>
<td><code>RaidHorn</code></td>
</tr>
<tr>
<td style="text-align: center;">272</td>
<td><code>LoomUse</code></td>
</tr>
<tr>
<td style="text-align: center;">273</td>
<td><code>AmbientInRaid</code></td>
</tr>
<tr>
<td style="text-align: center;">274</td>
<td><code>UICartographyTableUse</code></td>
</tr>
<tr>
<td style="text-align: center;">275</td>
<td><code>UIStonecutterUse</code></td>
</tr>
<tr>
<td style="text-align: center;">276</td>
<td><code>UILoomUse</code></td>
</tr>
<tr>
<td style="text-align: center;">277</td>
<td><code>SmokerUse</code></td>
</tr>
<tr>
<td style="text-align: center;">278</td>
<td><code>BlastFurnaceUse</code></td>
</tr>
<tr>
<td style="text-align: center;">279</td>
<td><code>SmithingTableUse</code></td>
</tr>
<tr>
<td style="text-align: center;">280</td>
<td><code>Screech</code></td>
</tr>
<tr>
<td style="text-align: center;">281</td>
<td><code>Sleep</code></td>
</tr>
<tr>
<td style="text-align: center;">282</td>
<td><code>FurnaceUse</code></td>
</tr>
<tr>
<td style="text-align: center;">283</td>
<td><code>MooshroomConvert</code></td>
</tr>
<tr>
<td style="text-align: center;">284</td>
<td><code>MilkSuspiciously</code></td>
</tr>
<tr>
<td style="text-align: center;">285</td>
<td><code>Celebrate</code></td>
</tr>
<tr>
<td style="text-align: center;">286</td>
<td><code>JumpPrevent</code></td>
</tr>
<tr>
<td style="text-align: center;">287</td>
<td><code>AmbientPollinate</code></td>
</tr>
<tr>
<td style="text-align: center;">288</td>
<td><code>BeehiveDrip</code></td>
</tr>
<tr>
<td style="text-align: center;">289</td>
<td><code>BeehiveEnter</code></td>
</tr>
<tr>
<td style="text-align: center;">290</td>
<td><code>BeehiveExit</code></td>
</tr>
<tr>
<td style="text-align: center;">291</td>
<td><code>BeehiveWork</code></td>
</tr>
<tr>
<td style="text-align: center;">292</td>
<td><code>BeehiveShear</code></td>
</tr>
<tr>
<td style="text-align: center;">293</td>
<td><code>HoneybottleDrink</code></td>
</tr>
<tr>
<td style="text-align: center;">294</td>
<td><code>AmbientCave</code></td>
</tr>
<tr>
<td style="text-align: center;">295</td>
<td><code>Retreat</code></td>
</tr>
<tr>
<td style="text-align: center;">296</td>
<td><code>ConvertToZombified</code></td>
</tr>
<tr>
<td style="text-align: center;">297</td>
<td><code>Admire</code></td>
</tr>
<tr>
<td style="text-align: center;">298</td>
<td><code>StepLava</code></td>
</tr>
<tr>
<td style="text-align: center;">299</td>
<td><code>Tempt</code></td>
</tr>
<tr>
<td style="text-align: center;">300</td>
<td><code>Panic</code></td>
</tr>
<tr>
<td style="text-align: center;">301</td>
<td><code>Angry</code></td>
</tr>
<tr>
<td style="text-align: center;">302</td>
<td><code>AmbientMoodWarpedForest</code></td>
</tr>
<tr>
<td style="text-align: center;">303</td>
<td><code>AmbientMoodSoulsandValley</code></td>
</tr>
<tr>
<td style="text-align: center;">304</td>
<td><code>AmbientMoodNetherWastes</code></td>
</tr>
<tr>
<td style="text-align: center;">305</td>
<td><code>AmbientMoodBasaltDeltas</code></td>
</tr>
<tr>
<td style="text-align: center;">306</td>
<td><code>AmbientMoodCrimsonForest</code></td>
</tr>
<tr>
<td style="text-align: center;">307</td>
<td><code>RespawnAnchorCharge</code></td>
</tr>
<tr>
<td style="text-align: center;">308</td>
<td><code>RespawnAnchorDeplete</code></td>
</tr>
<tr>
<td style="text-align: center;">309</td>
<td><code>RespawnAnchorSetSpawn</code></td>
</tr>
<tr>
<td style="text-align: center;">310</td>
<td><code>RespawnAnchorAmbient</code></td>
</tr>
<tr>
<td style="text-align: center;">311</td>
<td><code>SoulEscapeQuiet</code></td>
</tr>
<tr>
<td style="text-align: center;">312</td>
<td><code>SoulEscapeLoud</code></td>
</tr>
<tr>
<td style="text-align: center;">313</td>
<td><code>RecordPigstep</code></td>
</tr>
<tr>
<td style="text-align: center;">314</td>
<td><code>LinkCompassToLodestone</code></td>
</tr>
<tr>
<td style="text-align: center;">315</td>
<td><code>UseSmithingTable</code></td>
</tr>
<tr>
<td style="text-align: center;">316</td>
<td><code>EquipNetherite</code></td>
</tr>
<tr>
<td style="text-align: center;">317</td>
<td><code>AmbientLoopWarpedForest</code></td>
</tr>
<tr>
<td style="text-align: center;">318</td>
<td><code>AmbientLoopSoulsandValley</code></td>
</tr>
<tr>
<td style="text-align: center;">319</td>
<td><code>AmbientLoopNetherWastes</code></td>
</tr>
<tr>
<td style="text-align: center;">320</td>
<td><code>AmbientLoopBasaltDeltas</code></td>
</tr>
<tr>
<td style="text-align: center;">321</td>
<td><code>AmbientLoopCrimsonForest</code></td>
</tr>
<tr>
<td style="text-align: center;">322</td>
<td><code>AmbientAdditionWarpedForest</code></td>
</tr>
<tr>
<td style="text-align: center;">323</td>
<td><code>AmbientAdditionSoulsandValley</code></td>
</tr>
<tr>
<td style="text-align: center;">324</td>
<td><code>AmbientAdditionNetherWastes</code></td>
</tr>
<tr>
<td style="text-align: center;">325</td>
<td><code>AmbientAdditionBasaltDeltas</code></td>
</tr>
<tr>
<td style="text-align: center;">326</td>
<td><code>AmbientAdditionCrimsonForest</code></td>
</tr>
<tr>
<td style="text-align: center;">327</td>
<td><code>SculkSensorPowerOn</code></td>
</tr>
<tr>
<td style="text-align: center;">328</td>
<td><code>SculkSensorPowerOff</code></td>
</tr>
<tr>
<td style="text-align: center;">329</td>
<td><code>BucketFillPowderSnow</code></td>
</tr>
<tr>
<td style="text-align: center;">330</td>
<td><code>BucketEmptyPowderSnow</code></td>
</tr>
<tr>
<td style="text-align: center;">331</td>
<td><code>PointedDripstoneCauldronDripWater</code></td>
</tr>
<tr>
<td style="text-align: center;">332</td>
<td><code>PointedDripstoneCauldronDripLava</code></td>
</tr>
<tr>
<td style="text-align: center;">333</td>
<td><code>PointedDripstoneDripWater</code></td>
</tr>
<tr>
<td style="text-align: center;">334</td>
<td><code>PointedDripstoneDripLava</code></td>
</tr>
<tr>
<td style="text-align: center;">335</td>
<td><code>CaveVinesPickBerries</code></td>
</tr>
<tr>
<td style="text-align: center;">336</td>
<td><code>BigDripleafTiltDown</code></td>
</tr>
<tr>
<td style="text-align: center;">337</td>
<td><code>BigDripleafTiltUp</code></td>
</tr>
<tr>
<td style="text-align: center;">338</td>
<td><code>CopperWaxOn</code></td>
</tr>
<tr>
<td style="text-align: center;">339</td>
<td><code>CopperWaxOff</code></td>
</tr>
<tr>
<td style="text-align: center;">340</td>
<td><code>Scrape</code></td>
</tr>
<tr>
<td style="text-align: center;">341</td>
<td><code>PlayerHurtDrown</code></td>
</tr>
<tr>
<td style="text-align: center;">342</td>
<td><code>PlayerHurtOnFire</code></td>
</tr>
<tr>
<td style="text-align: center;">343</td>
<td><code>PlayerHurtFreeze</code></td>
</tr>
<tr>
<td style="text-align: center;">344</td>
<td><code>UseSpyglass</code></td>
</tr>
<tr>
<td style="text-align: center;">345</td>
<td><code>StopUsingSpyglass</code></td>
</tr>
<tr>
<td style="text-align: center;">346</td>
<td><code>AmethystBlockChime</code></td>
</tr>
<tr>
<td style="text-align: center;">347</td>
<td><code>AmbientScreamer</code></td>
</tr>
<tr>
<td style="text-align: center;">348</td>
<td><code>HurtScreamer</code></td>
</tr>
<tr>
<td style="text-align: center;">349</td>
<td><code>DeathScreamer</code></td>
</tr>
<tr>
<td style="text-align: center;">350</td>
<td><code>MilkScreamer</code></td>
</tr>
<tr>
<td style="text-align: center;">351</td>
<td><code>JumpToBlock</code></td>
</tr>
<tr>
<td style="text-align: center;">352</td>
<td><code>PreRam</code></td>
</tr>
<tr>
<td style="text-align: center;">353</td>
<td><code>PreRamScreamer</code></td>
</tr>
<tr>
<td style="text-align: center;">354</td>
<td><code>RamImpact</code></td>
</tr>
<tr>
<td style="text-align: center;">355</td>
<td><code>RamImpactScreamer</code></td>
</tr>
<tr>
<td style="text-align: center;">356</td>
<td><code>SquidInkSquirt</code></td>
</tr>
<tr>
<td style="text-align: center;">357</td>
<td><code>GlowSquidInkSquirt</code></td>
</tr>
<tr>
<td style="text-align: center;">358</td>
<td><code>ConvertToStray</code></td>
</tr>
<tr>
<td style="text-align: center;">359</td>
<td><code>CakeAddCandle</code></td>
</tr>
<tr>
<td style="text-align: center;">360</td>
<td><code>ExtinguishCandle</code></td>
</tr>
<tr>
<td style="text-align: center;">361</td>
<td><code>AmbientCandle</code></td>
</tr>
<tr>
<td style="text-align: center;">362</td>
<td><code>BlockClick</code></td>
</tr>
<tr>
<td style="text-align: center;">363</td>
<td><code>BlockClickFail</code></td>
</tr>
<tr>
<td style="text-align: center;">364</td>
<td><code>SculkCatalystBloom</code></td>
</tr>
<tr>
<td style="text-align: center;">365</td>
<td><code>SculkShriekerShriek</code></td>
</tr>
<tr>
<td style="text-align: center;">366</td>
<td><code>NearbyClose</code></td>
</tr>
<tr>
<td style="text-align: center;">367</td>
<td><code>NearbyCloser</code></td>
</tr>
<tr>
<td style="text-align: center;">368</td>
<td><code>NearbyClosest</code></td>
</tr>
<tr>
<td style="text-align: center;">369</td>
<td><code>Agitated</code></td>
</tr>
<tr>
<td style="text-align: center;">370</td>
<td><code>RecordOtherside</code></td>
</tr>
<tr>
<td style="text-align: center;">371</td>
<td><code>Tongue</code></td>
</tr>
<tr>
<td style="text-align: center;">372</td>
<td><code>CrackIronGolem</code></td>
</tr>
<tr>
<td style="text-align: center;">373</td>
<td><code>RepairIronGolem</code></td>
</tr>
<tr>
<td style="text-align: center;">374</td>
<td><code>Listening</code></td>
</tr>
<tr>
<td style="text-align: center;">375</td>
<td><code>Heartbeat</code></td>
</tr>
<tr>
<td style="text-align: center;">376</td>
<td><code>HornBreak</code></td>
</tr>
<tr>
<td style="text-align: center;">377</td>
<td><code>SculkSpread</code></td>
</tr>
<tr>
<td style="text-align: center;">378</td>
<td><code>SculkCharge</code></td>
</tr>
<tr>
<td style="text-align: center;">379</td>
<td><code>SculkSensorPlace</code></td>
</tr>
<tr>
<td style="text-align: center;">380</td>
<td><code>SculkShriekerPlace</code></td>
</tr>
<tr>
<td style="text-align: center;">381</td>
<td><code>GoatCall0</code></td>
</tr>
<tr>
<td style="text-align: center;">382</td>
<td><code>GoatCall1</code></td>
</tr>
<tr>
<td style="text-align: center;">383</td>
<td><code>GoatCall2</code></td>
</tr>
<tr>
<td style="text-align: center;">384</td>
<td><code>GoatCall3</code></td>
</tr>
<tr>
<td style="text-align: center;">385</td>
<td><code>GoatCall4</code></td>
</tr>
<tr>
<td style="text-align: center;">386</td>
<td><code>GoatCall5</code></td>
</tr>
<tr>
<td style="text-align: center;">387</td>
<td><code>GoatCall6</code></td>
</tr>
<tr>
<td style="text-align: center;">388</td>
<td><code>GoatCall7</code></td>
</tr>
<tr>
<td style="text-align: center;">389</td>
<td><code>ImitateWarden</code></td>
</tr>
<tr>
<td style="text-align: center;">390</td>
<td><code>ListeningAngry</code></td>
</tr>
<tr>
<td style="text-align: center;">391</td>
<td><code>Item_Given</code></td>
</tr>
<tr>
<td style="text-align: center;">392</td>
<td><code>Item_Taken</code></td>
</tr>
<tr>
<td style="text-align: center;">393</td>
<td><code>Disappeared</code></td>
</tr>
<tr>
<td style="text-align: center;">394</td>
<td><code>Reappeared</code></td>
</tr>
<tr>
<td style="text-align: center;">395</td>
<td><code>DrinkMilk</code></td>
</tr>
<tr>
<td style="text-align: center;">396</td>
<td><code>FrogspawnHatched</code></td>
</tr>
<tr>
<td style="text-align: center;">397</td>
<td><code>LaySpawn</code></td>
</tr>
<tr>
<td style="text-align: center;">398</td>
<td><code>FrogspawnBreak</code></td>
</tr>
<tr>
<td style="text-align: center;">399</td>
<td><code>SonicBoom</code></td>
</tr>
<tr>
<td style="text-align: center;">400</td>
<td><code>SonicCharge</code></td>
</tr>
<tr>
<td style="text-align: center;">401</td>
<td><code>Item_Thrown</code></td>
</tr>
<tr>
<td style="text-align: center;">402</td>
<td><code>Record5</code></td>
</tr>
<tr>
<td style="text-align: center;">403</td>
<td><code>ConvertToFrog</code></td>
</tr>
<tr>
<td style="text-align: center;">404</td>
<td><code>RecordPlaying</code></td>
</tr>
<tr>
<td style="text-align: center;">405</td>
<td><code>EnchantingTableUse</code></td>
</tr>
<tr>
<td style="text-align: center;">406</td>
<td><code>StepSand</code></td>
</tr>
<tr>
<td style="text-align: center;">407</td>
<td><code>DashReady</code></td>
</tr>
<tr>
<td style="text-align: center;">408</td>
<td><code>BundleDropContents</code></td>
</tr>
<tr>
<td style="text-align: center;">409</td>
<td><code>BundleInsert</code></td>
</tr>
<tr>
<td style="text-align: center;">410</td>
<td><code>BundleRemoveOne</code></td>
</tr>
<tr>
<td style="text-align: center;">411</td>
<td><code>PressurePlateClickOff</code></td>
</tr>
<tr>
<td style="text-align: center;">412</td>
<td><code>PressurePlateClickOn</code></td>
</tr>
<tr>
<td style="text-align: center;">413</td>
<td><code>ButtonClickOff</code></td>
</tr>
<tr>
<td style="text-align: center;">414</td>
<td><code>ButtonClickOn</code></td>
</tr>
<tr>
<td style="text-align: center;">415</td>
<td><code>DoorOpen</code></td>
</tr>
<tr>
<td style="text-align: center;">416</td>
<td><code>DoorClose</code></td>
</tr>
<tr>
<td style="text-align: center;">417</td>
<td><code>TrapdoorOpen</code></td>
</tr>
<tr>
<td style="text-align: center;">418</td>
<td><code>TrapdoorClose</code></td>
</tr>
<tr>
<td style="text-align: center;">419</td>
<td><code>FenceGateOpen</code></td>
</tr>
<tr>
<td style="text-align: center;">420</td>
<td><code>FenceGateClose</code></td>
</tr>
<tr>
<td style="text-align: center;">421</td>
<td><code>Insert</code></td>
</tr>
<tr>
<td style="text-align: center;">422</td>
<td><code>Pickup</code></td>
</tr>
<tr>
<td style="text-align: center;">423</td>
<td><code>InsertEnchanted</code></td>
</tr>
<tr>
<td style="text-align: center;">424</td>
<td><code>PickupEnchanted</code></td>
</tr>
<tr>
<td style="text-align: center;">425</td>
<td><code>Brush</code></td>
</tr>
<tr>
<td style="text-align: center;">426</td>
<td><code>BrushCompleted</code></td>
</tr>
<tr>
<td style="text-align: center;">427</td>
<td><code>ShatterDecoratedPot</code></td>
</tr>
<tr>
<td style="text-align: center;">428</td>
<td><code>BreakDecoratedPot</code></td>
</tr>
<tr>
<td style="text-align: center;">429</td>
<td><code>SnifferEggCrack</code></td>
</tr>
<tr>
<td style="text-align: center;">430</td>
<td><code>SnifferEggHatched</code></td>
</tr>
<tr>
<td style="text-align: center;">431</td>
<td><code>WaxedSignInteractFail</code></td>
</tr>
<tr>
<td style="text-align: center;">432</td>
<td><code>RecordRelic</code></td>
</tr>
<tr>
<td style="text-align: center;">433</td>
<td><code>Bump</code></td>
</tr>
<tr>
<td style="text-align: center;">434</td>
<td><code>PumpkinCarve</code></td>
</tr>
<tr>
<td style="text-align: center;">435</td>
<td><code>ConvertHuskToZombie</code></td>
</tr>
<tr>
<td style="text-align: center;">436</td>
<td><code>PigDeath</code></td>
</tr>
<tr>
<td style="text-align: center;">437</td>
<td><code>HoglinConvertToZombified</code></td>
</tr>
<tr>
<td style="text-align: center;">438</td>
<td><code>AmbientUnderwaterEnter</code></td>
</tr>
<tr>
<td style="text-align: center;">439</td>
<td><code>AmbientUnderwaterExit</code></td>
</tr>
<tr>
<td style="text-align: center;">440</td>
<td><code>BottleFill</code></td>
</tr>
<tr>
<td style="text-align: center;">441</td>
<td><code>BottleEmpty</code></td>
</tr>
<tr>
<td style="text-align: center;">442</td>
<td><code>CrafterCraft</code></td>
</tr>
<tr>
<td style="text-align: center;">443</td>
<td><code>CrafterFail</code></td>
</tr>
<tr>
<td style="text-align: center;">444</td>
<td><code>DecoratedPotInsert</code></td>
</tr>
<tr>
<td style="text-align: center;">445</td>
<td><code>DecoratedPotInsertFail</code></td>
</tr>
<tr>
<td style="text-align: center;">446</td>
<td><code>CrafterDisableSlot</code></td>
</tr>
<tr>
<td style="text-align: center;">447</td>
<td><code>TrialSpawnerOpenShutter</code></td>
</tr>
<tr>
<td style="text-align: center;">448</td>
<td><code>TrialSpawnerEjectItem</code></td>
</tr>
<tr>
<td style="text-align: center;">449</td>
<td><code>TrialSpawnerDetectPlayer</code></td>
</tr>
<tr>
<td style="text-align: center;">450</td>
<td><code>TrialSpawnerSpawnMob</code></td>
</tr>
<tr>
<td style="text-align: center;">451</td>
<td><code>TrialSpawnerCloseShutter</code></td>
</tr>
<tr>
<td style="text-align: center;">452</td>
<td><code>TrialSpawnerAmbient</code></td>
</tr>
<tr>
<td style="text-align: center;">453</td>
<td><code>CopperBulbTurnOn</code></td>
</tr>
<tr>
<td style="text-align: center;">454</td>
<td><code>CopperBulbTurnOff</code></td>
</tr>
<tr>
<td style="text-align: center;">455</td>
<td><code>AmbientInAir</code></td>
</tr>
<tr>
<td style="text-align: center;">456</td>
<td><code>BreezeWindChargeBurst</code></td>
</tr>
<tr>
<td style="text-align: center;">457</td>
<td><code>ImitateBreeze</code></td>
</tr>
<tr>
<td style="text-align: center;">458</td>
<td><code>ArmadilloBrush</code></td>
</tr>
<tr>
<td style="text-align: center;">459</td>
<td><code>ArmadilloScuteDrop</code></td>
</tr>
<tr>
<td style="text-align: center;">460</td>
<td><code>EquipWolf</code></td>
</tr>
<tr>
<td style="text-align: center;">461</td>
<td><code>UnequipWolf</code></td>
</tr>
<tr>
<td style="text-align: center;">462</td>
<td><code>Reflect</code></td>
</tr>
<tr>
<td style="text-align: center;">463</td>
<td><code>VaultOpenShutter</code></td>
</tr>
<tr>
<td style="text-align: center;">464</td>
<td><code>VaultCloseShutter</code></td>
</tr>
<tr>
<td style="text-align: center;">465</td>
<td><code>VaultEjectItem</code></td>
</tr>
<tr>
<td style="text-align: center;">466</td>
<td><code>VaultInsertItem</code></td>
</tr>
<tr>
<td style="text-align: center;">467</td>
<td><code>VaultInsertItemFail</code></td>
</tr>
<tr>
<td style="text-align: center;">468</td>
<td><code>VaultAmbient</code></td>
</tr>
<tr>
<td style="text-align: center;">469</td>
<td><code>VaultActivate</code></td>
</tr>
<tr>
<td style="text-align: center;">470</td>
<td><code>VaultDeactivate</code></td>
</tr>
<tr>
<td style="text-align: center;">471</td>
<td><code>HurtReduced</code></td>
</tr>
<tr>
<td style="text-align: center;">472</td>
<td><code>WindChargeBurst</code></td>
</tr>
<tr>
<td style="text-align: center;">473</td>
<td><code>ImitateBogged</code></td>
</tr>
<tr>
<td style="text-align: center;">474</td>
<td><code>WolfArmorCrack</code></td>
</tr>
<tr>
<td style="text-align: center;">475</td>
<td><code>WolfArmorBreak</code></td>
</tr>
<tr>
<td style="text-align: center;">476</td>
<td><code>WolfArmorRepair</code></td>
</tr>
<tr>
<td style="text-align: center;">477</td>
<td><code>MaceSmashAir</code></td>
</tr>
<tr>
<td style="text-align: center;">478</td>
<td><code>MaceSmashGround</code></td>
</tr>
<tr>
<td style="text-align: center;">479</td>
<td><code>TrialSpawnerChargeActivate</code></td>
</tr>
<tr>
<td style="text-align: center;">480</td>
<td><code>TrialSpawnerAmbientOminous</code></td>
</tr>
<tr>
<td style="text-align: center;">481</td>
<td><code>OminousItemSpawnerSpawnItem</code></td>
</tr>
<tr>
<td style="text-align: center;">482</td>
<td><code>OminousBottleEndUse</code></td>
</tr>
<tr>
<td style="text-align: center;">483</td>
<td><code>MaceHeavySmashGround</code></td>
</tr>
<tr>
<td style="text-align: center;">484</td>
<td><code>OminousItemSpawnerSpawnItemBegin</code></td>
</tr>
<tr>
<td style="text-align: center;">485</td>
<td><code>ApplyEffectBadOmen</code></td>
</tr>
<tr>
<td style="text-align: center;">486</td>
<td><code>ApplyEffectRaidOmen</code></td>
</tr>
<tr>
<td style="text-align: center;">487</td>
<td><code>ApplyEffectTrialOmen</code></td>
</tr>
<tr>
<td style="text-align: center;">488</td>
<td><code>OminousItemSpawnerAboutToSpawnItem</code></td>
</tr>
<tr>
<td style="text-align: center;">489</td>
<td><code>RecordCreator</code></td>
</tr>
<tr>
<td style="text-align: center;">490</td>
<td><code>RecordCreatorMusicBox</code></td>
</tr>
<tr>
<td style="text-align: center;">491</td>
<td><code>RecordPrecipice</code></td>
</tr>
<tr>
<td style="text-align: center;">492</td>
<td><code>VaultRejectRewardedPlayer</code></td>
</tr>
<tr>
<td style="text-align: center;">493</td>
<td><code>ImitateDrowned</code></td>
</tr>
<tr>
<td style="text-align: center;">494</td>
<td><code>ImitateCreaking</code></td>
</tr>
<tr>
<td style="text-align: center;">495</td>
<td><code>BundleInsertFail</code></td>
</tr>
<tr>
<td style="text-align: center;">496</td>
<td><code>SpongeAbsorb</code></td>
</tr>
<tr>
<td style="text-align: center;">497</td>
<td><code>CreakingHeartTrail</code></td>
</tr>
<tr>
<td style="text-align: center;">498</td>
<td><code>CreakingHeartSpawn</code></td>
</tr>
<tr>
<td style="text-align: center;">499</td>
<td><code>Activate</code></td>
</tr>
<tr>
<td style="text-align: center;">500</td>
<td><code>Deactivate</code></td>
</tr>
<tr>
<td style="text-align: center;">501</td>
<td><code>Freeze</code></td>
</tr>
<tr>
<td style="text-align: center;">502</td>
<td><code>Unfreeze</code></td>
</tr>
<tr>
<td style="text-align: center;">503</td>
<td><code>Open</code></td>
</tr>
<tr>
<td style="text-align: center;">504</td>
<td><code>OpenLong</code></td>
</tr>
<tr>
<td style="text-align: center;">505</td>
<td><code>Close</code></td>
</tr>
<tr>
<td style="text-align: center;">506</td>
<td><code>CloseLong</code></td>
</tr>
<tr>
<td style="text-align: center;">507</td>
<td><code>ImitatePhantom</code></td>
</tr>
<tr>
<td style="text-align: center;">508</td>
<td><code>ImitateZoglin</code></td>
</tr>
<tr>
<td style="text-align: center;">509</td>
<td><code>ImitateGuardian</code></td>
</tr>
<tr>
<td style="text-align: center;">510</td>
<td><code>ImitateRavager</code></td>
</tr>
<tr>
<td style="text-align: center;">511</td>
<td><code>ImitatePillager</code></td>
</tr>
<tr>
<td style="text-align: center;">512</td>
<td><code>PlaceInWater</code></td>
</tr>
<tr>
<td style="text-align: center;">513</td>
<td><code>StateChange</code></td>
</tr>
<tr>
<td style="text-align: center;">514</td>
<td><code>ImitateHappyGhast</code></td>
</tr>
<tr>
<td style="text-align: center;">515</td>
<td><code>UnequipGeneric</code></td>
</tr>
<tr>
<td style="text-align: center;">516</td>
<td><code>RecordTears</code></td>
</tr>
<tr>
<td style="text-align: center;">517</td>
<td><code>TheEndLightFlash</code></td>
</tr>
<tr>
<td style="text-align: center;">518</td>
<td><code>LeadLeash</code></td>
</tr>
<tr>
<td style="text-align: center;">519</td>
<td><code>LeadUnleash</code></td>
</tr>
<tr>
<td style="text-align: center;">520</td>
<td><code>LeadBreak</code></td>
</tr>
<tr>
<td style="text-align: center;">521</td>
<td><code>Unsaddle</code></td>
</tr>
<tr>
<td style="text-align: center;">522</td>
<td><code>EquipCopper</code></td>
</tr>
<tr>
<td style="text-align: center;">523</td>
<td><code>RecordLavaChicken</code></td>
</tr>
<tr>
<td style="text-align: center;">524</td>
<td><code>PlaceItem</code></td>
</tr>
<tr>
<td style="text-align: center;">525</td>
<td><code>SingleItemSwap</code></td>
</tr>
<tr>
<td style="text-align: center;">526</td>
<td><code>MultiItemSwap</code></td>
</tr>
<tr>
<td style="text-align: center;">527</td>
<td><code>Undefined</code></td>
</tr>
</tbody>
</table>
</div></td>
</tr>
<tr>
<td rowspan="2"><strong>Position</strong></td>
<td>Vec3</td>
<td>1</td>
<td></td>
</tr>
<tr>
<td colspan="3"><div style="margin-left: 20px; margin-top: 10px;">
<h3>Vec3</h3>
<table border="1" cellpadding="5" cellspacing="0" style="border-collapse: collapse; width: 100%; max-width: 800px;">
<thead>
<tr style="background-color: #f0f0f0;">
<th>Field Name</th>
<th>Type</th>
<th>Ordinal Index</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><strong>X</strong></td>
<td>float</td>
<td>0</td>
<td></td>
</tr>
<tr>
<td><strong>Y</strong></td>
<td>float</td>
<td>1</td>
<td></td>
</tr>
<tr>
<td><strong>Z</strong></td>
<td>float</td>
<td>2</td>
<td></td>
</tr>
</tbody>
</table>
</div></td>
</tr>
<tr>
<td><strong>Data</strong></td>
<td>varint32</td>
<td>2</td>
<td></td>
</tr>
<tr>
<td><strong>Actor Identifier</strong></td>
<td>string</td>
<td>3</td>
<td></td>
</tr>
<tr>
<td><strong>Is Baby</strong></td>
<td>boolean</td>
<td>4</td>
<td></td>
</tr>
<tr>
<td><strong>Is Global</strong></td>
<td>boolean</td>
<td>5</td>
<td></td>
</tr>
<tr>
<td><strong>Actor Unique Id</strong></td>
<td>int64</td>
<td>6</td>
<td></td>
</tr>
</tbody>
</table>
</div>
</div>
</body>
</html>