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bedrock-protocol-docs/html/PackedItemUseLegacyInventoryTransaction.html
Oswaldo Leyva Barrientos 3187c2b126 Protocol for r/21_u5 NetworkProtocolVersion 766 ()
* Protocol for r/21_u5 NetworkProtocolVersion 766

* Fixed README
2025-01-14 10:49:28 -08:00

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<!DOCTYPE html> <html> <head><style>table{font-family: arial, sans-serif;border-collapse: collapse;width: 100% ;}.tab { margin-left: 40px; }td, th{text-align: left;padding: 8px;}tr:nth-child(even) {background-color: #dddddd;}div#expand{display:block;}</style> </head> <body><img src="svg/PackedItemUseLegacyInventoryTransaction.svg" alt="PackedItemUseLegacyInventoryTransaction">
<br><table><col width="10%"><col width="90%"><tr><th>Field Name</th><th>Field Notes</th></tr><tr><td>mTransaction->mTransaction</td>
<td>Our ComplexInventoryTransaction contains an InventoryTransaction within it</td>
</tr><tr><td>Trigger Type</td>
<td>PlayerInput if it's a direct result from a player's initial button input, SimulationTick if the player is holding down the input button started from a previous tick.</td>
</tr><tr><td>From Position</td>
<td>Where the player thinks they are when sending this</td>
</tr></table></body> </html>