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ca7b330f4a
* Protocol for r/21_u4 NetworkProtocolVersion 748 * Addressed feedback from the community
21 lines
1.2 KiB
Plaintext
21 lines
1.2 KiB
Plaintext
digraph "UpdatePlayerGameTypePacket" {
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rankdir = LR
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0
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0 -> 1
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1 -> 2
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0 -> 3
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3 -> 4
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0 -> 5
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5 -> 6
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0 [label="UpdatePlayerGameTypePacket",comment="name: \"UpdatePlayerGameTypePacket\", typeName: \"\", id: 0, branchId: 151, recurseId: -1, attributes: 0, notes: \"\""];
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1 [label="Player game type",comment="name: \"Player game type\", typeName: \"\", id: 1, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
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2 [label="varint",comment="name: \"varint\", typeName: \"\", id: 2, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
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3 [label="Target player",comment="name: \"Target player\", typeName: \"ActorUniqueID\", id: 3, branchId: 0, recurseId: -1, attributes: 256, notes: \"\""];
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4 [label="ActorUniqueID",comment="name: \"ActorUniqueID\", typeName: \"\", id: 4, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
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5 [label="Tick",comment="name: \"Tick\", typeName: \"PlayerInputTick\", id: 5, branchId: 0, recurseId: -1, attributes: 256, notes: \"Most relevant to supply for transitioning into and out of spectator while in motion\""];
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6 [label="PlayerInputTick",comment="name: \"PlayerInputTick\", typeName: \"\", id: 6, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
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{ rank = max;2;4;6}
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}
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