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bedrock-protocol-docs/dot/CameraShakePacket.dot
2024-04-25 11:47:36 -07:00

25 lines
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digraph "CameraShakePacket" {
rankdir = LR
0
0 -> 1
1 -> 2
0 -> 3
3 -> 4
0 -> 5
5 -> 6
0 -> 7
7 -> 8
0 [label="CameraShakePacket",comment="name: \"CameraShakePacket\", typeName: \"\", id: 0, branchId: 159, recurseId: -1, attributes: 0, notes: \"\""];
1 [label="Intensity",comment="name: \"Intensity\", typeName: \"\", id: 1, branchId: 0, recurseId: -1, attributes: 0, notes: \"Camera shake intensity\""];
2 [label="float",comment="name: \"float\", typeName: \"\", id: 2, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
3 [label="Seconds",comment="name: \"Seconds\", typeName: \"\", id: 3, branchId: 0, recurseId: -1, attributes: 0, notes: \"Duration\""];
4 [label="float",comment="name: \"float\", typeName: \"\", id: 4, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
5 [label="Shake Type",comment="name: \"Shake Type\", typeName: \"\", id: 5, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
6 [label="byte",comment="name: \"byte\", typeName: \"\", id: 6, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
7 [label="Shake action",comment="name: \"Shake action\", typeName: \"\", id: 7, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
8 [label="byte",comment="name: \"byte\", typeName: \"\", id: 8, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
{ rank = max;2;4;6;8}
}