mirror of
https://github.com/Mojang/bedrock-protocol-docs.git
synced 2024-11-23 13:56:11 +00:00
99 lines
7.0 KiB
Plaintext
99 lines
7.0 KiB
Plaintext
digraph "BossEventPacket" {
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rankdir = LR
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0
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0 -> 1
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1 -> 2
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0 -> 3
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3 -> 4
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0 -> 5
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5 -> 6
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6 -> 7
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7 -> 8
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6 -> 9
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9 -> 10
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6 -> 11
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11 -> 12
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6 -> 13
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13 -> 14
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6 -> 15
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15 -> 16
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5 -> 17
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17 -> 18
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18 -> 19
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5 -> 20
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20 -> 21
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5 -> 22
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22 -> 23
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23 -> 24
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5 -> 25
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25 -> 26
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26 -> 27
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5 -> 28
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28 -> 29
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29 -> 30
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5 -> 31
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31 -> 32
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32 -> 33
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31 -> 34
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34 -> 35
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31 -> 36
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36 -> 37
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5 -> 38
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38 -> 39
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39 -> 40
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38 -> 41
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41 -> 42
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5 -> 43
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43 -> 44
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44 -> 45
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0 [label="BossEventPacket",comment="name: \"BossEventPacket\", typeName: \"\", id: 0, branchId: 74, recurseId: -1, attributes: 0, notes: \"\""];
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1 [label="Target Actor ID",comment="name: \"Target Actor ID\", typeName: \"ActorUniqueID\", id: 1, branchId: 0, recurseId: -1, attributes: 256, notes: \"\""];
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2 [label="ActorUniqueID",comment="name: \"ActorUniqueID\", typeName: \"\", id: 2, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
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3 [label="Event Type",comment="name: \"Event Type\", typeName: \"\", id: 3, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
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4 [label="unsigned varint",comment="name: \"unsigned varint\", typeName: \"\", id: 4, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
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5 [label="Dependency on 'Event Type'",shape=note,comment="name: \"Dependency on 'Event Type'\", typeName: \"\", id: 5, branchId: 0, recurseId: -1, attributes: 2, notes: \"\""];
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6 [label="if (0)",shape=diamond,comment="name: \"if (0)\", typeName: \"\", id: 6, branchId: 0, recurseId: -1, attributes: 4, notes: \"\""];
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7 [label="Name",comment="name: \"Name\", typeName: \"\", id: 7, branchId: 0, recurseId: -1, attributes: 0, notes: \"Name of the boss to add\""];
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8 [label="string",comment="name: \"string\", typeName: \"\", id: 8, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
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9 [label="Health Percent",comment="name: \"Health Percent\", typeName: \"\", id: 9, branchId: 0, recurseId: -1, attributes: 0, notes: \"Health value of the boss\""];
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10 [label="float",comment="name: \"float\", typeName: \"\", id: 10, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
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11 [label="Darken Screen",comment="name: \"Darken Screen\", typeName: \"\", id: 11, branchId: 0, recurseId: -1, attributes: 0, notes: \"A boolean value for whether or not we should darken the screen (has a 0 or 1 value)\""];
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12 [label="unsigned short",comment="name: \"unsigned short\", typeName: \"\", id: 12, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
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13 [label="Color",comment="name: \"Color\", typeName: \"\", id: 13, branchId: 0, recurseId: -1, attributes: 0, notes: \"color for the boss bar, listed in an enumeration\""];
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14 [label="unsigned varint",comment="name: \"unsigned varint\", typeName: \"\", id: 14, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
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15 [label="Overlay",comment="name: \"Overlay\", typeName: \"\", id: 15, branchId: 0, recurseId: -1, attributes: 0, notes: \"overlay for the boss bar, listed in an enumeration\""];
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16 [label="unsigned varint",comment="name: \"unsigned varint\", typeName: \"\", id: 16, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
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17 [label="if (1)",shape=diamond,comment="name: \"if (1)\", typeName: \"\", id: 17, branchId: 1, recurseId: -1, attributes: 4, notes: \"\""];
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18 [label="Player ID",comment="name: \"Player ID\", typeName: \"ActorUniqueID\", id: 18, branchId: 0, recurseId: -1, attributes: 256, notes: \"\""];
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19 [label="ActorUniqueID",comment="name: \"ActorUniqueID\", typeName: \"\", id: 19, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
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20 [label="if (2)",shape=diamond,comment="name: \"if (2)\", typeName: \"\", id: 20, branchId: 2, recurseId: -1, attributes: 4, notes: \"\""];
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21 [label="[No Data]",comment="name: \"[No Data]\", typeName: \"\", id: 21, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
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22 [label="if (3)",shape=diamond,comment="name: \"if (3)\", typeName: \"\", id: 22, branchId: 3, recurseId: -1, attributes: 4, notes: \"\""];
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23 [label="Player ID",comment="name: \"Player ID\", typeName: \"ActorUniqueID\", id: 23, branchId: 0, recurseId: -1, attributes: 256, notes: \"\""];
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24 [label="ActorUniqueID",comment="name: \"ActorUniqueID\", typeName: \"\", id: 24, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
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25 [label="if (4)",shape=diamond,comment="name: \"if (4)\", typeName: \"\", id: 25, branchId: 4, recurseId: -1, attributes: 4, notes: \"\""];
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26 [label="Health Percent",comment="name: \"Health Percent\", typeName: \"\", id: 26, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
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27 [label="float",comment="name: \"float\", typeName: \"\", id: 27, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
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28 [label="if (5)",shape=diamond,comment="name: \"if (5)\", typeName: \"\", id: 28, branchId: 5, recurseId: -1, attributes: 4, notes: \"\""];
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29 [label="Name",comment="name: \"Name\", typeName: \"\", id: 29, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
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30 [label="string",comment="name: \"string\", typeName: \"\", id: 30, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
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31 [label="if (6)",shape=diamond,comment="name: \"if (6)\", typeName: \"\", id: 31, branchId: 6, recurseId: -1, attributes: 4, notes: \"\""];
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32 [label="Darken Screen",comment="name: \"Darken Screen\", typeName: \"\", id: 32, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
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33 [label="unsigned short",comment="name: \"unsigned short\", typeName: \"\", id: 33, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
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34 [label="Color",comment="name: \"Color\", typeName: \"\", id: 34, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
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35 [label="unsigned varint",comment="name: \"unsigned varint\", typeName: \"\", id: 35, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
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36 [label="Overlay",comment="name: \"Overlay\", typeName: \"\", id: 36, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
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37 [label="unsigned varint",comment="name: \"unsigned varint\", typeName: \"\", id: 37, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
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38 [label="if (7)",shape=diamond,comment="name: \"if (7)\", typeName: \"\", id: 38, branchId: 7, recurseId: -1, attributes: 4, notes: \"\""];
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39 [label="Color",comment="name: \"Color\", typeName: \"\", id: 39, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
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40 [label="unsigned varint",comment="name: \"unsigned varint\", typeName: \"\", id: 40, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
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41 [label="Overlay",comment="name: \"Overlay\", typeName: \"\", id: 41, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
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42 [label="unsigned varint",comment="name: \"unsigned varint\", typeName: \"\", id: 42, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
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43 [label="if (8)",shape=diamond,comment="name: \"if (8)\", typeName: \"\", id: 43, branchId: 8, recurseId: -1, attributes: 4, notes: \"\""];
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44 [label="Player ID",comment="name: \"Player ID\", typeName: \"ActorUniqueID\", id: 44, branchId: 0, recurseId: -1, attributes: 256, notes: \"\""];
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45 [label="ActorUniqueID",comment="name: \"ActorUniqueID\", typeName: \"\", id: 45, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
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{ rank = max;2;4;8;10;12;14;16;19;21;24;27;30;33;35;37;40;42;45}
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}
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