digraph "CameraInstruction::SetInstruction::EntityOffsetOption" {
rankdir = LR
72
72 -> 73
73 -> 77
72 -> 78
78 -> 79
72 -> 80
80 -> 81

72 [label="CameraInstruction::SetInstruction::EntityOffsetOption",comment="name: \"CameraInstruction::SetInstruction::EntityOffsetOption\", typeName: \"\", id: 72, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
73 [label="Entity Offset X",comment="name: \"Entity Offset X\", typeName: \"float\", id: 73, branchId: 0, recurseId: -1, attributes: 256, notes: \"\""];
77 [label="float",comment="name: \"float\", typeName: \"\", id: 77, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
78 [label="Entity Offset Y",comment="name: \"Entity Offset Y\", typeName: \"float\", id: 78, branchId: 0, recurseId: -1, attributes: 256, notes: \"\""];
79 [label="float",comment="name: \"float\", typeName: \"\", id: 79, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
80 [label="Entity Offset Z",comment="name: \"Entity Offset Z\", typeName: \"float\", id: 80, branchId: 0, recurseId: -1, attributes: 256, notes: \"\""];
81 [label="float",comment="name: \"float\", typeName: \"\", id: 81, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
{ rank = max;77;79;81}

}