digraph "CameraInstruction::SetInstruction::EntityOffsetOption" { rankdir = LR 72 72 -> 73 73 -> 77 72 -> 78 78 -> 79 72 -> 80 80 -> 81 72 [label="CameraInstruction::SetInstruction::EntityOffsetOption",comment="name: \"CameraInstruction::SetInstruction::EntityOffsetOption\", typeName: \"\", id: 72, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""]; 73 [label="Entity Offset X",comment="name: \"Entity Offset X\", typeName: \"float\", id: 73, branchId: 0, recurseId: -1, attributes: 256, notes: \"\""]; 77 [label="float",comment="name: \"float\", typeName: \"\", id: 77, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""]; 78 [label="Entity Offset Y",comment="name: \"Entity Offset Y\", typeName: \"float\", id: 78, branchId: 0, recurseId: -1, attributes: 256, notes: \"\""]; 79 [label="float",comment="name: \"float\", typeName: \"\", id: 79, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""]; 80 [label="Entity Offset Z",comment="name: \"Entity Offset Z\", typeName: \"float\", id: 80, branchId: 0, recurseId: -1, attributes: 256, notes: \"\""]; 81 [label="float",comment="name: \"float\", typeName: \"\", id: 81, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""]; { rank = max;77;79;81} }