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Minecraft-Launcher-appimage/build_appimage.sh
2020-05-21 12:30:00 +02:00

132 lines
4.3 KiB
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#!/bin/bash
source common.sh
QUIRKS_FILE=
APP_DIR=${BUILD_DIR}/AppDir
UPDATE_CMAKE_OPTIONS=""
BUILD_NUM="0"
while getopts "h?q:j:u:i:k:" opt; do
case "$opt" in
h|\?)
echo "build.sh"
echo "-j Specify the number of jobs (the -j arg to make)"
echo "-q Specify the quirks file"
echo "-u Specify the update check URL"
echo "-i Specify the build id for update checking"
echo "-k Specify appimageupdate information"
exit 0
;;
j) MAKE_JOBS=$OPTARG
;;
q) QUIRKS_FILE=$OPTARG
;;
u) UPDATE_CMAKE_OPTIONS="$UPDATE_CMAKE_OPTIONS -DENABLE_UPDATE_CHECK=ON -DUPDATE_CHECK_URL=$OPTARG"
;;
i) UPDATE_CMAKE_OPTIONS="$UPDATE_CMAKE_OPTIONS -DUPDATE_CHECK_BUILD_ID=$OPTARG"
BUILD_NUM="${OPTARG}"
;;
k) UPDATE_CMAKE_OPTIONS="$UPDATE_CMAKE_OPTIONS -DENABLE_APPIMAGE_UPDATE_CHECK=1"
export UPDATE_INFORMATION="$OPTARG"
;;
esac
done
load_quirks "$QUIRKS_FILE"
create_build_directories
rm -rf ${APP_DIR}
mkdir -p ${APP_DIR}
call_quirk init
show_status "Downloading sources"
download_repo msa https://github.com/minecraft-linux/msa-manifest.git master
download_repo mcpelauncher https://github.com/ChristopherHX/mcpelauncher-manifest.git master
download_repo mcpelauncher-ui https://github.com/minecraft-linux/mcpelauncher-ui-manifest.git ng
call_quirk build_start
install_component() {
pushd $BUILD_DIR/$1
check_run make install DESTDIR="${APP_DIR}"
popd
}
build_component32() {
show_status "Building $1"
mkdir -p $BUILD_DIR/$1
pushd $BUILD_DIR/$1
echo "cmake" "${CMAKE_OPTIONS[@]}" "$SOURCE_DIR/$1"
check_run cmake "${CMAKE_OPTIONS[@]}" "$SOURCE_DIR/$1"
sed -i 's/\/usr\/lib\/x86_64-linux-gnu/\/usr\/lib\/i386-linux-gnu/g' CMakeCache.txt
check_run make -j${MAKE_JOBS}
popd
}
reset_cmake_options
add_cmake_options -DCMAKE_INSTALL_PREFIX=/usr -DENABLE_MSA_QT_UI=ON -DMSA_UI_PATH_DEV=OFF
call_quirk build_msa
build_component msa
install_component msa
reset_cmake_options
add_cmake_options -DCMAKE_INSTALL_PREFIX=/usr -DMSA_DAEMON_PATH=.
call_quirk build_mcpelauncher32
# build_component32 mcpelauncher
# cp $BUILD_DIR/mcpelauncher/mcpelauncher-client/mcpelauncher-client "${APP_DIR}/usr/bin/mcpelauncher-client32"
# #cleanup
# rm -r $BUILD_DIR/mcpelauncher/
# reset_cmake_options
# add_cmake_options -DCMAKE_INSTALL_PREFIX=/usr -DMSA_DAEMON_PATH=.
# call_quirk build_mcpelauncher
build_component mcpelauncher
install_component mcpelauncher
reset_cmake_options
add_cmake_options -DCMAKE_INSTALL_PREFIX=/usr -DGAME_LAUNCHER_PATH=. $UPDATE_CMAKE_OPTIONS
call_quirk build_mcpelauncher_ui
pushd $SOURCE_DIR/mcpelauncher-ui/playdl-signin-ui-qt
check_run git checkout master
popd
build_component mcpelauncher-ui
install_component mcpelauncher-ui
show_status "Packaging"
cp $SOURCE_DIR/mcpelauncher-ui/mcpelauncher-ui-qt/Resources/proprietary/mcpelauncher-icon-512.png $BUILD_DIR/mcpelauncher-ui-qt.png
cp $SOURCE_DIR/mcpelauncher-ui/mcpelauncher-ui-qt/mcpelauncher-ui-qt.desktop $BUILD_DIR/mcpelauncher-ui-qt.desktop
# download linuxdeploy and make it executable
wget -N https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage
# also download Qt plugin, which is needed for the Qt UI
wget -N https://github.com/linuxdeploy/linuxdeploy-plugin-qt/releases/download/continuous/linuxdeploy-plugin-qt-x86_64.AppImage
chmod +x linuxdeploy*-x86_64.AppImage
export ARCH=x86_64
mkdir linuxdeploy
cd linuxdeploy
../linuxdeploy-x86_64.AppImage --appimage-extract
cd ..
mkdir linuxdeploy-plugin-qt
cd linuxdeploy-plugin-qt
../linuxdeploy-plugin-qt-x86_64.AppImage --appimage-extract
cd ..
LINUXDEPLOY_BIN=linuxdeploy/squashfs-root/AppRun
LINUXDEPLOY_PLUGIN_QT_BIN=linuxdeploy-plugin-qt/squashfs-root/AppRun
check_run $LINUXDEPLOY_BIN --appdir $APP_DIR -i $BUILD_DIR/mcpelauncher-ui-qt.png -d $BUILD_DIR/mcpelauncher-ui-qt.desktop
export QML_SOURCES_PATHS=$SOURCE_DIR/mcpelauncher-ui/mcpelauncher-ui-qt/qml/
check_run $LINUXDEPLOY_PLUGIN_QT_BIN --appdir $APP_DIR
cp -r /usr/lib/x86_64-linux-gnu/nss $APP_DIR/usr/lib/
curl https://curl.haxx.se/ca/cacert.pem --output $APP_DIR/usr/share/mcpelauncher/cacert.pem
export OUTPUT="Minecraft_Bedrock_Launcher-${ARCH}.0.0.${BUILD_NUM}.AppImage"
check_run $LINUXDEPLOY_BIN --appdir $APP_DIR --output appimage
mv Minecraft*.AppImage output
mv *.zsync output/version.${ARCH}.zsync
cleanup_build